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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
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**
****************************************************************************/
#ifndef QSGMATERIAL_H
#define QSGMATERIAL_H
#include <QtQuick/qtquickglobal.h>
#include <QtQuick/qsgmaterialshader.h>
#include <QtQuick/qsgmaterialrhishader.h>
#include <QtQuick/qsgmaterialtype.h>
QT_BEGIN_NAMESPACE
class Q_QUICK_EXPORT QSGMaterial
{
public:
enum Flag {
Blending = 0x0001,
RequiresDeterminant = 0x0002, // Allow precalculated translation and 2D rotation
RequiresFullMatrixExceptTranslate = 0x0004 | RequiresDeterminant, // Allow precalculated translation
RequiresFullMatrix = 0x0008 | RequiresFullMatrixExceptTranslate,
CustomCompileStep = 0x0010,
SupportsRhiShader = 0x0020,
RhiShaderWanted = 0x1000 // // ### Qt 6: remove
};
Q_DECLARE_FLAGS(Flags, Flag)
QSGMaterial();
virtual ~QSGMaterial();
virtual QSGMaterialType *type() const = 0;
virtual QSGMaterialShader *createShader() const = 0;
virtual int compare(const QSGMaterial *other) const;
QSGMaterial::Flags flags() const { return m_flags; }
void setFlag(Flags flags, bool on = true);
private:
Flags m_flags;
void *m_reserved;
Q_DISABLE_COPY(QSGMaterial)
};
Q_DECLARE_OPERATORS_FOR_FLAGS(QSGMaterial::Flags)
QT_END_NAMESPACE
#endif
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