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import QtQuick 2.0
Rectangle {
width: 320
height: 480
color: "black"
Text {
id: text
anchors.fill: parent
font.pixelSize: 16
text: "In the field of computer graphics, a shader is a set of software instructions which"
+ " is used primarily to calculate rendering effects on graphics hardware with a high "
+ "degree of flexibility. Shaders are used to program the graphics processing unit (GP"
+ "U) programmable rendering pipeline, which has mostly superseded the fixed-function "
+ "pipeline that allowed only common geometry transformation and pixel-shading functio"
+ "ns; with shaders, customized effects can be used."
wrapMode: Text.Wrap
color: "yellow"
visible: false
}
ShaderEffectSource {
anchors.fill: parent
sourceItem: text
smooth: true
mipmap: false
scale: 0.6
}
}
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