ofs | hex dump | ascii |
---|
0000 | 44 58 42 43 d0 6e 0c be d2 d5 cf f3 14 90 d7 af d1 05 5d f8 01 00 00 00 f8 04 00 00 05 00 00 00 | DXBC.n............]............. |
0020 | 34 00 00 00 9c 02 00 00 f4 02 00 00 28 03 00 00 5c 04 00 00 52 44 45 46 60 02 00 00 01 00 00 00 | 4...........(...\...RDEF`....... |
0040 | c0 00 00 00 03 00 00 00 3c 00 00 00 00 05 ff ff 00 01 00 00 29 02 00 00 52 44 31 31 3c 00 00 00 | ........<...........)...RD11<... |
0060 | 18 00 00 00 20 00 00 00 28 00 00 00 24 00 00 00 0c 00 00 00 00 00 00 00 9c 00 00 00 03 00 00 00 | ........(...$................... |
0080 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00 00 00 aa 00 00 00 02 00 00 00 | ................................ |
00a0 | 05 00 00 00 04 00 00 00 ff ff ff ff 00 00 00 00 01 00 00 00 0d 00 00 00 b1 00 00 00 00 00 00 00 | ................................ |
00c0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00 00 00 73 6f 75 72 63 65 53 61 | ........................sourceSa |
00e0 | 6d 70 6c 65 72 00 73 6f 75 72 63 65 00 43 6f 6e 73 74 61 6e 74 42 75 66 66 65 72 00 b1 00 00 00 | mpler.source.ConstantBuffer..... |
0100 | 05 00 00 00 d8 00 00 00 50 00 00 00 00 00 00 00 00 00 00 00 a0 01 00 00 00 00 00 00 40 00 00 00 | ........P...................@... |
0120 | 00 00 00 00 b4 01 00 00 00 00 00 00 ff ff ff ff 00 00 00 00 ff ff ff ff 00 00 00 00 d8 01 00 00 | ................................ |
0140 | 40 00 00 00 04 00 00 00 02 00 00 00 ec 01 00 00 00 00 00 00 ff ff ff ff 00 00 00 00 ff ff ff ff | @............................... |
0160 | 00 00 00 00 10 02 00 00 44 00 00 00 04 00 00 00 02 00 00 00 ec 01 00 00 00 00 00 00 ff ff ff ff | ........D....................... |
0180 | 00 00 00 00 ff ff ff ff 00 00 00 00 1a 02 00 00 48 00 00 00 04 00 00 00 02 00 00 00 ec 01 00 00 | ................H............... |
01a0 | 00 00 00 00 ff ff ff ff 00 00 00 00 ff ff ff ff 00 00 00 00 24 02 00 00 4c 00 00 00 04 00 00 00 | ....................$...L....... |
01c0 | 02 00 00 00 ec 01 00 00 00 00 00 00 ff ff ff ff 00 00 00 00 ff ff ff ff 00 00 00 00 71 74 5f 4d | ............................qt_M |
01e0 | 61 74 72 69 78 00 66 6c 6f 61 74 34 78 34 00 ab 03 00 03 00 04 00 04 00 00 00 00 00 00 00 00 00 | atrix.float4x4.................. |
0200 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 aa 01 00 00 71 74 5f 4f 70 61 63 69 74 79 00 66 | ....................qt_Opacity.f |
0220 | 6c 6f 61 74 00 ab ab ab 00 00 03 00 01 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | loat............................ |
0240 | 00 00 00 00 00 00 00 00 e3 01 00 00 61 6d 70 6c 69 74 75 64 65 00 66 72 65 71 75 65 6e 63 79 00 | ............amplitude.frequency. |
0260 | 74 69 6d 65 00 4d 69 63 72 6f 73 6f 66 74 20 28 52 29 20 48 4c 53 4c 20 53 68 61 64 65 72 20 43 | time.Microsoft.(R).HLSL.Shader.C |
0280 | 6f 6d 70 69 6c 65 72 20 31 30 2e 30 2e 31 30 30 31 31 2e 31 36 33 38 34 00 ab ab ab 49 53 47 4e | ompiler.10.0.10011.16384....ISGN |
02a0 | 50 00 00 00 02 00 00 00 08 00 00 00 38 00 00 00 00 00 00 00 01 00 00 00 03 00 00 00 00 00 00 00 | P...........8................... |
02c0 | 0f 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 01 00 00 00 03 03 00 00 53 56 5f 50 | ....D.......................SV_P |
02e0 | 4f 53 49 54 49 4f 4e 00 54 45 58 43 4f 4f 52 44 00 ab ab ab 4f 53 47 4e 2c 00 00 00 01 00 00 00 | OSITION.TEXCOORD....OSGN,....... |
0300 | 08 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 0f 00 00 00 53 56 5f 54 | ............................SV_T |
0320 | 41 52 47 45 54 00 ab ab 53 48 45 58 2c 01 00 00 50 00 00 00 4b 00 00 00 6a 08 00 01 59 00 00 04 | ARGET...SHEX,...P...K...j...Y... |
0340 | 46 8e 20 00 00 00 00 00 05 00 00 00 5a 00 00 03 00 60 10 00 00 00 00 00 58 18 00 04 00 70 10 00 | F...........Z....`......X....p.. |
0360 | 00 00 00 00 55 55 00 00 62 10 00 03 32 10 10 00 01 00 00 00 65 00 00 03 f2 20 10 00 00 00 00 00 | ....UU..b...2.......e........... |
0380 | 68 00 00 02 01 00 00 00 32 00 00 0b 32 00 10 00 00 00 00 00 a6 8a 20 00 00 00 00 00 04 00 00 00 | h.......2...2................... |
03a0 | 46 10 10 00 01 00 00 00 f6 8f 20 00 00 00 00 00 04 00 00 00 4d 00 00 06 32 00 10 00 00 00 00 00 | F...................M...2....... |
03c0 | 00 d0 00 00 46 00 10 00 00 00 00 00 36 00 00 06 42 00 10 00 00 00 00 00 0a 00 10 80 41 00 00 00 | ....F.......6...B...........A... |
03e0 | 00 00 00 00 32 00 00 0a 32 00 10 00 00 00 00 00 56 85 20 00 00 00 00 00 04 00 00 00 96 05 10 00 | ....2...2.......V............... |
0400 | 00 00 00 00 46 10 10 00 01 00 00 00 45 00 00 8b c2 00 00 80 43 55 15 00 f2 00 10 00 00 00 00 00 | ....F.......E.......CU.......... |
0420 | 46 00 10 00 00 00 00 00 46 7e 10 00 00 00 00 00 00 60 10 00 00 00 00 00 38 00 00 08 f2 20 10 00 | F.......F~.......`......8....... |
0440 | 00 00 00 00 46 0e 10 00 00 00 00 00 06 80 20 00 00 00 00 00 04 00 00 00 3e 00 00 01 53 54 41 54 | ....F...................>...STAT |
0460 | 94 00 00 00 07 00 00 00 01 00 00 00 00 00 00 00 02 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
0480 | 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 | ................................ |
04a0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
04c0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ................................ |
04e0 | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 | ........................ |