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path: root/src/quick/scenegraph/qsgdefaultglyphnode.cpp
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/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtQml module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.  For licensing terms and
** conditions see http://qt.digia.com/licensing.  For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights.  These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qsgdefaultglyphnode_p.h"
#include "qsgdefaultglyphnode_p_p.h"

#include <qopenglshaderprogram.h>
#include <private/qfont_p.h>

QT_BEGIN_NAMESPACE

QSGDefaultGlyphNode::QSGDefaultGlyphNode()
    : m_material(0)
    , m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 0)
{
    m_geometry.setDrawingMode(GL_TRIANGLES);
    setGeometry(&m_geometry);
}

QSGDefaultGlyphNode::~QSGDefaultGlyphNode()
{
    delete m_material;
}

void QSGDefaultGlyphNode::setColor(const QColor &color)
{
    m_color = color;
    if (m_material != 0) {
        m_material->setColor(color);
        markDirty(DirtyMaterial);
    }
}

void QSGDefaultGlyphNode::setGlyphs(const QPointF &position, const QGlyphRun &glyphs)
{
    if (m_material != 0)
        delete m_material;

    QRawFont font = glyphs.rawFont();
    m_material = new QSGTextMaskMaterial(font);
    m_material->setColor(m_color);

    QRectF boundingRect;
    m_material->populate(position, glyphs.glyphIndexes(), glyphs.positions(), geometry(),
                         &boundingRect, &m_baseLine);

    setMaterial(m_material);
    setBoundingRect(boundingRect);

    markDirty(DirtyGeometry);

#ifdef QML_RUNTIME_TESTING
    description = QLatin1String("glyphs");
#endif
}

QT_END_NAMESPACE