aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/util/qquickanimatorcontroller_p.h
blob: f4d947bd5a331ca0a6e8f0909832920df8fcb81f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Copyright (C) 2016 Gunnar Sletta <gunnar@sletta.org>
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
**
****************************************************************************/

#ifndef QQUICKANIMATORCONTROLLER_P_H
#define QQUICKANIMATORCONTROLLER_P_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists purely as an
// implementation detail.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include "qquickanimatorjob_p.h"
#include <QtQuick/qsgnode.h>
#include <QtQuick/qquickitem.h>

#include <QtCore/qmutex.h>
#include <QtCore/qthread.h>

QT_BEGIN_NAMESPACE

class QQuickAnimatorController : public QObject, public QAnimationJobChangeListener
{
    Q_OBJECT

public:
    QQuickAnimatorController(QQuickWindow *window);
    ~QQuickAnimatorController();

    void advance();
    void beforeNodeSync();
    void afterNodeSync();

    void animationFinished(QAbstractAnimationJob *job) override;
    void animationStateChanged(QAbstractAnimationJob *job, QAbstractAnimationJob::State newState, QAbstractAnimationJob::State oldState) override;

    void requestSync();

    // These are called from the GUI thread (the proxy)
    void start(const QSharedPointer<QAbstractAnimationJob> &job);
    void cancel(const QSharedPointer<QAbstractAnimationJob> &job);
    bool isPendingStart(const QSharedPointer<QAbstractAnimationJob> &job) const { return m_rootsPendingStart.contains(job); }

    void lock() { m_mutex.lock(); }
    void unlock() { m_mutex.unlock(); }

    void proxyWasDestroyed(QQuickAnimatorProxyJob *proxy);
    void stopProxyJobs();
    void windowNodesDestroyed();

    QQuickWindow *window() const { return m_window; }

private:
    void start_helper(QAbstractAnimationJob *job);
    void cancel_helper(QAbstractAnimationJob *job);

public:
    QSet<QQuickAnimatorJob * > m_runningAnimators;
    QHash<QAbstractAnimationJob *, QSharedPointer<QAbstractAnimationJob> > m_animationRoots;
    QSet<QSharedPointer<QAbstractAnimationJob> > m_rootsPendingStop;
    QSet<QSharedPointer<QAbstractAnimationJob> > m_rootsPendingStart;

    QQuickWindow *m_window;
    QMutex m_mutex;
};



QT_END_NAMESPACE

#endif // QQUICKANIMATORCONTROLLER_P_H