aboutsummaryrefslogtreecommitdiffstats
path: root/tests/manual/scenegraph_lancelot/data/shared/shaders/gradient_rhi.frag
blob: 84eee1dbfe3efc808342765a69279a2c40a76e68 (plain)
1
2
3
4
5
6
7
8
9
10
#version 440

layout(location = 0) in vec2 qt_TexCoord0;
layout(location = 0) out vec4 fragColor;

layout(binding = 1) uniform sampler2D source;

void main() {
    fragColor = vec4(qt_TexCoord0.x, qt_TexCoord0.y, 1, 1) * texture(source, qt_TexCoord0).a;
}