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path: root/src/quick/scenegraph/util/qsgdefaultninepatchnode.cpp
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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qsgdefaultninepatchnode_p.h"

QT_BEGIN_NAMESPACE

QSGDefaultNinePatchNode::QSGDefaultNinePatchNode()
    : m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4)
{
    m_geometry.setDrawingMode(QSGGeometry::DrawTriangleStrip);
    setGeometry(&m_geometry);
    setMaterial(&m_material);
}

QSGDefaultNinePatchNode::~QSGDefaultNinePatchNode()
{
    delete m_material.texture();
}

void QSGDefaultNinePatchNode::setTexture(QSGTexture *texture)
{
    delete m_material.texture();
    m_material.setTexture(texture);
}

void QSGDefaultNinePatchNode::setBounds(const QRectF &bounds)
{
    m_bounds = bounds;
}

void QSGDefaultNinePatchNode::setDevicePixelRatio(qreal ratio)
{
    m_devicePixelRatio = ratio;
}

void QSGDefaultNinePatchNode::setPadding(qreal left, qreal top, qreal right, qreal bottom)
{
    m_padding = QVector4D(left, top, right, bottom);
}

void QSGDefaultNinePatchNode::update()
{
    rebuildGeometry(m_material.texture(), &m_geometry, m_padding, m_bounds, m_devicePixelRatio);
    markDirty(QSGNode::DirtyGeometry | QSGNode::DirtyMaterial);
}

QT_END_NAMESPACE