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-/****************************************************************************
-**
-** Copyright (C) 2014 Digia Plc
-** All rights reserved.
-** For any questions to Digia, please use the contact form at
-** http://www.qt.io
-**
-** This file is part of Qt Enterprise Embedded.
-**
-** Licensees holding valid Qt Enterprise licenses may use this file in
-** accordance with the Qt Enterprise License Agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and Digia.
-**
-** If you have questions regarding the use of this file, please use
-** the contact form at http://www.qt.io
-**
-****************************************************************************/
-/*!
- \page qtee-building-and-running.html
- \title Building and Running Embedded Applications
- \previouspage qtee-preparing-hardware.html
- \nextpage qtee-custom-build-steps.html
-
- \section1 Building and Running an Example
-
- After you complete the installation and configuration steps for \SDK and the
- target devices, you can test the setup by creating a simple \l{Qt Quick}
- application and running it on the device:
-
- \list 1
- \li Make sure that your device is powered on and connected to the
- development host.
- \li In Qt Creator, select \b File > \b {New File or Project} >
- \b Applications > \b{Qt Quick Application} > \b{Choose}.
- \li Choose a location for your new project.
- \li In the \b{Qt Quick Component Set} dialog, select \b{Qt Quick 2.2}
- or \b{Qt Quick 2.2 Boot2Qt}.
- \li In the \b{Kit Selection} dialog, select the kits for your
- devices. You can also select the emulator kit to test running the
- project in the emulator.
- \li Click \b{Next} and finish the wizard.
- \li In \b Projects > \b {Build & Run}, select the correct kit for your
- connected device.
- \li To build and run the project, click \inlineimage qtcreator-run.png
- \endlist
-
- \section1 Building and Running \B2Q Demos
-
- You can find the \B2Q demo applications in Qt Creator.
-
- \list 1
- \li Go to \b Welcome > \b Examples.
- \li Select a \e Boot2Qt Qt version from the drop-down list.
- \li Select a demo you want to build.
- \li In \b Projects > \b {Build & Run}, select the correct kit for your
- connected device or emulator.
- \li To build and run the project, click \inlineimage qtcreator-run.png
- \endlist
-
- \section1 Setting Up an Already Existing Project for Deployment
-
- New Qt Quick application projects generated by Qt Creator always have the correct
- settings for deployment on the device or emulator. However, other projects need
- some changes. This includes projects created using the
- \b File > \b {New File or Project} > \b Applications > \b{Qt Widget Application}
- template.
-
- As a general rule, application binaries and resources are deployed to the
- \c {/data/user/qt/<APPLICATION_NAME>} directory. Therefore, the \c path variable for
- the \c INSTALLS targets needs to be adjusted accordingly in .pro files.
-
- Open the .pro file and define the \c target.path and \c INSTALLS variables as follows:
-
- \badcode
- target.path = /data/user/qt/$$TARGET
- INSTALLS += target
- \endcode
-
- Above, \c {$$TARGET} expands to the application target (executable) name.
-
- \section2 Deploying Application Resources
-
- If the application depends on additional resources (such as QML files and
- images), you need to deploy them as well. For example:
-
- \badcode
- appFiles.files = *.png qml
- appFiles.path = /data/user/qt/$$TARGET
- INSTALLS += appFiles
- \endcode
-
- Above, all PNG images from the application source directory, and the entire
- \e qml subdirectory are included in the deployment.
-
- Alternatively, the files used by the application can be stored into the application
- executable using the \l{The Qt Resource System}{Qt resource system}. This way, simply
- deploying the application binary is all that's required.
-
- \section1 Using Qt Quick Controls
-
- The \B2Q stack supports the full set of Qt modules, including \l {Qt Quick Controls}.
- However, a number of UI controls from that module are implemented in a way that's
- currently not supported:
-
- \list
- \li ComboBox
- \li \l Menu and MenuBar
- \endlist
-
- These controls attempt to open a new top-level window, while in \B2Q, Qt Quick
- applications can only have a single fullscreen window existing at a time.
-
- See the related entry in \l{ts-11}{Troubleshooting}.
-*/
-
-/*!
- \page qtee-custom-build-steps.html
- \title Special Build & Run Options
- \previouspage qtee-building-and-running.html
- \nextpage qtee-customization.html
-
- Qt Creator allows you to execute custom commands on the embedded device connected
- to the development host, both during the build process and during deployment of your
- application.
-
- \section1 Custom Build Steps
-
- To add a custom step to be executed during the build:
-
- \list 1
- \li In Qt Creator, go to \b Projects > \b {Build Settings}
- \li Select \b Build configuration for the \e {\B2Q} version you want to customize.
- \li Click \b {Add Build Step} and select \b {Custom Remote Command (via adb shell)}.
- \li Enter the command to be executed.
- \endlist
-
- \section1 Custom Deployment Steps
-
- To add a custom step to be executed during deployment:
-
- \list 1
- \li In Qt Creator, go to \b Projects > \b {Run Settings}
- \li Select \b Run configuration for the \e {\B2Q} version you want to customize.
- \li Click \b {Add Deploy Step} and select \b {Custom Remote Command (via adb shell)}.
- \li Enter the command to be executed.
- \endlist
-
- \sa {Booting to a Custom Application}
-*/