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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef QSGSOFTWAREPUBLICNODES_H
#define QSGSOFTWAREPUBLICNODES_H

#include <QtQuick/qsgrectanglenode.h>
#include <QtQuick/qsgimagenode.h>
#include <QtQuick/qsgninepatchnode.h>
#include <QtGui/qpixmap.h>

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists purely as an
// implementation detail.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

QT_BEGIN_NAMESPACE

class QSGSoftwareRectangleNode : public QSGRectangleNode
{
public:
    QSGSoftwareRectangleNode();

    void setRect(const QRectF &rect) override { m_rect = rect; markDirty(DirtyMaterial); }
    QRectF rect() const override { return m_rect; }

    void setColor(const QColor &color) override { m_color = color; markDirty(DirtyMaterial); }
    QColor color() const override { return m_color; }

    void paint(QPainter *painter);

private:
    QRectF m_rect;
    QColor m_color;
};

class QSGSoftwareImageNode : public QSGImageNode
{
public:
    QSGSoftwareImageNode();
    ~QSGSoftwareImageNode();

    void setRect(const QRectF &rect) override { m_rect = rect; markDirty(DirtyMaterial); }
    QRectF rect() const override { return m_rect; }

    void setSourceRect(const QRectF &r) override { m_sourceRect = r; }
    QRectF sourceRect() const override { return m_sourceRect; }

    void setTexture(QSGTexture *texture) override;
    QSGTexture *texture() const override { return m_texture; }

    void setFiltering(QSGTexture::Filtering filtering) override { m_filtering = filtering; markDirty(DirtyMaterial); }
    QSGTexture::Filtering filtering() const override { return m_filtering; }

    void setMipmapFiltering(QSGTexture::Filtering) override { }
    QSGTexture::Filtering mipmapFiltering() const override { return QSGTexture::None; }

    void setTextureCoordinatesTransform(TextureCoordinatesTransformMode transformNode) override;
    TextureCoordinatesTransformMode textureCoordinatesTransform() const override { return m_transformMode; }

    void setOwnsTexture(bool owns) override { m_owns = owns; }
    bool ownsTexture() const override { return m_owns; }

    void paint(QPainter *painter);

private:
    void updateCachedMirroredPixmap();

    QPixmap m_cachedPixmap;
    QSGTexture *m_texture;
    QRectF m_rect;
    QRectF m_sourceRect;
    bool m_owns;
    QSGTexture::Filtering m_filtering;
    TextureCoordinatesTransformMode m_transformMode;
    bool m_cachedMirroredPixmapIsDirty;
};

class QSGSoftwareNinePatchNode : public QSGNinePatchNode
{
public:
    QSGSoftwareNinePatchNode();

    void setTexture(QSGTexture *texture) override;
    void setBounds(const QRectF &bounds) override;
    void setDevicePixelRatio(qreal ratio) override;
    void setPadding(qreal left, qreal top, qreal right, qreal bottom) override;
    void update() override;

    void paint(QPainter *painter);

    QRectF bounds() const;

    bool isOpaque() const { return !m_pixmap.hasAlphaChannel(); }

private:
    QPixmap m_pixmap;
    QRectF m_bounds;
    qreal m_pixelRatio;
    QMargins m_margins;
};

QT_END_NAMESPACE

#endif // QSGSOFTWAREPUBLICNODES_H