1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
|
/****************************************************************************
**
** Copyright (C) 2022 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
******************************************************************************/
#ifndef QSGIMAGENODE_H
#define QSGIMAGENODE_H
#include <QtQuick/qsgnode.h>
#include <QtQuick/qsgtexture.h>
QT_BEGIN_NAMESPACE
class Q_QUICK_EXPORT QSGImageNode : public QSGGeometryNode
{
public:
~QSGImageNode() override = default;
virtual void setRect(const QRectF &rect) = 0;
inline void setRect(qreal x, qreal y, qreal w, qreal h) { setRect(QRectF(x, y, w, h)); }
virtual QRectF rect() const = 0;
virtual void setSourceRect(const QRectF &r) = 0;
inline void setSourceRect(qreal x, qreal y, qreal w, qreal h) { setSourceRect(QRectF(x, y, w, h)); }
virtual QRectF sourceRect() const = 0;
virtual void setTexture(QSGTexture *texture) = 0;
virtual QSGTexture *texture() const = 0;
virtual void setFiltering(QSGTexture::Filtering filtering) = 0;
virtual QSGTexture::Filtering filtering() const = 0;
virtual void setMipmapFiltering(QSGTexture::Filtering filtering) = 0;
virtual QSGTexture::Filtering mipmapFiltering() const = 0;
virtual void setAnisotropyLevel(QSGTexture::AnisotropyLevel level) = 0;
virtual QSGTexture::AnisotropyLevel anisotropyLevel() const = 0;
enum TextureCoordinatesTransformFlag {
NoTransform = 0x00,
MirrorHorizontally = 0x01,
MirrorVertically = 0x02
};
Q_DECLARE_FLAGS(TextureCoordinatesTransformMode, TextureCoordinatesTransformFlag)
virtual void setTextureCoordinatesTransform(TextureCoordinatesTransformMode mode) = 0;
virtual TextureCoordinatesTransformMode textureCoordinatesTransform() const = 0;
virtual void setOwnsTexture(bool owns) = 0;
virtual bool ownsTexture() const = 0;
static void rebuildGeometry(QSGGeometry *g,
QSGTexture *texture,
const QRectF &rect,
QRectF sourceRect,
TextureCoordinatesTransformMode texCoordMode);
};
Q_DECLARE_OPERATORS_FOR_FLAGS(QSGImageNode::TextureCoordinatesTransformMode)
QT_END_NAMESPACE
#endif // QSGIMAGENODE_H
|