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/****************************************************************************
**
** Copyright (C) 2014 Jolla Ltd, author: <gunnar.sletta@jollamobile.com>
** Contact: http://www.qt-project.org/legal
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/

import QtQuick 2.0
import QtQuick.Window 2.0

import QtTest 1.1

Item {
    Rectangle {
        id: box
        color: "red"
    }

    ShaderEffectSource {
        id: theSource
        sourceItem: box
    }

    Window {
        id: childWindow

        width: 100
        height: 100

        property bool rendered: false;
        visible: true
        onFrameSwapped: rendered = true;

        ShaderEffect {
            property variant source: theSource;
            anchors.fill: parent
        }
    }

    TestCase {
        name: "shadersource-from-other-window"
        when: childWindow.isRendered
        function test_endresult() {
            verify(true); // that we got here without problems...
        }
    }
}