aboutsummaryrefslogtreecommitdiffstats
path: root/src/quickshapes/qquickshape.cpp
blob: 8f2ef3cfc1b4de387c601fec340c3686614f1419 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qquickshape_p.h"
#include "qquickshape_p_p.h"
#include "qquickshapegenericrenderer_p.h"
#include "qquickshapenvprrenderer_p.h"
#include "qquickshapesoftwarerenderer_p.h"
#include <private/qsgplaintexture_p.h>
#include <private/qquicksvgparser_p.h>
#include <QtGui/private/qdrawhelper_p.h>
#include <QOpenGLFunctions>
#include <QLoggingCategory>
#include <QtGui/private/qrhi_p.h>

static void initResources()
{
#if defined(QT_STATIC)
    Q_INIT_RESOURCE(qtquickshapes);
#endif
}

QT_BEGIN_NAMESPACE

Q_LOGGING_CATEGORY(QQSHAPE_LOG_TIME_DIRTY_SYNC, "qt.shape.time.sync")

/*!
    \qmlmodule QtQuick.Shapes 1.\QtMinorVersion
    \title Qt Quick Shapes QML Types
    \ingroup qmlmodules
    \brief Provides QML types for drawing stroked and filled shapes.

    To use the types in this module, import the module with the following line:

    \qml \QtMinorVersion
    import QtQuick.Shapes 1.\1
    \endqml
*/

void QQuickShapesModule::defineModule()
{
    initResources();
}

QQuickShapeStrokeFillParams::QQuickShapeStrokeFillParams()
    : strokeColor(Qt::white),
      strokeWidth(1),
      fillColor(Qt::white),
      fillRule(QQuickShapePath::OddEvenFill),
      joinStyle(QQuickShapePath::BevelJoin),
      miterLimit(2),
      capStyle(QQuickShapePath::SquareCap),
      strokeStyle(QQuickShapePath::SolidLine),
      dashOffset(0),
      fillGradient(nullptr)
{
    dashPattern << 4 << 2; // 4 * strokeWidth dash followed by 2 * strokeWidth space
}

/*!
    \qmltype ShapePath
    //! \instantiates QQuickShapePath
    \inqmlmodule QtQuick.Shapes
    \ingroup qtquick-paths
    \ingroup qtquick-views
    \inherits Path
    \brief Describes a Path and associated properties for stroking and filling.
    \since 5.10

    A \l Shape contains one or more ShapePath elements. At least one ShapePath is
    necessary in order to have a Shape output anything visible. A ShapePath
    itself is a \l Path with additional properties describing the stroking and
    filling parameters, such as the stroke width and color, the fill color or
    gradient, join and cap styles, and so on. As with ordinary \l Path objects,
    ShapePath also contains a list of path elements like \l PathMove, \l PathLine,
    \l PathCubic, \l PathQuad, \l PathArc, together with a starting position.

    Any property changes in these data sets will be bubble up and change the
    output of the Shape. This means that it is simple and easy to change, or
    even animate, the starting and ending position, control points, or any
    stroke or fill parameters using the usual QML bindings and animation types
    like NumberAnimation.

    In the following example the line join style changes automatically based on
    the value of joinStyleIndex:

    \qml
    ShapePath {
        strokeColor: "black"
        strokeWidth: 16
        fillColor: "transparent"
        capStyle: ShapePath.RoundCap

        property int joinStyleIndex: 0

        property variant styles: [
            ShapePath.BevelJoin,
            ShapePath.MiterJoin,
            ShapePath.RoundJoin
        ]

        joinStyle: styles[joinStyleIndex]

        startX: 30
        startY: 30
        PathLine { x: 100; y: 100 }
        PathLine { x: 30; y: 100 }
    }
    \endqml

    Once associated with a Shape, here is the output with a joinStyleIndex
    of 2 (ShapePath.RoundJoin):

    \image visualpath-code-example.png

    \sa {Qt Quick Examples - Shapes}, Shape
 */

QQuickShapePathPrivate::QQuickShapePathPrivate()
    : dirty(DirtyAll)
{
    // Set this QQuickPath to be a ShapePath
    isShapePath = true;
}

QQuickShapePath::QQuickShapePath(QObject *parent)
    : QQuickPath(*(new QQuickShapePathPrivate), parent)
{
    // The inherited changed() and the shapePathChanged() signals remain
    // distinct, and this is intentional. Combining the two is not possible due
    // to the difference in semantics and the need to act (see dirty flag
    // below) differently on QQuickPath-related changes.

    connect(this, &QQuickPath::changed, [this]() {
        Q_D(QQuickShapePath);
        d->dirty |= QQuickShapePathPrivate::DirtyPath;
        emit shapePathChanged();
    });
}

QQuickShapePath::~QQuickShapePath()
{
}

/*!
    \qmlproperty color QtQuick.Shapes::ShapePath::strokeColor

    This property holds the stroking color.

    When set to \c transparent, no stroking occurs.

    The default value is \c white.
 */

QColor QQuickShapePath::strokeColor() const
{
    Q_D(const QQuickShapePath);
    return d->sfp.strokeColor;
}

void QQuickShapePath::setStrokeColor(const QColor &color)
{
    Q_D(QQuickShapePath);
    if (d->sfp.strokeColor != color) {
        d->sfp.strokeColor = color;
        d->dirty |= QQuickShapePathPrivate::DirtyStrokeColor;
        emit strokeColorChanged();
        emit shapePathChanged();
    }
}

/*!
    \qmlproperty real QtQuick.Shapes::ShapePath::strokeWidth

    This property holds the stroke width.

    When set to a negative value, no stroking occurs.

    The default value is 1.
 */

qreal QQuickShapePath::strokeWidth() const
{
    Q_D(const QQuickShapePath);
    return d->sfp.strokeWidth;
}

void QQuickShapePath::setStrokeWidth(qreal w)
{
    Q_D(QQuickShapePath);
    if (d->sfp.strokeWidth != w) {
        d->sfp.strokeWidth = w;
        d->dirty |= QQuickShapePathPrivate::DirtyStrokeWidth;
        emit strokeWidthChanged();
        emit shapePathChanged();
    }
}

/*!
    \qmlproperty color QtQuick.Shapes::ShapePath::fillColor

    This property holds the fill color.

    When set to \c transparent, no filling occurs.

    The default value is \c white.
 */

QColor QQuickShapePath::fillColor() const
{
    Q_D(const QQuickShapePath);
    return d->sfp.fillColor;
}

void QQuickShapePath::setFillColor(const QColor &color)
{
    Q_D(QQuickShapePath);
    if (d->sfp.fillColor != color) {
        d->sfp.fillColor = color;
        d->dirty |= QQuickShapePathPrivate::DirtyFillColor;
        emit fillColorChanged();
        emit shapePathChanged();
    }
}

/*!
    \qmlproperty enumeration QtQuick.Shapes::ShapePath::fillRule

    This property holds the fill rule. The default value is
    \c ShapePath.OddEvenFill. For an explanation on fill rules, see
    QPainterPath::setFillRule().

    \value ShapePath.OddEvenFill
           Odd-even fill rule.

    \value ShapePath.WindingFill
           Non-zero winding fill rule.
 */

QQuickShapePath::FillRule QQuickShapePath::fillRule() const
{
    Q_D(const QQuickShapePath);
    return d->sfp.fillRule;
}

void QQuickShapePath::setFillRule(FillRule fillRule)
{
    Q_D(QQuickShapePath);
    if (d->sfp.fillRule != fillRule) {
        d->sfp.fillRule = fillRule;
        d->dirty |= QQuickShapePathPrivate::DirtyFillRule;
        emit fillRuleChanged();
        emit shapePathChanged();
    }
}

/*!
    \qmlproperty enumeration QtQuick.Shapes::ShapePath::joinStyle

    This property defines how joins between two connected lines are drawn. The
    default value is \c ShapePath.BevelJoin.

    \value ShapePath.MiterJoin
           The outer edges of the lines are extended to meet at an angle, and
           this area is filled.

    \value ShapePath.BevelJoin
           The triangular notch between the two lines is filled.

    \value ShapePath.RoundJoin
           A circular arc between the two lines is filled.
 */

QQuickShapePath::JoinStyle QQuickShapePath::joinStyle() const
{
    Q_D(const QQuickShapePath);
    return d->sfp.joinStyle;
}

void QQuickShapePath::setJoinStyle(JoinStyle style)
{
    Q_D(QQuickShapePath);
    if (d->sfp.joinStyle != style) {
        d->sfp.joinStyle = style;
        d->dirty |= QQuickShapePathPrivate::DirtyStyle;
        emit joinStyleChanged();
        emit shapePathChanged();
    }
}

/*!
    \qmlproperty int QtQuick.Shapes::ShapePath::miterLimit

    When joinStyle is set to \c ShapePath.MiterJoin, this property
    specifies how far the miter join can extend from the join point.

    The default value is 2.
 */

int QQuickShapePath::miterLimit() const
{
    Q_D(const QQuickShapePath);
    return d->sfp.miterLimit;
}

void QQuickShapePath::setMiterLimit(int limit)
{
    Q_D(QQuickShapePath);
    if (d->sfp.miterLimit != limit) {
        d->sfp.miterLimit = limit;
        d->dirty |= QQuickShapePathPrivate::DirtyStyle;
        emit miterLimitChanged();
        emit shapePathChanged();
    }
}

/*!
    \qmlproperty enumeration QtQuick.Shapes::ShapePath::capStyle

    This property defines how the end points of lines are drawn. The
    default value is \c ShapePath.SquareCap.

    \value ShapePath.FlatCap
           A square line end that does not cover the end point of the line.

    \value ShapePath.SquareCap
           A square line end that covers the end point and extends beyond it
           by half the line width.

    \value ShapePath.RoundCap
           A rounded line end.
 */

QQuickShapePath::CapStyle QQuickShapePath::capStyle() const
{
    Q_D(const QQuickShapePath);
    return d->sfp.capStyle;
}

void QQuickShapePath::setCapStyle(CapStyle style)
{
    Q_D(QQuickShapePath);
    if (d->sfp.capStyle != style) {
        d->sfp.capStyle = style;
        d->dirty |= QQuickShapePathPrivate::DirtyStyle;
        emit capStyleChanged();
        emit shapePathChanged();
    }
}

/*!
    \qmlproperty enumeration QtQuick.Shapes::ShapePath::strokeStyle

    This property defines the style of stroking. The default value is
    ShapePath.SolidLine.

    \list
    \li ShapePath.SolidLine - A plain line.
    \li ShapePath.DashLine - Dashes separated by a few pixels.
    \endlist
 */

QQuickShapePath::StrokeStyle QQuickShapePath::strokeStyle() const
{
    Q_D(const QQuickShapePath);
    return d->sfp.strokeStyle;
}

void QQuickShapePath::setStrokeStyle(StrokeStyle style)
{
    Q_D(QQuickShapePath);
    if (d->sfp.strokeStyle != style) {
        d->sfp.strokeStyle = style;
        d->dirty |= QQuickShapePathPrivate::DirtyDash;
        emit strokeStyleChanged();
        emit shapePathChanged();
    }
}

/*!
    \qmlproperty real QtQuick.Shapes::ShapePath::dashOffset

    This property defines the starting point on the dash pattern, measured in
    units used to specify the dash pattern.

    The default value is 0.

    \sa QPen::setDashOffset()
 */

qreal QQuickShapePath::dashOffset() const
{
    Q_D(const QQuickShapePath);
    return d->sfp.dashOffset;
}

void QQuickShapePath::setDashOffset(qreal offset)
{
    Q_D(QQuickShapePath);
    if (d->sfp.dashOffset != offset) {
        d->sfp.dashOffset = offset;
        d->dirty |= QQuickShapePathPrivate::DirtyDash;
        emit dashOffsetChanged();
        emit shapePathChanged();
    }
}

/*!
    \qmlproperty list<real> QtQuick.Shapes::ShapePath::dashPattern

    This property defines the dash pattern when ShapePath.strokeStyle is set
    to ShapePath.DashLine. The pattern must be specified as an even number of
    positive entries where the entries 1, 3, 5... are the dashes and 2, 4,
    6... are the spaces. The pattern is specified in units of the pen's width.

    The default value is (4, 2), meaning a dash of 4 * ShapePath.strokeWidth
    pixels followed by a space of 2 * ShapePath.strokeWidth pixels.

    \sa QPen::setDashPattern()
 */

QVector<qreal> QQuickShapePath::dashPattern() const
{
    Q_D(const QQuickShapePath);
    return d->sfp.dashPattern;
}

void QQuickShapePath::setDashPattern(const QVector<qreal> &array)
{
    Q_D(QQuickShapePath);
    if (d->sfp.dashPattern != array) {
        d->sfp.dashPattern = array;
        d->dirty |= QQuickShapePathPrivate::DirtyDash;
        emit dashPatternChanged();
        emit shapePathChanged();
    }
}

/*!
    \qmlproperty ShapeGradient QtQuick.Shapes::ShapePath::fillGradient

    This property defines the fill gradient. By default no gradient is enabled
    and the value is \c null. In this case the fill uses a solid color based
    on the value of ShapePath.fillColor.

    When set, ShapePath.fillColor is ignored and filling is done using one of
    the ShapeGradient subtypes.

    \note The Gradient type cannot be used here. Rather, prefer using one of
    the advanced subtypes, like LinearGradient.
 */

QQuickShapeGradient *QQuickShapePath::fillGradient() const
{
    Q_D(const QQuickShapePath);
    return d->sfp.fillGradient;
}

void QQuickShapePath::setFillGradient(QQuickShapeGradient *gradient)
{
    Q_D(QQuickShapePath);
    if (d->sfp.fillGradient != gradient) {
        if (d->sfp.fillGradient)
            qmlobject_disconnect(d->sfp.fillGradient, QQuickShapeGradient, SIGNAL(updated()),
                                 this, QQuickShapePath, SLOT(_q_fillGradientChanged()));
        d->sfp.fillGradient = gradient;
        if (d->sfp.fillGradient)
            qmlobject_connect(d->sfp.fillGradient, QQuickShapeGradient, SIGNAL(updated()),
                              this, QQuickShapePath, SLOT(_q_fillGradientChanged()));
        d->dirty |= QQuickShapePathPrivate::DirtyFillGradient;
        emit shapePathChanged();
    }
}

void QQuickShapePathPrivate::_q_fillGradientChanged()
{
    Q_Q(QQuickShapePath);
    dirty |= DirtyFillGradient;
    emit q->shapePathChanged();
}

void QQuickShapePath::resetFillGradient()
{
    setFillGradient(nullptr);
}

/*!
    \qmltype Shape
    //! \instantiates QQuickShape
    \inqmlmodule QtQuick.Shapes
    \ingroup qtquick-paths
    \ingroup qtquick-views
    \inherits Item
    \brief Renders a path.
    \since 5.10

    Renders a path either by generating geometry via QPainterPath and manual
    triangulation or by using a GPU vendor extension like
    \c{GL_NV_path_rendering}.

    This approach is different from rendering shapes via QQuickPaintedItem or
    the 2D Canvas because the path never gets rasterized in software.
    Therefore Shape is suitable for creating shapes spreading over larger
    areas of the screen, avoiding the performance penalty for texture uploads
    or framebuffer blits. In addition, the declarative API allows manipulating,
    binding to, and even animating the path element properties like starting
    and ending position, the control points, and so on.

    The types for specifying path elements are shared between \l PathView and
    Shape. However, not all Shape implementations support all path
    element types, while some may not make sense for PathView. Shape's
    currently supported subset is: PathMove, PathLine, PathQuad, PathCubic,
    PathArc, and PathSvg.

    See \l Path for a detailed overview of the supported path elements.

    \qml
    Shape {
        width: 200
        height: 150
        anchors.centerIn: parent
        ShapePath {
            strokeWidth: 4
            strokeColor: "red"
            fillGradient: LinearGradient {
                x1: 20; y1: 20
                x2: 180; y2: 130
                GradientStop { position: 0; color: "blue" }
                GradientStop { position: 0.2; color: "green" }
                GradientStop { position: 0.4; color: "red" }
                GradientStop { position: 0.6; color: "yellow" }
                GradientStop { position: 1; color: "cyan" }
            }
            strokeStyle: ShapePath.DashLine
            dashPattern: [ 1, 4 ]
            startX: 20; startY: 20
            PathLine { x: 180; y: 130 }
            PathLine { x: 20; y: 130 }
            PathLine { x: 20; y: 20 }
        }
    }
    \endqml

    \image pathitem-code-example.png

    Like \l Item, Shape also allows any visual or non-visual objects to be
    declared as children. ShapePath objects are handled specially. This is
    useful since it allows adding visual items, like \l Rectangle or \l Image,
    and non-visual objects, like \l Timer directly as children of Shape.

    The following list summarizes the available Shape rendering approaches:

    \list

    \li When running with the OpenGL backend of Qt Quick, both the generic,
    triangulation-based and the NVIDIA-specific \c{GL_NV_path_rendering}
    methods are available. By default only the generic approach is used.
    Setting Shape.vendorExtensionsEnabled property to \c true leads to using
    NV_path_rendering on NVIDIA systems when running directly on OpenGL, and
    the generic method on others. When OpenGL is not used directly by the scene
    graph, for example because it is using the graphics abstraction layer
    (QRhi), only the generic shape renderer is available.

    \li The \c software backend is fully supported. The path is rendered via
    QPainter::strokePath() and QPainter::fillPath() in this case.

    \li The Direct 3D 12 backend is not currently supported.

    \li The OpenVG backend is not currently supported.

    \endlist

    When using Shape, it is important to be aware of potential performance
    implications:

    \list

    \li When the application is running with the generic, triangulation-based
    Shape implementation, the geometry generation happens entirely on the
    CPU. This is potentially expensive. Changing the set of path elements,
    changing the properties of these elements, or changing certain properties
    of the Shape itself all lead to retriangulation of the affected paths on
    every change. Therefore, applying animation to such properties can affect
    performance on less powerful systems.

    \li However, the data-driven, declarative nature of the Shape API often
    means better cacheability for the underlying CPU and GPU resources. A
    property change in one ShapePath will only lead to reprocessing the
    affected ShapePath, leaving other parts of the Shape unchanged. Therefore,
    a frequently changing property can still result in a lower overall system
    load than with imperative painting approaches (for example, QPainter).

    \li If animating properties other than stroke and fill colors is a must,
    it is recommended to target systems providing \c{GL_NV_path_rendering}
    where the cost of property changes is smaller.

    \li At the same time, attention must be paid to the number of Shape
    elements in the scene, in particular when using this special accelerated
    approach for \c{GL_NV_path_rendering}. The way such a Shape item is
    represented in the scene graph is different from an ordinary
    geometry-based item, and incurs a certain cost when it comes to OpenGL
    state changes.

    \li As a general rule, scenes should avoid using separate Shape items when
    it is not absolutely necessary. Prefer using one Shape item with multiple
    ShapePath elements over multiple Shape items.

    \endlist

    \sa {Qt Quick Examples - Shapes}, Path, PathMove, PathLine, PathQuad, PathCubic, PathArc, PathSvg
*/

QQuickShapePrivate::QQuickShapePrivate()
      : effectRefCount(0)
{
}

QQuickShapePrivate::~QQuickShapePrivate()
{
    delete renderer;
}

void QQuickShapePrivate::_q_shapePathChanged()
{
    Q_Q(QQuickShape);
    spChanged = true;
    q->polish();
}

void QQuickShapePrivate::setStatus(QQuickShape::Status newStatus)
{
    Q_Q(QQuickShape);
    if (status != newStatus) {
        status = newStatus;
        emit q->statusChanged();
    }
}

QQuickShape::QQuickShape(QQuickItem *parent)
  : QQuickItem(*(new QQuickShapePrivate), parent)
{
    setFlag(ItemHasContents);
}

QQuickShape::~QQuickShape()
{
}

/*!
    \qmlproperty enumeration QtQuick.Shapes::Shape::rendererType

    This property determines which path rendering backend is active.

    \value Shape.UnknownRenderer
           The renderer is unknown.

    \value Shape.GeometryRenderer
           The generic, driver independent solution for OpenGL. Uses the same
           CPU-based triangulation approach as QPainter's OpenGL 2 paint
           engine. This is the default on non-NVIDIA hardware when the default,
           OpenGL Qt Quick scenegraph backend is in use.

    \value Shape.NvprRenderer
           Path items are rendered by performing OpenGL calls using the
           \c{GL_NV_path_rendering} extension. This is the default on NVIDIA
           hardware when the default, OpenGL Qt Quick scenegraph backend is in
           use.

    \value Shape.SoftwareRenderer
           Pure QPainter drawing using the raster paint engine. This is the
           default, and only, option when the Qt Quick scenegraph is running
           with the \c software backend.
*/

QQuickShape::RendererType QQuickShape::rendererType() const
{
    Q_D(const QQuickShape);
    return d->rendererType;
}

/*!
    \qmlproperty bool QtQuick.Shapes::Shape::asynchronous

    When rendererType is \c Shape.GeometryRenderer, the input path is
    triangulated on the CPU during the polishing phase of the Shape. This is
    potentially expensive. To offload this work to separate worker threads,
    set this property to \c true.

    When enabled, making a Shape visible will not wait for the content to
    become available. Instead, the GUI/main thread is not blocked and the
    results of the path rendering are shown only when all the asynchronous
    work has been finished.

    The default value is \c false.
 */

bool QQuickShape::asynchronous() const
{
    Q_D(const QQuickShape);
    return d->async;
}

void QQuickShape::setAsynchronous(bool async)
{
    Q_D(QQuickShape);
    if (d->async != async) {
        d->async = async;
        emit asynchronousChanged();
        if (d->componentComplete)
            d->_q_shapePathChanged();
    }
}

/*!
    \qmlproperty bool QtQuick.Shapes::Shape::vendorExtensionsEnabled

    This property controls the usage of non-standard OpenGL extensions like
    \c GL_NV_path_rendering.

    The default value is \c false.

    As of Qt 5.12 Shape.NvprRenderer is disabled by default and a uniform
    behavior, based on triangulating the path and generating QSGGeometryNode
    instances, is used regardless of the graphics card and drivers. To enable
    using vendor-specific path rendering approaches set the value to \c true.
    Depending on the platform and content, this can lead to improved
    performance. Setting the value to \c true is safe in any case since
    rendering falls back to the default method when the vendor-specific
    approach, such as \c GL_NV_path_rendering, is not supported at run time.
 */

bool QQuickShape::vendorExtensionsEnabled() const
{
    Q_D(const QQuickShape);
    return d->enableVendorExts;
}

void QQuickShape::setVendorExtensionsEnabled(bool enable)
{
    Q_D(QQuickShape);
    if (d->enableVendorExts != enable) {
        d->enableVendorExts = enable;
        emit vendorExtensionsEnabledChanged();
    }
}

/*!
    \qmlproperty enumeration QtQuick.Shapes::Shape::status

    This property determines the status of the Shape and is relevant when
    Shape.asynchronous is set to \c true.

    \value Shape.Null
           Not yet initialized.

    \value Shape.Ready
           The Shape has finished processing.

    \value Shape.Processing
           The path is being processed.
 */

QQuickShape::Status QQuickShape::status() const
{
    Q_D(const QQuickShape);
    return d->status;
}

/*!
    \qmlproperty enumeration QtQuick.Shapes::Shape::containsMode
    \since QtQuick.Shapes 1.11

    This property determines the definition of \l {QQuickItem::contains()}{contains()}
    for the Shape. It is useful in case you add \l {Qt Quick Input Handlers} and you want to
    react only when the mouse or touchpoint is fully inside the Shape.

    \value Shape.BoundingRectContains
        The default implementation of \l QQuickItem::contains() checks only
        whether the given point is inside the rectangular bounding box. This is
        the most efficient implementation, which is why it's the default.

    \value Shape.FillContains
        Check whether the interior (the part that would be filled if you are
        rendering it with fill) of any \l ShapePath that makes up this Shape
        contains the given point. The more complex and numerous ShapePaths you
        add, the less efficient this is to check, which can potentially slow
        down event delivery in your application. So it should be used with care.

    One way to speed up the \c FillContains check is to generate an approximate
    outline with as few points as possible, place that in a transparent Shape
    on top, and add your Pointer Handlers to that, so that the containment
    check is cheaper during event delivery.
*/
QQuickShape::ContainsMode QQuickShape::containsMode() const
{
    Q_D(const QQuickShape);
    return d->containsMode;
}

void QQuickShape::setContainsMode(QQuickShape::ContainsMode containsMode)
{
    Q_D(QQuickShape);
    if (d->containsMode == containsMode)
        return;

    d->containsMode = containsMode;
    emit containsModeChanged();
}

bool QQuickShape::contains(const QPointF &point) const
{
    Q_D(const QQuickShape);
    switch (d->containsMode) {
    case BoundingRectContains:
        return QQuickItem::contains(point);
    case FillContains:
        for (QQuickShapePath *path : d->sp) {
            if (path->path().contains(point))
                return true;
        }
    }
    return false;
}

static void vpe_append(QQmlListProperty<QObject> *property, QObject *obj)
{
    QQuickShape *item = static_cast<QQuickShape *>(property->object);
    QQuickShapePrivate *d = QQuickShapePrivate::get(item);
    QQuickShapePath *path = qobject_cast<QQuickShapePath *>(obj);
    if (path)
        d->sp.append(path);

    QQuickItemPrivate::data_append(property, obj);

    if (path && d->componentComplete) {
        QObject::connect(path, SIGNAL(shapePathChanged()), item, SLOT(_q_shapePathChanged()));
        d->_q_shapePathChanged();
    }
}

static void vpe_clear(QQmlListProperty<QObject> *property)
{
    QQuickShape *item = static_cast<QQuickShape *>(property->object);
    QQuickShapePrivate *d = QQuickShapePrivate::get(item);

    for (QQuickShapePath *p : d->sp)
        QObject::disconnect(p, SIGNAL(shapePathChanged()), item, SLOT(_q_shapePathChanged()));

    d->sp.clear();

    QQuickItemPrivate::data_clear(property);

    if (d->componentComplete)
        d->_q_shapePathChanged();
}

/*!
    \qmlproperty list<Object> QtQuick.Shapes::Shape::data

    This property holds the ShapePath objects that define the contents of the
    Shape. It can also contain any other type of objects, since Shape, like
    Item, allows adding any visual or non-visual objects as children.

    \default
 */

QQmlListProperty<QObject> QQuickShape::data()
{
    return QQmlListProperty<QObject>(this,
                                     nullptr,
                                     vpe_append,
                                     QQuickItemPrivate::data_count,
                                     QQuickItemPrivate::data_at,
                                     vpe_clear);
}

void QQuickShape::classBegin()
{
    QQuickItem::classBegin();
}

void QQuickShape::componentComplete()
{
    Q_D(QQuickShape);

    QQuickItem::componentComplete();

    for (QQuickShapePath *p : d->sp)
        connect(p, SIGNAL(shapePathChanged()), this, SLOT(_q_shapePathChanged()));

    d->_q_shapePathChanged();
}

void QQuickShape::updatePolish()
{
    Q_D(QQuickShape);

    const int currentEffectRefCount = d->extra.isAllocated() ? d->extra->recursiveEffectRefCount : 0;
    if (!d->spChanged && currentEffectRefCount <= d->effectRefCount)
        return;

    d->spChanged = false;
    d->effectRefCount = currentEffectRefCount;

    if (!d->renderer) {
        d->createRenderer();
        if (!d->renderer)
            return;
        emit rendererChanged();
    }

    // endSync() is where expensive calculations may happen (or get kicked off
    // on worker threads), depending on the backend. Therefore do this only
    // when the item is visible.
    if (isVisible() || d->effectRefCount > 0)
        d->sync();

    update();
}

void QQuickShape::itemChange(ItemChange change, const ItemChangeData &data)
{
    Q_D(QQuickShape);

    // sync may have been deferred; do it now if the item became visible
    if (change == ItemVisibleHasChanged && data.boolValue)
        d->_q_shapePathChanged();
    else if (change == QQuickItem::ItemSceneChange) {
        for (int i = 0; i < d->sp.count(); ++i)
            QQuickShapePathPrivate::get(d->sp[i])->dirty = QQuickShapePathPrivate::DirtyAll;
        d->_q_shapePathChanged();
    }

    QQuickItem::itemChange(change, data);
}

QSGNode *QQuickShape::updatePaintNode(QSGNode *node, UpdatePaintNodeData *)
{
    // Called on the render thread, with the gui thread blocked. We can now
    // safely access gui thread data.

    Q_D(QQuickShape);
    if (d->renderer) {
        if (!node)
            node = d->createNode();
        d->renderer->updateNode();
    }
    return node;
}

// the renderer object lives on the gui thread
void QQuickShapePrivate::createRenderer()
{
    Q_Q(QQuickShape);
    QSGRendererInterface *ri = q->window()->rendererInterface();
    if (!ri)
        return;

    switch (ri->graphicsApi()) {
#if QT_CONFIG(opengl)
    case QSGRendererInterface::OpenGL:
        if (enableVendorExts && QQuickShapeNvprRenderNode::isSupported()) {
            rendererType = QQuickShape::NvprRenderer;
            renderer = new QQuickShapeNvprRenderer;
        } else {
            rendererType = QQuickShape::GeometryRenderer;
            renderer = new QQuickShapeGenericRenderer(q);
        }
        break;
#endif
    case QSGRendererInterface::Software:
        rendererType = QQuickShape::SoftwareRenderer;
        renderer = new QQuickShapeSoftwareRenderer;
        break;
    default:
        if (QSGRendererInterface::isApiRhiBased(ri->graphicsApi())) {
            rendererType = QQuickShape::GeometryRenderer;
            renderer = new QQuickShapeGenericRenderer(q);
        } else {
            qWarning("No path backend for this graphics API yet");
        }
        break;
    }
}

// the node lives on the render thread
QSGNode *QQuickShapePrivate::createNode()
{
    Q_Q(QQuickShape);
    QSGNode *node = nullptr;
    if (!q->window())
        return node;
    QSGRendererInterface *ri = q->window()->rendererInterface();
    if (!ri)
        return node;

    switch (ri->graphicsApi()) {
#if QT_CONFIG(opengl)
    case QSGRendererInterface::OpenGL:
        if (enableVendorExts && QQuickShapeNvprRenderNode::isSupported()) {
            node = new QQuickShapeNvprRenderNode;
            static_cast<QQuickShapeNvprRenderer *>(renderer)->setNode(
                static_cast<QQuickShapeNvprRenderNode *>(node));
        } else {
            node = new QQuickShapeGenericNode;
            static_cast<QQuickShapeGenericRenderer *>(renderer)->setRootNode(
                static_cast<QQuickShapeGenericNode *>(node));
        }
        break;
#endif
    case QSGRendererInterface::Software:
        node = new QQuickShapeSoftwareRenderNode(q);
        static_cast<QQuickShapeSoftwareRenderer *>(renderer)->setNode(
                    static_cast<QQuickShapeSoftwareRenderNode *>(node));
        break;
    default:
        if (QSGRendererInterface::isApiRhiBased(ri->graphicsApi())) {
            node = new QQuickShapeGenericNode;
            static_cast<QQuickShapeGenericRenderer *>(renderer)->setRootNode(
                static_cast<QQuickShapeGenericNode *>(node));
        } else {
            qWarning("No path backend for this graphics API yet");
        }
        break;
    }

    return node;
}

void QQuickShapePrivate::asyncShapeReady(void *data)
{
    QQuickShapePrivate *self = static_cast<QQuickShapePrivate *>(data);
    self->setStatus(QQuickShape::Ready);
    if (self->syncTimingActive)
        qDebug("[Shape %p] [%d] [dirty=0x%x] async update took %lld ms",
               self->q_func(), self->syncTimeCounter, self->syncTimingTotalDirty, self->syncTimer.elapsed());
}

void QQuickShapePrivate::sync()
{
    syncTimingTotalDirty = 0;
    syncTimingActive = QQSHAPE_LOG_TIME_DIRTY_SYNC().isDebugEnabled();
    if (syncTimingActive)
        syncTimer.start();

    const bool useAsync = async && renderer->flags().testFlag(QQuickAbstractPathRenderer::SupportsAsync);
    if (useAsync) {
        setStatus(QQuickShape::Processing);
        renderer->setAsyncCallback(asyncShapeReady, this);
    }

    const int count = sp.count();
    renderer->beginSync(count);

    for (int i = 0; i < count; ++i) {
        QQuickShapePath *p = sp[i];
        int &dirty(QQuickShapePathPrivate::get(p)->dirty);
        syncTimingTotalDirty |= dirty;

        if (dirty & QQuickShapePathPrivate::DirtyPath)
            renderer->setPath(i, p);
        if (dirty & QQuickShapePathPrivate::DirtyStrokeColor)
            renderer->setStrokeColor(i, p->strokeColor());
        if (dirty & QQuickShapePathPrivate::DirtyStrokeWidth)
            renderer->setStrokeWidth(i, p->strokeWidth());
        if (dirty & QQuickShapePathPrivate::DirtyFillColor)
            renderer->setFillColor(i, p->fillColor());
        if (dirty & QQuickShapePathPrivate::DirtyFillRule)
            renderer->setFillRule(i, p->fillRule());
        if (dirty & QQuickShapePathPrivate::DirtyStyle) {
            renderer->setJoinStyle(i, p->joinStyle(), p->miterLimit());
            renderer->setCapStyle(i, p->capStyle());
        }
        if (dirty & QQuickShapePathPrivate::DirtyDash)
            renderer->setStrokeStyle(i, p->strokeStyle(), p->dashOffset(), p->dashPattern());
        if (dirty & QQuickShapePathPrivate::DirtyFillGradient)
            renderer->setFillGradient(i, p->fillGradient());

        dirty = 0;
    }

    if (syncTimingTotalDirty)
        ++syncTimeCounter;
    else
        syncTimingActive = false;

    renderer->endSync(useAsync);

    if (!useAsync) {
        setStatus(QQuickShape::Ready);
        if (syncTimingActive)
            qDebug("[Shape %p] [%d] [dirty=0x%x] update took %lld ms",
                   q_func(), syncTimeCounter, syncTimingTotalDirty, syncTimer.elapsed());
    }
}

// ***** gradient support *****

/*!
    \qmltype ShapeGradient
    //! \instantiates QQuickShapeGradient
    \inqmlmodule QtQuick.Shapes
    \ingroup qtquick-paths
    \ingroup qtquick-views
    \inherits Gradient
    \brief Base type of Shape fill gradients.
    \since 5.10

    This is an abstract base class for gradients like LinearGradient and
    cannot be created directly. It extends \l Gradient with properties like the
    spread mode.
 */

QQuickShapeGradient::QQuickShapeGradient(QObject *parent)
    : QQuickGradient(parent),
      m_spread(PadSpread)
{
}

/*!
    \qmlproperty enumeration QtQuick.Shapes::ShapeGradient::spread

    Specifies how the area outside the gradient area should be filled. The
    default value is \c ShapeGradient.PadSpread.

    \value ShapeGradient.PadSpread
           The area is filled with the closest stop color.

    \value ShapeGradient.RepeatSpread
           The gradient is repeated outside the gradient area.

    \value ShapeGradient.ReflectSpread
           The gradient is reflected outside the gradient area.
 */

QQuickShapeGradient::SpreadMode QQuickShapeGradient::spread() const
{
    return m_spread;
}

void QQuickShapeGradient::setSpread(SpreadMode mode)
{
    if (m_spread != mode) {
        m_spread = mode;
        emit spreadChanged();
        emit updated();
    }
}

/*!
    \qmltype LinearGradient
    //! \instantiates QQuickShapeLinearGradient
    \inqmlmodule QtQuick.Shapes
    \ingroup qtquick-paths
    \ingroup qtquick-views
    \inherits ShapeGradient
    \brief Linear gradient.
    \since 5.10

    Linear gradients interpolate colors between start and end points in Shape
    items. Outside these points the gradient is either padded, reflected or
    repeated depending on the spread type.

    \note LinearGradient is only supported in combination with Shape items. It
    is not compatible with \l Rectangle, as that only supports \l Gradient.

    \sa QLinearGradient
 */

QQuickShapeLinearGradient::QQuickShapeLinearGradient(QObject *parent)
    : QQuickShapeGradient(parent)
{
}

/*!
    \qmlproperty real QtQuick.Shapes::LinearGradient::x1
    \qmlproperty real QtQuick.Shapes::LinearGradient::y1
    \qmlproperty real QtQuick.Shapes::LinearGradient::x2
    \qmlproperty real QtQuick.Shapes::LinearGradient::y2

    These properties define the start and end points between which color
    interpolation occurs. By default both points are set to (0, 0).
 */

qreal QQuickShapeLinearGradient::x1() const
{
    return m_start.x();
}

void QQuickShapeLinearGradient::setX1(qreal v)
{
    if (m_start.x() != v) {
        m_start.setX(v);
        emit x1Changed();
        emit updated();
    }
}

qreal QQuickShapeLinearGradient::y1() const
{
    return m_start.y();
}

void QQuickShapeLinearGradient::setY1(qreal v)
{
    if (m_start.y() != v) {
        m_start.setY(v);
        emit y1Changed();
        emit updated();
    }
}

qreal QQuickShapeLinearGradient::x2() const
{
    return m_end.x();
}

void QQuickShapeLinearGradient::setX2(qreal v)
{
    if (m_end.x() != v) {
        m_end.setX(v);
        emit x2Changed();
        emit updated();
    }
}

qreal QQuickShapeLinearGradient::y2() const
{
    return m_end.y();
}

void QQuickShapeLinearGradient::setY2(qreal v)
{
    if (m_end.y() != v) {
        m_end.setY(v);
        emit y2Changed();
        emit updated();
    }
}

/*!
    \qmltype RadialGradient
    //! \instantiates QQuickShapeRadialGradient
    \inqmlmodule QtQuick.Shapes
    \ingroup qtquick-paths
    \ingroup qtquick-views
    \inherits ShapeGradient
    \brief Radial gradient.
    \since 5.10

    Radial gradients interpolate colors between a focal circle and a center
    circle in Shape items. Points outside the cone defined by the two circles
    will be transparent.

    Outside the end points the gradient is either padded, reflected or repeated
    depending on the spread type.

    Below is an example of a simple radial gradient. Here the colors are
    interpolated between the specified point and the end points on a circle
    specified by the radius:

    \code
        fillGradient: RadialGradient {
            centerX: 50; centerY: 50
            centerRadius: 100
            focalX: centerX; focalY: centerY
            GradientStop { position: 0; color: "blue" }
            GradientStop { position: 0.2; color: "green" }
            GradientStop { position: 0.4; color: "red" }
            GradientStop { position: 0.6; color: "yellow" }
            GradientStop { position: 1; color: "cyan" }
        }
    \endcode

    \image shape-radial-gradient.png

    Extended radial gradients, where a separate focal circle is specified, are
    also supported.

    \note RadialGradient is only supported in combination with Shape items. It
    is not compatible with \l Rectangle, as that only supports \l Gradient.

    \sa QRadialGradient
 */

QQuickShapeRadialGradient::QQuickShapeRadialGradient(QObject *parent)
    : QQuickShapeGradient(parent)
{
}

/*!
    \qmlproperty real QtQuick.Shapes::RadialGradient::centerX
    \qmlproperty real QtQuick.Shapes::RadialGradient::centerY
    \qmlproperty real QtQuick.Shapes::RadialGradient::focalX
    \qmlproperty real QtQuick.Shapes::RadialGradient::focalY

    These properties define the center and focal points. To specify a simple
    radial gradient, set focalX and focalY to the value of centerX and
    centerY, respectively.
 */

qreal QQuickShapeRadialGradient::centerX() const
{
    return m_centerPoint.x();
}

void QQuickShapeRadialGradient::setCenterX(qreal v)
{
    if (m_centerPoint.x() != v) {
        m_centerPoint.setX(v);
        emit centerXChanged();
        emit updated();
    }
}

qreal QQuickShapeRadialGradient::centerY() const
{
    return m_centerPoint.y();
}

void QQuickShapeRadialGradient::setCenterY(qreal v)
{
    if (m_centerPoint.y() != v) {
        m_centerPoint.setY(v);
        emit centerYChanged();
        emit updated();
    }
}

/*!
    \qmlproperty real QtQuick.Shapes::RadialGradient::centerRadius
    \qmlproperty real QtQuick.Shapes::RadialGradient::focalRadius

    These properties define the center and focal radius. For simple radial
    gradients, focalRadius should be set to \c 0 (the default value).
 */

qreal QQuickShapeRadialGradient::centerRadius() const
{
    return m_centerRadius;
}

void QQuickShapeRadialGradient::setCenterRadius(qreal v)
{
    if (m_centerRadius != v) {
        m_centerRadius = v;
        emit centerRadiusChanged();
        emit updated();
    }
}

qreal QQuickShapeRadialGradient::focalX() const
{
    return m_focalPoint.x();
}

void QQuickShapeRadialGradient::setFocalX(qreal v)
{
    if (m_focalPoint.x() != v) {
        m_focalPoint.setX(v);
        emit focalXChanged();
        emit updated();
    }
}

qreal QQuickShapeRadialGradient::focalY() const
{
    return m_focalPoint.y();
}

void QQuickShapeRadialGradient::setFocalY(qreal v)
{
    if (m_focalPoint.y() != v) {
        m_focalPoint.setY(v);
        emit focalYChanged();
        emit updated();
    }
}

qreal QQuickShapeRadialGradient::focalRadius() const
{
    return m_focalRadius;
}

void QQuickShapeRadialGradient::setFocalRadius(qreal v)
{
    if (m_focalRadius != v) {
        m_focalRadius = v;
        emit focalRadiusChanged();
        emit updated();
    }
}

/*!
    \qmltype ConicalGradient
    //! \instantiates QQuickShapeConicalGradient
    \inqmlmodule QtQuick.Shapes
    \ingroup qtquick-paths
    \ingroup qtquick-views
    \inherits ShapeGradient
    \brief Conical gradient.
    \since 5.10

    Conical gradients interpolate colors counter-clockwise around a center
    point in Shape items.

    \note The \l{ShapeGradient::spread}{spread mode} setting has no effect for
    conical gradients.

    \note ConicalGradient is only supported in combination with Shape items. It
    is not compatible with \l Rectangle, as that only supports \l Gradient.

    \sa QConicalGradient
 */

QQuickShapeConicalGradient::QQuickShapeConicalGradient(QObject *parent)
    : QQuickShapeGradient(parent)
{
}

/*!
    \qmlproperty real QtQuick.Shapes::ConicalGradient::centerX
    \qmlproperty real QtQuick.Shapes::ConicalGradient::centerY

    These properties define the center point of the conical gradient.
 */

qreal QQuickShapeConicalGradient::centerX() const
{
    return m_centerPoint.x();
}

void QQuickShapeConicalGradient::setCenterX(qreal v)
{
    if (m_centerPoint.x() != v) {
        m_centerPoint.setX(v);
        emit centerXChanged();
        emit updated();
    }
}

qreal QQuickShapeConicalGradient::centerY() const
{
    return m_centerPoint.y();
}

void QQuickShapeConicalGradient::setCenterY(qreal v)
{
    if (m_centerPoint.y() != v) {
        m_centerPoint.setY(v);
        emit centerYChanged();
        emit updated();
    }
}

/*!
    \qmlproperty real QtQuick.Shapes::ConicalGradient::angle

    This property defines the start angle for the conical gradient. The value
    is in degrees (0-360).
 */

qreal QQuickShapeConicalGradient::angle() const
{
    return m_angle;
}

void QQuickShapeConicalGradient::setAngle(qreal v)
{
    if (m_angle != v) {
        m_angle = v;
        emit angleChanged();
        emit updated();
    }
}

static void generateGradientColorTable(const QQuickShapeGradientCacheKey &gradient,
                                       uint *colorTable, int size, float opacity)
{
    int pos = 0;
    const QGradientStops &s = gradient.stops;
    const bool colorInterpolation = true;

    uint alpha = qRound(opacity * 256);
    uint current_color = ARGB_COMBINE_ALPHA(s[0].second.rgba(), alpha);
    qreal incr = 1.0 / qreal(size);
    qreal fpos = 1.5 * incr;
    colorTable[pos++] = ARGB2RGBA(qPremultiply(current_color));

    while (fpos <= s.first().first) {
        colorTable[pos] = colorTable[pos - 1];
        pos++;
        fpos += incr;
    }

    if (colorInterpolation)
        current_color = qPremultiply(current_color);

    const int sLast = s.size() - 1;
    for (int i = 0; i < sLast; ++i) {
        qreal delta = 1/(s[i+1].first - s[i].first);
        uint next_color = ARGB_COMBINE_ALPHA(s[i + 1].second.rgba(), alpha);
        if (colorInterpolation)
            next_color = qPremultiply(next_color);

        while (fpos < s[i+1].first && pos < size) {
            int dist = int(256 * ((fpos - s[i].first) * delta));
            int idist = 256 - dist;
            if (colorInterpolation)
                colorTable[pos] = ARGB2RGBA(INTERPOLATE_PIXEL_256(current_color, idist, next_color, dist));
            else
                colorTable[pos] = ARGB2RGBA(qPremultiply(INTERPOLATE_PIXEL_256(current_color, idist, next_color, dist)));
            ++pos;
            fpos += incr;
        }
        current_color = next_color;
    }

    Q_ASSERT(s.size() > 0);

    uint last_color = ARGB2RGBA(qPremultiply(ARGB_COMBINE_ALPHA(s[sLast].second.rgba(), alpha)));
    for ( ; pos < size; ++pos)
        colorTable[pos] = last_color;

    colorTable[size-1] = last_color;
}

QQuickShapeGradientCache::~QQuickShapeGradientCache()
{
    qDeleteAll(m_textures);
}

QQuickShapeGradientCache *QQuickShapeGradientCache::cacheForRhi(QRhi *rhi)
{
    static QHash<QRhi *, QQuickShapeGradientCache *> caches;
    auto it = caches.constFind(rhi);
    if (it != caches.constEnd())
        return *it;

    QQuickShapeGradientCache *cache = new QQuickShapeGradientCache;
    rhi->addCleanupCallback([cache](QRhi *rhi) {
        caches.remove(rhi);
        delete cache;
    });
    caches.insert(rhi, cache);
    return cache;
}

QSGTexture *QQuickShapeGradientCache::get(const QQuickShapeGradientCacheKey &grad)
{
    QSGPlainTexture *tx = m_textures[grad];
    if (!tx) {
        static const int W = 1024; // texture size is 1024x1
        QImage gradTab(W, 1, QImage::Format_RGBA8888_Premultiplied);
        generateGradientColorTable(grad, reinterpret_cast<uint *>(gradTab.bits()), W, 1.0f);
        tx = new QSGPlainTexture;
        tx->setImage(gradTab);
        switch (grad.spread) {
        case QQuickShapeGradient::PadSpread:
            tx->setHorizontalWrapMode(QSGTexture::ClampToEdge);
            tx->setVerticalWrapMode(QSGTexture::ClampToEdge);
            break;
        case QQuickShapeGradient::RepeatSpread:
            tx->setHorizontalWrapMode(QSGTexture::Repeat);
            tx->setVerticalWrapMode(QSGTexture::Repeat);
            break;
        case QQuickShapeGradient::ReflectSpread:
            tx->setHorizontalWrapMode(QSGTexture::MirroredRepeat);
            tx->setVerticalWrapMode(QSGTexture::MirroredRepeat);
            break;
        default:
            qWarning("Unknown gradient spread mode %d", grad.spread);
            break;
        }
        tx->setFiltering(QSGTexture::Linear);
        m_textures[grad] = tx;
    }
    return tx;
}

#if QT_CONFIG(opengl)

// contexts sharing with each other get the same cache instance
class QQuickShapeGradientCacheWrapper
{
public:
    QQuickShapeGradientOpenGLCache *get(QOpenGLContext *context)
    {
        return m_resource.value<QQuickShapeGradientOpenGLCache>(context);
    }

private:
    QOpenGLMultiGroupSharedResource m_resource;
};

QQuickShapeGradientOpenGLCache *QQuickShapeGradientOpenGLCache::currentCache()
{
    static QQuickShapeGradientCacheWrapper qt_path_gradient_caches;
    return qt_path_gradient_caches.get(QOpenGLContext::currentContext());
}

// let QOpenGLContext manage the lifetime of the cached textures
QQuickShapeGradientOpenGLCache::~QQuickShapeGradientOpenGLCache()
{
    m_cache.clear();
}

void QQuickShapeGradientOpenGLCache::invalidateResource()
{
    m_cache.clear();
}

void QQuickShapeGradientOpenGLCache::freeResource(QOpenGLContext *)
{
    qDeleteAll(m_cache);
    m_cache.clear();
}

QSGTexture *QQuickShapeGradientOpenGLCache::get(const QQuickShapeGradientCacheKey &grad)
{
    QSGPlainTexture *tx = m_cache[grad];
    if (!tx) {
        QOpenGLFunctions *f = QOpenGLContext::currentContext()->functions();
        GLuint id;
        f->glGenTextures(1, &id);
        f->glBindTexture(GL_TEXTURE_2D, id);
        static const uint W = 1024; // texture size is 1024x1
        uint buf[W];
        generateGradientColorTable(grad, buf, W, 1.0f);
        f->glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, W, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, buf);
        tx = new QSGPlainTexture;
        tx->setTextureId(id);
        switch (grad.spread) {
        case QQuickShapeGradient::PadSpread:
            tx->setHorizontalWrapMode(QSGTexture::ClampToEdge);
            tx->setVerticalWrapMode(QSGTexture::ClampToEdge);
            break;
        case QQuickShapeGradient::RepeatSpread:
            tx->setHorizontalWrapMode(QSGTexture::Repeat);
            tx->setVerticalWrapMode(QSGTexture::Repeat);
            break;
        case QQuickShapeGradient::ReflectSpread:
            tx->setHorizontalWrapMode(QSGTexture::MirroredRepeat);
            tx->setVerticalWrapMode(QSGTexture::MirroredRepeat);
            break;
        default:
            qWarning("Unknown gradient spread mode %d", grad.spread);
            break;
        }
        tx->setFiltering(QSGTexture::Linear);
        m_cache[grad] = tx;
    }
    return tx;
}

#endif // QT_CONFIG(opengl)

QT_END_NAMESPACE

#include "moc_qquickshape_p.cpp"