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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
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**
**
****************************************************************************/

#ifndef QSGSOFTWARERENDERLISTBUILDER_H
#define QSGSOFTWARERENDERLISTBUILDER_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists purely as an
// implementation detail.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include <private/qsgadaptationlayer_p.h>

QT_BEGIN_NAMESPACE

class QSGAbstractSoftwareRenderer;

class QSGSoftwareRenderListBuilder : public QSGNodeVisitorEx
{
public:
    QSGSoftwareRenderListBuilder(QSGAbstractSoftwareRenderer *renderer);

    bool visit(QSGTransformNode *) override;
    void endVisit(QSGTransformNode *) override;
    bool visit(QSGClipNode *) override;
    void endVisit(QSGClipNode *) override;
    bool visit(QSGGeometryNode *) override;
    void endVisit(QSGGeometryNode *) override;
    bool visit(QSGOpacityNode *) override;
    void endVisit(QSGOpacityNode *) override;
    bool visit(QSGInternalImageNode *) override;
    void endVisit(QSGInternalImageNode *) override;
    bool visit(QSGPainterNode *) override;
    void endVisit(QSGPainterNode *) override;
    bool visit(QSGInternalRectangleNode *) override;
    void endVisit(QSGInternalRectangleNode *) override;
    bool visit(QSGGlyphNode *) override;
    void endVisit(QSGGlyphNode *) override;
    bool visit(QSGRootNode *) override;
    void endVisit(QSGRootNode *) override;
#if QT_CONFIG(quick_sprite)
    bool visit(QSGSpriteNode *) override;
    void endVisit(QSGSpriteNode *) override;
#endif
    bool visit(QSGRenderNode *) override;
    void endVisit(QSGRenderNode *) override;

private:
    bool addRenderableNode(QSGNode *node);

    QSGAbstractSoftwareRenderer *m_renderer;
};

QT_END_NAMESPACE

#endif // QSGSOFTWARERENDERLISTBUILDER_H