aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/scenegraph/shaders/styledtext_core.vert
blob: d9a81bf06ff4749c54813cbfbf9140670e6ed5f8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
#version 150 core

in vec4 vCoord;
in vec2 tCoord;

out vec2 sampleCoord;
out vec2 shiftedSampleCoord;

uniform mat4 modelViewMatrix;
uniform mat4 projectionMatrix;
uniform vec2 textureScale;
uniform vec2 shift;
uniform float dpr;

void main()
{
     sampleCoord = tCoord * textureScale;
     shiftedSampleCoord = (tCoord - shift) * textureScale;
     vec4 xformed = modelViewMatrix * vCoord;
     gl_Position = projectionMatrix * vec4(floor(xformed.xyz * dpr + 0.5) / dpr, xformed.w);
}