aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/particles/qquickparticlepainter.cpp
blob: 2eade8d77abaec8b3a15b492aa17747bf54a9bce (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the Declarative module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qquickparticlepainter_p.h"
#include <QDebug>
QT_BEGIN_NAMESPACE
/*!
    \qmlclass ParticlePainter QQuickParticlePainter
    \inqmlmodule QtQuick.Particles 2
    \inherits ParticlePainter
    \brief ParticlePainter elements allow you to specify how to paint particles.

    The default implementation paints nothing. See the subclasses if you want to
    paint something visible.

*/
/*!
    \qmlproperty ParticleSystem QtQuick.Particles2::ParticlePainter::system
    This is the system whose particles can be painted by the element.
    If the ParticlePainter is a direct child of a ParticleSystem, it will automatically be associated with it.
*/
/*!
    \qmlproperty list<string> QtQuick.Particles2::ParticlePainter::groups
    Which logical particle groups will be painted.

    If empty, it will paint the default particle group ("").
*/
QQuickParticlePainter::QQuickParticlePainter(QQuickItem *parent) :
    QQuickItem(parent),
    m_system(0), m_count(0), m_pleaseReset(true)
{
}

void QQuickParticlePainter::componentComplete()
{
    if (!m_system && qobject_cast<QQuickParticleSystem*>(parentItem()))
        setSystem(qobject_cast<QQuickParticleSystem*>(parentItem()));
    QQuickItem::componentComplete();
}


void QQuickParticlePainter::setSystem(QQuickParticleSystem *arg)
{
    if (m_system != arg) {
        m_system = arg;
        if (m_system){
            m_system->registerParticlePainter(this);
            reset();
        }
        emit systemChanged(arg);
    }
}

void QQuickParticlePainter::load(QQuickParticleData* d)
{
    initialize(d->group, d->index);
    if (m_pleaseReset)
        return;
    m_pendingCommits << qMakePair<int, int>(d->group, d->index);
}

void QQuickParticlePainter::reload(QQuickParticleData* d)
{
    if (m_pleaseReset)
        return;
    m_pendingCommits << qMakePair<int, int>(d->group, d->index);
}

void QQuickParticlePainter::reset()
{
    m_pendingCommits.clear();
    m_pleaseReset = true;
}

void QQuickParticlePainter::setCount(int c)//### TODO: some resizeing so that particles can reallocate on size change instead of recreate
{
    Q_ASSERT(c >= 0); //XXX
    if (c == m_count)
        return;
    m_count = c;
    emit countChanged();
    reset();
}

int QQuickParticlePainter::count()
{
    return m_count;
}

void QQuickParticlePainter::calcSystemOffset(bool resetPending)
{
    if (!m_system || !parentItem())
        return;
    QPointF lastOffset = m_systemOffset;
    m_systemOffset = -1 * this->mapFromItem(m_system, QPointF(0.0, 0.0));
    if (lastOffset != m_systemOffset && !resetPending){
        //Reload all particles//TODO: Necessary?
        foreach (const QString &g, m_groups){
            int gId = m_system->groupIds[g];
            foreach (QQuickParticleData* d, m_system->groupData[gId]->data)
                reload(d);
        }
    }
}
typedef QPair<int,int> intPair;
void QQuickParticlePainter::performPendingCommits()
{
    calcSystemOffset();
    foreach (intPair p, m_pendingCommits)
        commit(p.first, p.second);
    m_pendingCommits.clear();
}

QT_END_NAMESPACE