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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the tools applications of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef SEGMENTPROPERTIES_H
#define SEGMENTPROPERTIES_H

#include <QWidget>
#include <ui_pane.h>

class SplineEditor;

class SegmentProperties : public QWidget
{
    Q_OBJECT
public:
    explicit SegmentProperties(QWidget *parent = 0);
    void setSplineEditor(SplineEditor *splineEditor)
    {
        m_splineEditor = splineEditor;
    }

    void setSegment(int segment, QVector<QPointF> points, bool smooth, bool last)
    {
        m_segment = segment;
        m_points = points;
        m_smooth = smooth;
        m_last = last;
        invalidate();
    }

signals:

public slots:

private slots:
    void c1Updated();
    void c2Updated();
    void pUpdated();

private:
    void invalidate();

    Ui_Pane m_ui_pane_c1;
    Ui_Pane m_ui_pane_c2;
    Ui_Pane m_ui_pane_p;

    SplineEditor *m_splineEditor;
    QVector<QPointF> m_points;
    int m_segment;
    bool m_smooth;
    bool m_last;

    bool m_blockSignals;
};

#endif // SEGMENTPROPERTIES_H