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+/****************************************************************************
+**
+** Copyright (C) 2015 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the Qt Device Utilities module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL3$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPLv3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or later as published by the Free
+** Software Foundation and appearing in the file LICENSE.GPL included in
+** the packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 2.0 requirements will be
+** met: http://www.gnu.org/licenses/gpl-2.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#ifndef NETWORKSMODEL_H
+#define NETWORKSMODEL_H
+
+#include <QAbstractListModel>
+#include "networkconfig.h"
+
+QT_FORWARD_DECLARE_CLASS(NetworksModelPrivate)
+QT_FORWARD_DECLARE_CLASS(QQmlPropertyMap)
+
+class NetworkItem : public QObject {
+ Q_OBJECT
+ Q_PROPERTY(QString name READ name NOTIFY nameChanged)
+ Q_PROPERTY(NetworkState::States state READ state NOTIFY stateChanged)
+ Q_PROPERTY(NetworkType::Types type READ type NOTIFY typeChanged)
+ Q_PROPERTY(bool powered READ powered NOTIFY poweredChanged)
+
+public:
+ explicit NetworkItem(QObject* parent=0) :
+ QObject(parent) {
+
+ }
+
+ QString name() const {
+ return m_name;
+ }
+
+ void setName(const QString& aName) {
+ m_name = aName;
+ }
+
+ NetworkState::States state() const {
+ return m_state.state();
+ }
+
+ NetworkType::Types type() const {
+ return m_type.type();
+ }
+
+ void setState(const NetworkState::States aState) {
+ m_state.setState(aState);
+ }
+
+ void setType(const NetworkType::Types aType) {
+ m_type.setType(aType);
+ }
+
+ bool powered() const {
+ return m_powered;
+ }
+
+ void setPowered(const bool aPowered) {
+ m_powered = aPowered;
+ }
+
+signals:
+ void nameChanged();
+ void stateChanged();
+ void typeChanged();
+ void poweredChanged();
+
+protected:
+ QString m_name;
+ NetworkState m_state;
+ NetworkType m_type;
+ bool m_powered;
+ friend class NetworksModel;
+};
+
+class NetworksModel : public QAbstractListModel
+{
+ Q_OBJECT
+
+public:
+ explicit NetworksModel(QObject *parent=0);
+ virtual ~NetworksModel();
+ // from QAbstractItemModel
+ int rowCount(const QModelIndex & parent = QModelIndex()) const;
+ QVariant data(const QModelIndex & index, int role = Qt::DisplayRole) const;
+ QHash<int, QByteArray> roleNames() const;
+
+ void append(NetworkItem* networkItem);
+ void insert(int row, NetworkItem* networkItem);
+ QList<NetworkItem*> getModel();
+
+ enum Roles {
+ Type = Qt::UserRole + 1,
+ Status,
+ Name
+ };
+
+private:
+ QList<NetworkItem*> m_items;
+ QHash<int, QByteArray> m_roleNames;
+};
+
+#endif // NETWORKSMODEL_H