aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/items/qquickrendercontrol.h
blob: e1e44ee08a6c19bf68570e0ea12c8f3d2487ff27 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
****************************************************************************/

#ifndef QQUICKRENDERCONTROL_H
#define QQUICKRENDERCONTROL_H

#include <QtQuick/qtquickglobal.h>
#include <QtGui/QImage>

QT_BEGIN_NAMESPACE

class QQuickWindow;
class QOpenGLContext;
class QQuickRenderControlPrivate;
class QThread;

class Q_QUICK_EXPORT QQuickRenderControl : public QObject
{
    Q_OBJECT

public:
    explicit QQuickRenderControl(QObject *parent = nullptr);
    ~QQuickRenderControl() override;

    void prepareThread(QThread *targetThread);
    void initialize(QOpenGLContext *gl);
    void invalidate();

    void polishItems();
    void render();
    bool sync();

    QImage grab();

    static QWindow *renderWindowFor(QQuickWindow *win, QPoint *offset = nullptr);
    virtual QWindow *renderWindow(QPoint *offset) { Q_UNUSED(offset); return nullptr; }

Q_SIGNALS:
    void renderRequested();
    void sceneChanged();

private:
    Q_DECLARE_PRIVATE(QQuickRenderControl)
};

QT_END_NAMESPACE

#endif // QQUICKRENDERCONTROL_H