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/****************************************************************************
**
** Copyright (C) 2016 Research In Motion.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the tools applications of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:COMM$
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** $QT_END_LICENSE$
**
**
**
**
**
**
**
**
****************************************************************************/
#ifndef CONF_H
#define CONF_H
#include <QtQml/QQmlContext>
#include <QtQml/QQmlListProperty>
#include <QtQml/qqml.h>
#include <QObject>
#include <QUrl>
class PartialScene : public QObject
{
Q_OBJECT
Q_PROPERTY(QUrl container READ container WRITE setContainer NOTIFY containerChanged)
Q_PROPERTY(QString itemType READ itemType WRITE setItemType NOTIFY itemTypeChanged)
QML_ELEMENT
public:
PartialScene(QObject *parent = 0) : QObject(parent)
{}
const QUrl container() const { return m_container; }
const QString itemType() const { return m_itemType; }
void setContainer(const QUrl &a) {
if (a==m_container)
return;
m_container = a;
emit containerChanged();
}
void setItemType(const QString &a) {
if (a==m_itemType)
return;
m_itemType = a;
emit itemTypeChanged();
}
signals:
void containerChanged();
void itemTypeChanged();
private:
QUrl m_container;
QString m_itemType;
};
class Config : public QObject
{
Q_OBJECT
Q_PROPERTY(QQmlListProperty<PartialScene> sceneCompleters READ sceneCompleters)
Q_CLASSINFO("DefaultProperty", "sceneCompleters")
QML_NAMED_ELEMENT(Configuration)
public:
Config (QObject* parent=0) : QObject(parent)
{}
QQmlListProperty<PartialScene> sceneCompleters()
{
return QQmlListProperty<PartialScene>(this, &completers);
}
QList<PartialScene*> completers;
};
#endif
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