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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
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**
**
****************************************************************************/
#ifndef QSGSOFTWAREPIXMAPRENDERER_H
#define QSGSOFTWAREPIXMAPRENDERER_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include "qsgabstractsoftwarerenderer_p.h"
QT_BEGIN_NAMESPACE
class QSGSoftwarePixmapRenderer : public QSGAbstractSoftwareRenderer
{
public:
QSGSoftwarePixmapRenderer(QSGRenderContext *context);
virtual ~QSGSoftwarePixmapRenderer();
void renderScene(uint fboId = 0) final;
void render() final;
void render(QPaintDevice *target);
void setProjectionRect(const QRect &projectionRect);
private:
QRect m_projectionRect;
};
QT_END_NAMESPACE
#endif // QSGSOFTWAREPIXMAPRENDERER_H
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