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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QQUICKSMOOTHEDANIMATION_H
#define QQUICKSMOOTHEDANIMATION_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <qqml.h>
#include "qquickanimation_p.h"
#include <QtCore/qobject.h>
QT_BEGIN_NAMESPACE
class QQmlProperty;
class QQuickSmoothedAnimationPrivate;
class Q_QUICK_PRIVATE_EXPORT QQuickSmoothedAnimation : public QQuickNumberAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QQuickSmoothedAnimation)
Q_PROPERTY(qreal velocity READ velocity WRITE setVelocity NOTIFY velocityChanged)
Q_PROPERTY(ReversingMode reversingMode READ reversingMode WRITE setReversingMode NOTIFY reversingModeChanged)
Q_PROPERTY(qreal maximumEasingTime READ maximumEasingTime WRITE setMaximumEasingTime NOTIFY maximumEasingTimeChanged)
QML_NAMED_ELEMENT(SmoothedAnimation)
QML_ADDED_IN_VERSION(2, 0)
public:
enum ReversingMode { Eased, Immediate, Sync };
Q_ENUM(ReversingMode)
QQuickSmoothedAnimation(QObject *parent = nullptr);
ReversingMode reversingMode() const;
void setReversingMode(ReversingMode);
int duration() const override;
void setDuration(int) override;
qreal velocity() const;
void setVelocity(qreal);
int maximumEasingTime() const;
void setMaximumEasingTime(int);
QAbstractAnimationJob* transition(QQuickStateActions &actions,
QQmlProperties &modified,
TransitionDirection direction,
QObject *defaultTarget = nullptr) override;
Q_SIGNALS:
void velocityChanged();
void reversingModeChanged();
void maximumEasingTimeChanged();
};
QT_END_NAMESPACE
QML_DECLARE_TYPE(QQuickSmoothedAnimation)
#endif // QQUICKSMOOTHEDANIMATION_H
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