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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** BSD License Usage
** Alternatively, you may use this file under the terms of the BSD license
** as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
**   * Redistributions of source code must retain the above copyright
**     notice, this list of conditions and the following disclaimer.
**   * Redistributions in binary form must reproduce the above copyright
**     notice, this list of conditions and the following disclaimer in
**     the documentation and/or other materials provided with the
**     distribution.
**   * Neither the name of The Qt Company Ltd nor the names of its
**     contributors may be used to endorse or promote products derived
**     from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/

import QtQuick

Item {
    width: 480
    height: 480
    property alias feedbackText: feedback.text

    Rectangle {
        id: rect
        anchors.fill: parent; anchors.margins: 40
        color: tapHandler.active ? "lightgrey" : "darkgrey"

        TapHandler {
            id: tapHandler
            gesturePolicy: TapHandler.DragWithinBounds
            onPressedChanged: if (pressed) {
                menu.x = point.position.x - menu.width / 2
                menu.y = point.position.y - menu.height / 2
            } else {
                if (menu.highlightedMenuItem !== "")
                    feedback.text = menu.highlightedMenuItem
            }
            onCanceled: feedback.text = "canceled"
        }

        Column {
            id: menu
            visible: tapHandler.pressed
            opacity: Math.min(1, tapHandler.timeHeld)
            property string highlightedMenuItem: ""
            Repeater {
                model: [ "top", "middle", "bottom" ]
                delegate: Rectangle {
                    property bool highlighted: tapHandler.pressed &&
                            contains(mapFromItem(rect, tapHandler.point.position))
                    onHighlightedChanged: {
                        if (highlighted)
                            menu.highlightedMenuItem = menuItemText.text
                        else if (menu.highlightedMenuItem === menuItemText.text)
                            menu.highlightedMenuItem = ""
                    }
                    width: 100
                    height: 20
                    color: highlighted ? "lightsteelblue" : "aliceblue"
                    Text {
                        id: menuItemText
                        anchors.centerIn: parent
                        text: modelData
                    }
                }
            }
        }

        Text {
            id: feedback
            x: 6; y: 6
            textFormat: Text.MarkdownText
            text: "hold for context menu"
        }
    }
}