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# Generated from nodetypes_ng.pro.
#####################################################################
## nodetypes_ng Binary:
#####################################################################
qt_internal_add_manual_test(nodetypes_ng
GUI
SOURCES
nodetypes_ng.cpp
PUBLIC_LIBRARIES
Qt::Gui
Qt::Qml
Qt::Quick
)
# Resources:
set(nodetypes_ng_resource_files
"AtlasedImages.qml"
"CompressedImages.qml"
"DistanceFieldText.qml"
"Images.qml"
"Layers.qml"
"LotsOfNodes.qml"
"LotsOfRects.qml"
"MoreWindows.qml"
"MultiClipRects.qml"
"Painter.qml"
"Rects.qml"
"ShaderEffect.qml"
"ShaderEffectNoAnim.qml"
"ShaderEffectSource.qml"
"SimpleRect.qml"
"Text.qml"
"arrow-down.png"
"arrow-up.png"
"blacknwhite.png"
"car_etc2_nomips.ktx"
"face-smile.png"
"main.qml"
"minus-sign.png"
"plus-sign.png"
"qt.png"
"qt_bc1_10mips.ktx"
"shadow_pass1.frag.qsb"
"shadow_pass1_legacy_gl.frag"
"shadow_pass2.frag.qsb"
"shadow_pass2_legacy_gl.frag"
"wobble.frag.qsb"
"wobble.vert.qsb"
"wobble_legacy_gl.frag"
"wobble_legacy_gl.vert"
)
qt_internal_add_resource(nodetypes_ng "nodetypes_ng"
PREFIX
"/"
FILES
${nodetypes_ng_resource_files}
)
#### Keys ignored in scope 1:.:.:nodetypes_ng.pro:<TRUE>:
# OTHER_FILES = "main.qml" "SimpleRect.qml" "Rects.qml" "LotsOfRects.qml"
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