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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
**
**
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**
**
**
**
****************************************************************************/
#ifndef QSGDEFAULTGLYPHNODE_P_H
#define QSGDEFAULTGLYPHNODE_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <private/qsgadaptationlayer_p.h>
#include <private/qsgbasicglyphnode_p.h>
#include <qlinkedlist.h>
QT_BEGIN_NAMESPACE
class QSGDefaultGlyphNode : public QSGBasicGlyphNode
{
public:
QSGDefaultGlyphNode(QSGRenderContext *context);
~QSGDefaultGlyphNode();
void setMaterialColor(const QColor &color) override;
void setGlyphs(const QPointF &position, const QGlyphRun &glyphs) override;
void update() override;
void preprocess() override;
void setPreferredAntialiasingMode(AntialiasingMode) override;
void updateGeometry();
private:
enum DefaultGlyphNodeType {
RootGlyphNode,
SubGlyphNode
};
void setGlyphNodeType(DefaultGlyphNodeType type) { m_glyphNodeType = type; }
QSGRenderContext *m_context;
DefaultGlyphNodeType m_glyphNodeType;
QVector<QSGNode *> m_nodesToDelete;
struct GlyphInfo {
QVector<quint32> indexes;
QVector<QPointF> positions;
};
uint m_dirtyGeometry: 1;
AntialiasingMode m_preferredAntialiasingMode;
};
QT_END_NAMESPACE
#endif
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