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/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.8
import Qt.labs.handlers 1.0
Rectangle {
id: root
property alias label: label.text
property alias pressed: tap.pressed
property bool checked: false
property alias gesturePolicy: tap.gesturePolicy
property alias enabled: tap.enabled
signal tapped
width: label.implicitWidth * 1.5; height: label.implicitHeight * 2.0
border.color: "#9f9d9a"; border.width: 1; radius: height / 4; antialiasing: true
gradient: Gradient {
GradientStop { position: 0.0; color: tap.pressed ? "#b8b5b2" : "#efebe7" }
GradientStop { position: 1.0; color: "#b8b5b2" }
}
TapHandler {
id: tap
objectName: label.text
longPressThreshold: 100 // CI can be insanely slow, so don't demand a timely release to generate onTapped
onTapped: {
tapFlash.start()
root.tapped()
}
}
Text {
id: label
font.pointSize: 14
text: "Button"
anchors.centerIn: parent
}
Rectangle {
anchors.fill: parent; anchors.margins: -5
color: "transparent"; border.color: "#4400FFFF"
border.width: 5; radius: root.radius; antialiasing: true
opacity: tapFlash.running ? 1 : 0
FlashAnimation on visible { id: tapFlash }
}
Rectangle {
objectName: "expandingCircle"
radius: tap.timeHeld * 100
visible: radius > 0 && tap.pressed
border.width: 3
border.color: "cyan"
color: "transparent"
width: radius * 2
height: radius * 2
x: tap.point.scenePressPosition.x - radius
y: tap.point.scenePressPosition.y - radius
opacity: 0.25
Component.onCompleted: {
// get on top of all the buttons
var par = root.parent;
while (par.parent)
par = par.parent;
parent = par;
}
}
}
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