aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/scenegraph/qsgopengldistancefieldglyphcache.cpp
blob: b6b6f3b057455c5f9f17871a7cb0e265259d2bb2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
/****************************************************************************
**
** Copyright (C) 2018 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qsgopengldistancefieldglyphcache_p.h"

#include <QtCore/qelapsedtimer.h>
#include <QtCore/qbuffer.h>
#include <QtCore/qendian.h>
#include <QtQml/qqmlfile.h>

#include <QtGui/private/qdistancefield_p.h>
#include <QtGui/private/qopenglcontext_p.h>
#include <QtQml/private/qqmlglobal_p.h>
#include <qopenglfunctions.h>
#include <qopenglframebufferobject.h>
#include <qmath.h>
#include "qsgcontext_p.h"


#if !defined(QT_OPENGL_ES_2)
#include <QtGui/qopenglfunctions_3_2_core.h>
#endif

QT_BEGIN_NAMESPACE

DEFINE_BOOL_CONFIG_OPTION(qmlUseGlyphCacheWorkaround, QML_USE_GLYPHCACHE_WORKAROUND)
DEFINE_BOOL_CONFIG_OPTION(qsgPreferFullSizeGlyphCacheTextures, QSG_PREFER_FULLSIZE_GLYPHCACHE_TEXTURES)

#if !defined(QSG_OPENGL_DISTANCEFIELD_GLYPH_CACHE_PADDING)
#  define QSG_OPENGL_DISTANCEFIELD_GLYPH_CACHE_PADDING 2
#endif

QSGOpenGLDistanceFieldGlyphCache::QSGOpenGLDistanceFieldGlyphCache(QOpenGLContext *c,
                                                                   const QRawFont &font)
    : QSGDistanceFieldGlyphCache(font)
    , m_maxTextureWidth(0)
    , m_maxTextureHeight(0)
    , m_maxTextureCount(3)
    , m_areaAllocator(nullptr)
    , m_blitProgram(nullptr)
    , m_blitBuffer(QOpenGLBuffer::VertexBuffer)
    , m_fboGuard(nullptr)
    , m_funcs(c->functions())
#if !defined(QT_OPENGL_ES_2)
    , m_coreFuncs(nullptr)
#endif
{
    if (Q_LIKELY(m_blitBuffer.create())) {
        m_blitBuffer.bind();
        static const GLfloat buffer[16] = {-1.0f, -1.0f, 1.0f, -1.0f, 1.0f, 1.0f, -1.0f, 1.0f,
                                           0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f};
        m_blitBuffer.allocate(buffer, sizeof(buffer));
        m_blitBuffer.release();
    } else {
        qWarning("Buffer creation failed");
    }

    m_coreProfile = (c->format().profile() == QSurfaceFormat::CoreProfile);

    // Load a pregenerated cache if the font contains one
    loadPregeneratedCache(font);
}

QSGOpenGLDistanceFieldGlyphCache::~QSGOpenGLDistanceFieldGlyphCache()
{
    for (int i = 0; i < m_textures.count(); ++i)
        m_funcs->glDeleteTextures(1, &m_textures[i].texture);

    if (m_fboGuard != nullptr)
        m_fboGuard->free();

    delete m_blitProgram;
    delete m_areaAllocator;
}

void QSGOpenGLDistanceFieldGlyphCache::requestGlyphs(const QSet<glyph_t> &glyphs)
{
    QList<GlyphPosition> glyphPositions;
    QVector<glyph_t> glyphsToRender;

    const int padding = QSG_OPENGL_DISTANCEFIELD_GLYPH_CACHE_PADDING;
    const qreal scaleFactor = qreal(1) / QT_DISTANCEFIELD_SCALE(m_doubleGlyphResolution);

    if (m_maxTextureHeight == 0) {
        m_funcs->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &m_maxTextureWidth);

        // We need to add a buffer to avoid glyphs that overlap the border between two
        // textures causing the height of the textures to extend beyond the limit.
        m_maxTextureHeight = m_maxTextureWidth - (qCeil(m_referenceFont.pixelSize() * scaleFactor) + distanceFieldRadius() * 2 + padding * 2);
    }

    if (m_areaAllocator == nullptr)
        m_areaAllocator = new QSGAreaAllocator(QSize(m_maxTextureWidth, m_maxTextureCount * m_maxTextureHeight));

    for (QSet<glyph_t>::const_iterator it = glyphs.constBegin(); it != glyphs.constEnd() ; ++it) {
        glyph_t glyphIndex = *it;

        QRectF boundingRect = glyphData(glyphIndex).boundingRect;
        int glyphWidth = qCeil(boundingRect.width()) + distanceFieldRadius() * 2;
        int glyphHeight = qCeil(boundingRect.height()) + distanceFieldRadius() * 2;
        QSize glyphSize(glyphWidth + padding * 2, glyphHeight + padding * 2);
        QRect alloc = m_areaAllocator->allocate(glyphSize);

        if (alloc.isNull()) {
            // Unallocate unused glyphs until we can allocated the new glyph
            while (alloc.isNull() && !m_unusedGlyphs.isEmpty()) {
                glyph_t unusedGlyph = *m_unusedGlyphs.constBegin();

                TexCoord unusedCoord = glyphTexCoord(unusedGlyph);
                QRectF unusedGlyphBoundingRect = glyphData(unusedGlyph).boundingRect;
                int unusedGlyphWidth = qCeil(unusedGlyphBoundingRect.width()) + distanceFieldRadius() * 2;
                int unusedGlyphHeight = qCeil(unusedGlyphBoundingRect.height())  + distanceFieldRadius() * 2;
                m_areaAllocator->deallocate(QRect(unusedCoord.x - padding,
                                                  unusedCoord.y - padding,
                                                  padding * 2 + unusedGlyphWidth,
                                                  padding * 2 + unusedGlyphHeight));

                m_unusedGlyphs.remove(unusedGlyph);
                m_glyphsTexture.remove(unusedGlyph);
                removeGlyph(unusedGlyph);

                alloc = m_areaAllocator->allocate(glyphSize);
            }

            // Not enough space left for this glyph... skip to the next one
            if (alloc.isNull())
                continue;
        }

        TextureInfo *tex = textureInfo(alloc.y() / m_maxTextureHeight);
        alloc = QRect(alloc.x(), alloc.y() % m_maxTextureHeight, alloc.width(), alloc.height());

        tex->allocatedArea |= alloc;
        Q_ASSERT(tex->padding == padding || tex->padding < 0);
        tex->padding = padding;

        GlyphPosition p;
        p.glyph = glyphIndex;
        p.position = alloc.topLeft() + QPoint(padding, padding);

        glyphPositions.append(p);
        glyphsToRender.append(glyphIndex);
        m_glyphsTexture.insert(glyphIndex, tex);
    }

    setGlyphsPosition(glyphPositions);
    markGlyphsToRender(glyphsToRender);
}

void QSGOpenGLDistanceFieldGlyphCache::storeGlyphs(const QList<QDistanceField> &glyphs)
{
    typedef QHash<TextureInfo *, QVector<glyph_t> > GlyphTextureHash;
    typedef GlyphTextureHash::const_iterator GlyphTextureHashConstIt;

    GlyphTextureHash glyphTextures;

    GLint alignment = 4; // default value
    m_funcs->glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);

    // Distance field data is always tightly packed
    m_funcs->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);

    for (int i = 0; i < glyphs.size(); ++i) {
        QDistanceField glyph = glyphs.at(i);
        glyph_t glyphIndex = glyph.glyph();
        TexCoord c = glyphTexCoord(glyphIndex);
        TextureInfo *texInfo = m_glyphsTexture.value(glyphIndex);

        resizeTexture(texInfo, texInfo->allocatedArea.width(), texInfo->allocatedArea.height());
        m_funcs->glBindTexture(GL_TEXTURE_2D, texInfo->texture);

        glyphTextures[texInfo].append(glyphIndex);

        int padding = texInfo->padding;
        int expectedWidth = qCeil(c.width + c.xMargin * 2);
        glyph = glyph.copy(-padding, -padding,
                           expectedWidth + padding  * 2, glyph.height() + padding * 2);

        if (useTextureResizeWorkaround()) {
            uchar *inBits = glyph.scanLine(0);
            uchar *outBits = texInfo->image.scanLine(int(c.y) - padding) + int(c.x) - padding;
            for (int y = 0; y < glyph.height(); ++y) {
                memcpy(outBits, inBits, glyph.width());
                inBits += glyph.width();
                outBits += texInfo->image.width();
            }
        }

#if !defined(QT_OPENGL_ES_2)
        const GLenum format = isCoreProfile() ? GL_RED : GL_ALPHA;
#else
        const GLenum format = GL_ALPHA;
#endif
        if (useTextureUploadWorkaround()) {
            for (int i = 0; i < glyph.height(); ++i) {
                m_funcs->glTexSubImage2D(GL_TEXTURE_2D, 0,
                                         c.x - padding, c.y + i - padding, glyph.width(),1,
                                         format, GL_UNSIGNED_BYTE,
                                         glyph.scanLine(i));
            }
        } else {
            m_funcs->glTexSubImage2D(GL_TEXTURE_2D, 0,
                                     c.x - padding, c.y - padding, glyph.width(), glyph.height(),
                                     format, GL_UNSIGNED_BYTE,
                                     glyph.constBits());
        }
    }

    // restore to previous alignment
    m_funcs->glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);

    for (GlyphTextureHashConstIt i = glyphTextures.constBegin(), cend = glyphTextures.constEnd(); i != cend; ++i) {
        Texture t;
        t.textureId = i.key()->texture;
        t.size = i.key()->size;
        t.rhiBased = false;
        setGlyphsTexture(i.value(), t);
    }
}

void QSGOpenGLDistanceFieldGlyphCache::referenceGlyphs(const QSet<glyph_t> &glyphs)
{
    m_unusedGlyphs -= glyphs;
}

void QSGOpenGLDistanceFieldGlyphCache::releaseGlyphs(const QSet<glyph_t> &glyphs)
{
    m_unusedGlyphs += glyphs;
}

void QSGOpenGLDistanceFieldGlyphCache::createTexture(TextureInfo *texInfo,
                                                      int width,
                                                      int height)
{
    QByteArray zeroBuf(width * height, 0);
    createTexture(texInfo, width, height, zeroBuf.constData());
}

void QSGOpenGLDistanceFieldGlyphCache::createTexture(TextureInfo *texInfo,
                                                      int width,
                                                      int height,
                                                      const void *pixels)
{
    if (useTextureResizeWorkaround() && texInfo->image.isNull()) {
        texInfo->image = QDistanceField(width, height);
        memcpy(texInfo->image.bits(), pixels, width * height);
    }

    while (m_funcs->glGetError() != GL_NO_ERROR) { }

    m_funcs->glGenTextures(1, &texInfo->texture);
    m_funcs->glBindTexture(GL_TEXTURE_2D, texInfo->texture);

    m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
    m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
    m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
    m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
#if !defined(QT_OPENGL_ES_2)
    if (!QOpenGLContext::currentContext()->isOpenGLES())
        m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
    const GLint internalFormat = isCoreProfile() ? GL_R8 : GL_ALPHA;
    const GLenum format = isCoreProfile() ? GL_RED : GL_ALPHA;
#else
    const GLint internalFormat = GL_ALPHA;
    const GLenum format = GL_ALPHA;
#endif

    m_funcs->glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, width, height, 0, format, GL_UNSIGNED_BYTE, pixels);

    texInfo->size = QSize(width, height);

    GLuint error = m_funcs->glGetError();
    if (error != GL_NO_ERROR) {
        m_funcs->glBindTexture(GL_TEXTURE_2D, 0);
        m_funcs->glDeleteTextures(1, &texInfo->texture);
        texInfo->texture = 0;
    }

}

static void freeFramebufferFunc(QOpenGLFunctions *funcs, GLuint id)
{
    funcs->glDeleteFramebuffers(1, &id);
}

void QSGOpenGLDistanceFieldGlyphCache::resizeTexture(TextureInfo *texInfo, int width, int height)
{
    QOpenGLContext *ctx = QOpenGLContext::currentContext();
    Q_ASSERT(ctx);

    int oldWidth = texInfo->size.width();
    int oldHeight = texInfo->size.height();
    if (width == oldWidth && height == oldHeight)
        return;

    GLuint oldTexture = texInfo->texture;
    createTexture(texInfo, width, height);

    if (!oldTexture)
        return;

    updateTexture(oldTexture, texInfo->texture, texInfo->size);

#if !defined(QT_OPENGL_ES_2)
    if (isCoreProfile() && !useTextureResizeWorkaround()) {
        // For an OpenGL Core Profile we can use http://www.opengl.org/wiki/Framebuffer#Blitting
        // to efficiently copy the contents of the old texture to the new texture
        // TODO: Use ARB_copy_image if available of if we have >=4.3 context
        if (!m_coreFuncs) {
            m_coreFuncs = ctx->versionFunctions<QOpenGLFunctions_3_2_Core>();
            Q_ASSERT(m_coreFuncs);
            m_coreFuncs->initializeOpenGLFunctions();
        }

        // Create a framebuffer object to which we can attach our old and new textures (to
        // the first two color buffer attachment points)
        if (!m_fboGuard) {
            GLuint fbo;
            m_coreFuncs->glGenFramebuffers(1, &fbo);
            m_fboGuard = new QOpenGLSharedResourceGuard(ctx, fbo, freeFramebufferFunc);
        }

        // Bind the FBO to both the GL_READ_FRAMEBUFFER? and GL_DRAW_FRAMEBUFFER targets
        m_coreFuncs->glBindFramebuffer(GL_FRAMEBUFFER, m_fboGuard->id());

        // Bind the old texture to GL_COLOR_ATTACHMENT0
        m_coreFuncs->glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
                                        GL_TEXTURE_2D, oldTexture, 0);

        // Bind the new texture to GL_COLOR_ATTACHMENT1
        m_coreFuncs->glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1,
                                        GL_TEXTURE_2D, texInfo->texture, 0);

        // Set the source and destination buffers
        m_coreFuncs->glReadBuffer(GL_COLOR_ATTACHMENT0);
        m_coreFuncs->glDrawBuffer(GL_COLOR_ATTACHMENT1);

        // Do the blit
        m_coreFuncs->glBlitFramebuffer(0, 0, oldWidth, oldHeight,
                                   0, 0, oldWidth, oldHeight,
                                   GL_COLOR_BUFFER_BIT, GL_NEAREST);

        // Reset the default framebuffer
        QOpenGLFramebufferObject::bindDefault();

        return;
    } else if (useTextureResizeWorkaround()) {
#else
    if (useTextureResizeWorkaround()) {
#endif
        GLint alignment = 4; // default value
        m_funcs->glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
        m_funcs->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);

#if !defined(QT_OPENGL_ES_2)
        const GLenum format = isCoreProfile() ? GL_RED : GL_ALPHA;
#else
        const GLenum format = GL_ALPHA;
#endif

        if (useTextureUploadWorkaround()) {
            for (int i = 0; i < texInfo->image.height(); ++i) {
                m_funcs->glTexSubImage2D(GL_TEXTURE_2D, 0,
                                         0, i, oldWidth, 1,
                                         format, GL_UNSIGNED_BYTE,
                                         texInfo->image.scanLine(i));
            }
        } else {
            m_funcs->glTexSubImage2D(GL_TEXTURE_2D, 0,
                                     0, 0, oldWidth, oldHeight,
                                     format, GL_UNSIGNED_BYTE,
                                     texInfo->image.constBits());
        }

        m_funcs->glPixelStorei(GL_UNPACK_ALIGNMENT, alignment); // restore to previous value

        texInfo->image = texInfo->image.copy(0, 0, width, height);
        m_funcs->glDeleteTextures(1, &oldTexture);
        return;
    }

    if (!m_blitProgram)
        createBlitProgram();

    Q_ASSERT(m_blitProgram);

    if (!m_fboGuard) {
        GLuint fbo;
        m_funcs->glGenFramebuffers(1, &fbo);
        m_fboGuard = new QOpenGLSharedResourceGuard(ctx, fbo, freeFramebufferFunc);
    }
    m_funcs->glBindFramebuffer(GL_FRAMEBUFFER, m_fboGuard->id());

    GLuint tmp_texture;
    m_funcs->glGenTextures(1, &tmp_texture);
    m_funcs->glBindTexture(GL_TEXTURE_2D, tmp_texture);
    m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
    m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
    m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
    m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
#if !defined(QT_OPENGL_ES_2)
    if (!ctx->isOpenGLES())
        m_funcs->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
#endif
    m_funcs->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, oldWidth, oldHeight, 0,
                          GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
    m_funcs->glBindTexture(GL_TEXTURE_2D, 0);
    m_funcs->glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
                                    GL_TEXTURE_2D, tmp_texture, 0);

    m_funcs->glActiveTexture(GL_TEXTURE0);
    m_funcs->glBindTexture(GL_TEXTURE_2D, oldTexture);

    // save current render states
    GLboolean stencilTestEnabled;
    GLboolean depthTestEnabled;
    GLboolean scissorTestEnabled;
    GLboolean blendEnabled;
    GLint viewport[4];
    GLint oldProgram;
    m_funcs->glGetBooleanv(GL_STENCIL_TEST, &stencilTestEnabled);
    m_funcs->glGetBooleanv(GL_DEPTH_TEST, &depthTestEnabled);
    m_funcs->glGetBooleanv(GL_SCISSOR_TEST, &scissorTestEnabled);
    m_funcs->glGetBooleanv(GL_BLEND, &blendEnabled);
    m_funcs->glGetIntegerv(GL_VIEWPORT, &viewport[0]);
    m_funcs->glGetIntegerv(GL_CURRENT_PROGRAM, &oldProgram);

    m_funcs->glDisable(GL_STENCIL_TEST);
    m_funcs->glDisable(GL_DEPTH_TEST);
    m_funcs->glDisable(GL_SCISSOR_TEST);
    m_funcs->glDisable(GL_BLEND);

    m_funcs->glViewport(0, 0, oldWidth, oldHeight);

    const bool vaoInit = m_vao.isCreated();
    if (isCoreProfile()) {
        if ( !vaoInit )
            m_vao.create();
        m_vao.bind();
    }
    m_blitProgram->bind();
    if (!vaoInit || !isCoreProfile()) {
        m_blitBuffer.bind();

        m_blitProgram->enableAttributeArray(int(QT_VERTEX_COORDS_ATTR));
        m_blitProgram->enableAttributeArray(int(QT_TEXTURE_COORDS_ATTR));
        m_blitProgram->setAttributeBuffer(int(QT_VERTEX_COORDS_ATTR), GL_FLOAT, 0, 2);
        m_blitProgram->setAttributeBuffer(int(QT_TEXTURE_COORDS_ATTR), GL_FLOAT, 32, 2);
    }
    m_blitProgram->disableAttributeArray(int(QT_OPACITY_ATTR));
    m_blitProgram->setUniformValue("imageTexture", GLuint(0));

    m_funcs->glDrawArrays(GL_TRIANGLE_FAN, 0, 4);

    m_funcs->glBindTexture(GL_TEXTURE_2D, texInfo->texture);

    if (useTextureUploadWorkaround()) {
        for (int i = 0; i < oldHeight; ++i)
            m_funcs->glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, i, 0, i, oldWidth, 1);
    } else {
        m_funcs->glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, oldWidth, oldHeight);
    }

    m_funcs->glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
                                       GL_RENDERBUFFER, 0);
    m_funcs->glDeleteTextures(1, &tmp_texture);
    m_funcs->glDeleteTextures(1, &oldTexture);

    QOpenGLFramebufferObject::bindDefault();

    // restore render states
    if (stencilTestEnabled)
        m_funcs->glEnable(GL_STENCIL_TEST);
    if (depthTestEnabled)
        m_funcs->glEnable(GL_DEPTH_TEST);
    if (scissorTestEnabled)
        m_funcs->glEnable(GL_SCISSOR_TEST);
    if (blendEnabled)
        m_funcs->glEnable(GL_BLEND);
    m_funcs->glViewport(viewport[0], viewport[1], viewport[2], viewport[3]);
    m_funcs->glUseProgram(oldProgram);

    m_blitProgram->disableAttributeArray(int(QT_VERTEX_COORDS_ATTR));
    m_blitProgram->disableAttributeArray(int(QT_TEXTURE_COORDS_ATTR));
    if (isCoreProfile())
        m_vao.release();
}

bool QSGOpenGLDistanceFieldGlyphCache::useTextureResizeWorkaround() const
{
    static bool set = false;
    static bool useWorkaround = false;
    if (!set) {
        QOpenGLContextPrivate *ctx_p = static_cast<QOpenGLContextPrivate *>(QOpenGLContextPrivate::get(QOpenGLContext::currentContext()));
        useWorkaround = ctx_p->workaround_brokenFBOReadBack
                || qmlUseGlyphCacheWorkaround(); // on some hardware the workaround is faster (see QTBUG-29264)
        set = true;
    }
    return useWorkaround;
}

bool QSGOpenGLDistanceFieldGlyphCache::useTextureUploadWorkaround() const
{
    static bool set = false;
    static bool useWorkaround = false;
    if (!set) {
        useWorkaround = qstrcmp(reinterpret_cast<const char*>(m_funcs->glGetString(GL_RENDERER)),
                                "Mali-400 MP") == 0;
        set = true;
    }
    return useWorkaround;
}

bool QSGOpenGLDistanceFieldGlyphCache::createFullSizeTextures() const
{
    return qsgPreferFullSizeGlyphCacheTextures() && glyphCount() > QT_DISTANCEFIELD_HIGHGLYPHCOUNT();
}

namespace {
    struct Qtdf {
        // We need these structs to be tightly packed, but some compilers we use do not
        // support #pragma pack(1), so we need to hardcode the offsets/sizes in the
        // file format
        enum TableSize {
            HeaderSize = 14,
            GlyphRecordSize = 46,
            TextureRecordSize = 17
        };

        enum Offset {
            // Header
            majorVersion        = 0,
            minorVersion        = 1,
            pixelSize           = 2,
            textureSize         = 4,
            flags               = 8,
            headerPadding       = 9,
            numGlyphs           = 10,

            // Glyph record
            glyphIndex          = 0,
            textureOffsetX      = 4,
            textureOffsetY      = 8,
            textureWidth        = 12,
            textureHeight       = 16,
            xMargin             = 20,
            yMargin             = 24,
            boundingRectX       = 28,
            boundingRectY       = 32,
            boundingRectWidth   = 36,
            boundingRectHeight  = 40,
            textureIndex        = 44,

            // Texture record
            allocatedX          = 0,
            allocatedY          = 4,
            allocatedWidth      = 8,
            allocatedHeight     = 12,
            texturePadding      = 16

        };

        template <typename T>
        static inline T fetch(const char *data, Offset offset)
        {
            return qFromBigEndian<T>(data + int(offset));
        }
    };
}

bool QSGOpenGLDistanceFieldGlyphCache::loadPregeneratedCache(const QRawFont &font)
{
    // The pregenerated data must be loaded first, otherwise the area allocator
    // will be wrong
    if (m_areaAllocator != nullptr) {
        qWarning("Font cache must be loaded before cache is used");
        return false;
    }

    static QElapsedTimer timer;

    bool profile = QSG_LOG_TIME_GLYPH().isDebugEnabled();
    if (profile)
        timer.start();

    QByteArray qtdfTable = font.fontTable("qtdf");
    if (qtdfTable.isEmpty())
        return false;

    typedef QHash<TextureInfo *, QVector<glyph_t> > GlyphTextureHash;

    GlyphTextureHash glyphTextures;

    if (uint(qtdfTable.size()) < Qtdf::HeaderSize) {
        qWarning("Invalid qtdf table in font '%s'",
                 qPrintable(font.familyName()));
        return false;
    }

    const char *qtdfTableStart = qtdfTable.constData();
    const char *qtdfTableEnd = qtdfTableStart + qtdfTable.size();

    int padding = 0;
    int textureCount = 0;
    {
        quint8 majorVersion = Qtdf::fetch<quint8>(qtdfTableStart, Qtdf::majorVersion);
        quint8 minorVersion = Qtdf::fetch<quint8>(qtdfTableStart, Qtdf::minorVersion);
        if (majorVersion != 5 || minorVersion != 12) {
            qWarning("Invalid version of qtdf table %d.%d in font '%s'",
                     majorVersion,
                     minorVersion,
                     qPrintable(font.familyName()));
            return false;
        }

        qreal pixelSize = qreal(Qtdf::fetch<quint16>(qtdfTableStart, Qtdf::pixelSize));
        m_maxTextureWidth = m_maxTextureHeight = Qtdf::fetch<quint32>(qtdfTableStart, Qtdf::textureSize);
        m_doubleGlyphResolution = Qtdf::fetch<quint8>(qtdfTableStart, Qtdf::flags) == 1;
        padding = Qtdf::fetch<quint8>(qtdfTableStart, Qtdf::headerPadding);

        if (pixelSize <= 0.0) {
            qWarning("Invalid pixel size in '%s'", qPrintable(font.familyName()));
            return false;
        }

        if (m_maxTextureWidth <= 0) {
            qWarning("Invalid texture size in '%s'", qPrintable(font.familyName()));
            return false;
        }

        int systemMaxTextureSize;
        m_funcs->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &systemMaxTextureSize);

        if (m_maxTextureWidth > systemMaxTextureSize) {
            qWarning("System maximum texture size is %d. This is lower than the value in '%s', which is %d",
                     systemMaxTextureSize,
                     qPrintable(font.familyName()),
                     m_maxTextureWidth);
        }

        if (padding != QSG_OPENGL_DISTANCEFIELD_GLYPH_CACHE_PADDING) {
            qWarning("Padding mismatch in '%s'. Font requires %d, but Qt is compiled with %d.",
                     qPrintable(font.familyName()),
                     padding,
                     QSG_OPENGL_DISTANCEFIELD_GLYPH_CACHE_PADDING);
        }

        m_referenceFont.setPixelSize(pixelSize);

        quint32 glyphCount = Qtdf::fetch<quint32>(qtdfTableStart, Qtdf::numGlyphs);
        m_unusedGlyphs.reserve(glyphCount);

        const char *allocatorData = qtdfTableStart + Qtdf::HeaderSize;
        {
            m_areaAllocator = new QSGAreaAllocator(QSize(0, 0));
            allocatorData = m_areaAllocator->deserialize(allocatorData, qtdfTableEnd - allocatorData);
            if (allocatorData == nullptr)
                return false;
        }

        if (m_areaAllocator->size().height() % m_maxTextureHeight != 0) {
            qWarning("Area allocator size mismatch in '%s'", qPrintable(font.familyName()));
            return false;
        }

        textureCount = m_areaAllocator->size().height() / m_maxTextureHeight;
        m_maxTextureCount = qMax(m_maxTextureCount, textureCount);

        const char *textureRecord = allocatorData;
        for (int i = 0; i < textureCount; ++i, textureRecord += Qtdf::TextureRecordSize) {
            if (textureRecord + Qtdf::TextureRecordSize > qtdfTableEnd) {
                qWarning("qtdf table too small in font '%s'.",
                         qPrintable(font.familyName()));
                return false;
            }

            TextureInfo *tex = textureInfo(i);
            tex->allocatedArea.setX(Qtdf::fetch<quint32>(textureRecord, Qtdf::allocatedX));
            tex->allocatedArea.setY(Qtdf::fetch<quint32>(textureRecord, Qtdf::allocatedY));
            tex->allocatedArea.setWidth(Qtdf::fetch<quint32>(textureRecord, Qtdf::allocatedWidth));
            tex->allocatedArea.setHeight(Qtdf::fetch<quint32>(textureRecord, Qtdf::allocatedHeight));
            tex->padding = Qtdf::fetch<quint8>(textureRecord, Qtdf::texturePadding);
        }

        const char *glyphRecord = textureRecord;
        for (quint32 i = 0; i < glyphCount; ++i, glyphRecord += Qtdf::GlyphRecordSize) {
            if (glyphRecord + Qtdf::GlyphRecordSize > qtdfTableEnd) {
                qWarning("qtdf table too small in font '%s'.",
                         qPrintable(font.familyName()));
                return false;
            }

            glyph_t glyph = Qtdf::fetch<quint32>(glyphRecord, Qtdf::glyphIndex);
            m_unusedGlyphs.insert(glyph);

            GlyphData &glyphData = emptyData(glyph);

#define FROM_FIXED_POINT(value) \
(((qreal)value)/(qreal)65536)

            glyphData.texCoord.x = FROM_FIXED_POINT(Qtdf::fetch<quint32>(glyphRecord, Qtdf::textureOffsetX));
            glyphData.texCoord.y = FROM_FIXED_POINT(Qtdf::fetch<quint32>(glyphRecord, Qtdf::textureOffsetY));
            glyphData.texCoord.width = FROM_FIXED_POINT(Qtdf::fetch<quint32>(glyphRecord, Qtdf::textureWidth));
            glyphData.texCoord.height = FROM_FIXED_POINT(Qtdf::fetch<quint32>(glyphRecord, Qtdf::textureHeight));
            glyphData.texCoord.xMargin = FROM_FIXED_POINT(Qtdf::fetch<quint32>(glyphRecord, Qtdf::xMargin));
            glyphData.texCoord.yMargin = FROM_FIXED_POINT(Qtdf::fetch<quint32>(glyphRecord, Qtdf::yMargin));
            glyphData.boundingRect.setX(FROM_FIXED_POINT(Qtdf::fetch<qint32>(glyphRecord, Qtdf::boundingRectX)));
            glyphData.boundingRect.setY(FROM_FIXED_POINT(Qtdf::fetch<qint32>(glyphRecord, Qtdf::boundingRectY)));
            glyphData.boundingRect.setWidth(FROM_FIXED_POINT(Qtdf::fetch<quint32>(glyphRecord, Qtdf::boundingRectWidth)));
            glyphData.boundingRect.setHeight(FROM_FIXED_POINT(Qtdf::fetch<quint32>(glyphRecord, Qtdf::boundingRectHeight)));

#undef FROM_FIXED_POINT

            int textureIndex = Qtdf::fetch<quint16>(glyphRecord, Qtdf::textureIndex);
            if (textureIndex < 0 || textureIndex >= textureCount) {
                qWarning("Invalid texture index %d (texture count == %d) in '%s'",
                         textureIndex,
                         textureCount,
                         qPrintable(font.familyName()));
                return false;
            }


            TextureInfo *texInfo = textureInfo(textureIndex);
            m_glyphsTexture.insert(glyph, texInfo);

            glyphTextures[texInfo].append(glyph);
        }

        GLint alignment = 4; // default value
        m_funcs->glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);

        m_funcs->glPixelStorei(GL_UNPACK_ALIGNMENT, 1);

        const uchar *textureData = reinterpret_cast<const uchar *>(glyphRecord);
        for (int i = 0; i < textureCount; ++i) {

            TextureInfo *texInfo = textureInfo(i);

            int width = texInfo->allocatedArea.width();
            int height = texInfo->allocatedArea.height();
            qint64 size = width * height;
            if (reinterpret_cast<const char *>(textureData + size) > qtdfTableEnd) {
                qWarning("qtdf table too small in font '%s'.",
                         qPrintable(font.familyName()));
                return false;
            }

            createTexture(texInfo, width, height, textureData);

            QVector<glyph_t> glyphs = glyphTextures.value(texInfo);

            Texture t;
            t.textureId = texInfo->texture;
            t.size = texInfo->size;
            t.rhiBased = false;

            setGlyphsTexture(glyphs, t);

            textureData += size;
        }

        m_funcs->glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);
    }

    if (profile) {
        quint64 now = timer.elapsed();
        qCDebug(QSG_LOG_TIME_GLYPH,
                "distancefield: %d pre-generated glyphs loaded in %dms",
                m_unusedGlyphs.size(),
                (int) now);
    }

    return true;
}

QT_END_NAMESPACE