aboutsummaryrefslogtreecommitdiffstats
path: root/tests/manual/scenegraph_lancelot/data/shared/shaders/culling_rhi.frag
blob: cc3c9a0f146819bad901b936fb92dce15e5915b1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
#version 440

layout(location = 0) in vec2 qt_TexCoord0;
layout(location = 0) out vec4 fragColor;

layout(binding = 1) uniform sampler2D frontSource;
layout(binding = 2) uniform sampler2D backSource;

void main() {
    fragColor = gl_FrontFacing
                 ? texture(frontSource, qt_TexCoord0)
                 : texture(backSource, qt_TexCoord0);
}