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/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.8
import Qt.labs.handlers 1.0
Rectangle {
width: 1024; height: 600
color: "beige"
objectName: "beige root"
Rectangle {
id: container
objectName: "container rect"
width: 600
height: 500
color: "black"
border.color: pinch3.active ? "red" : "black"
border.width: 3
antialiasing: true
MultiPointTouchArea {
id: mpta
anchors.fill: parent
//onGestureStarted: gesture.grab() // in case this is embedded in something that might steal
touchPoints: [
TouchPoint { property color color: "red" },
TouchPoint { property color color: "orange" },
TouchPoint { property color color: "lightsteelblue" },
TouchPoint { property color color: "green" }
] }
Repeater {
model: 4
Item {
id: crosshairs
property TouchPoint touchPoint
x: touchPoint.x - width / 2
y: touchPoint.y - height / 2
width: 300; height: 300
visible: touchPoint.pressed
rotation: touchPoint.rotation
Rectangle {
color: touchPoint.color
anchors.centerIn: parent
width: 2; height: parent.height
antialiasing: true
}
Rectangle {
color: touchPoint.color
anchors.centerIn: parent
width: parent.width; height: 2
antialiasing: true
}
Component.onCompleted: touchPoint = mpta.touchPoints[index]
}
}
Item {
objectName: "pinch and drag"
anchors.fill: parent
// In order for PinchHandler to get a chance to take a passive grab, it has to get the touchpoints first.
// In order to get the touchpoints first, it has to be on top of the Z order: i.e. come last in paintOrderChildItems().
// This is the opposite situation as with filtersChildMouseEvents: e.g. PinchArea would have wanted to be the parent,
// if it even knew that trick (which it doesn't).
PinchHandler {
id: pinch3
objectName: "3-finger pinch"
target: container
minimumPointCount: 3
minimumScale: 0.1
maximumScale: 10
}
DragHandler {
id: dragHandler
objectName: "DragHandler"
target: container
}
}
}
}
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