/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor ** the names of its contributors may be used to endorse or promote ** products derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.0 import Boot2Qt.InputContext 1.0 Item { property int lastKey property string sentenceEndingCharacters: ".;!?" Timer { // key repeater repeat: true interval: 600 running: keyboard.activeKey !== 0 && keyboard.activeKey.repeat onRunningChanged: if (!running) interval = 600 onTriggered: { interval = 150 keyboardMouse.click(keyboard.activeKey) } } Timer { id: multiTapTimer property int index interval: 1200 onTriggered: { index = 0 InputContext.commit(InputContext.preeditText) } } Item { id: shiftHandling property bool autoCapitalization: !(InputContext.inputMethodHints & (Qt.ImhNoAutoUppercase | Qt.ImhUppercaseOnly | Qt.ImhLowercaseOnly | Qt.ImhEmailCharactersOnly | Qt.ImhUrlCharactersOnly | Qt.ImhDialableCharactersOnly | Qt.ImhFormattedNumbersOnly | Qt.ImhDigitsOnly)) function reset() { if (Qt.inputMethod.inputItem) { var preferUpperCase = InputContext.inputMethodHints & Qt.ImhPreferUppercase InputContext.shift = preferUpperCase InputContext.capsLock = preferUpperCase } } function autoCapitalize() { if (!Qt.inputMethod.inputItem || !autoCapitalization || InputContext.capsLock) return var preferLowerCase = InputContext.inputMethodHints & Qt.ImhPreferLowercase if (InputContext.cursorPosition == 0) InputContext.shift = !preferLowerCase else { var text = (InputContext.surroundingText + InputContext.preeditText).substr(0, InputContext.cursorPosition).trim() if (text.length == 0) InputContext.shift = !preferLowerCase else if (text.length > 1 && sentenceEndingCharacters.indexOf(text.charAt(text.length-1)) >= 0) InputContext.shift = !preferLowerCase else InputContext.shift = false } } Timer { id: delayedLoading interval: 10 onTriggered: { shiftHandling.reset() shiftHandling.autoCapitalize() } } Connections { target: InputContext onInputMethodHintsChanged: delayedLoading.restart() onFocusEditorChanged: { keyboard.symbolMode = false delayedLoading.restart() } onPreeditTextChanged: { if (shiftHandling.autoCapitalization && !InputContext.capsLock) InputContext.shift = false } onCursorPositionChanged: shiftHandling.autoCapitalize() } } function sendKeyClick(key, text, modifiers) { sendKeyPress(key, text, modifiers) sendKeyRelease(key, text, modifiers) } function sendKeyPress(key, text, modifiers) { lastKey = key } function sendKeyRelease(key, text, modifiers) { var accept = false switch (key) { case Qt.Key_Enter: case Qt.Key_Return: break case Qt.Key_Space: InputContext.commit(" ") var text = InputContext.surroundingText.trim() if (sentenceEndingCharacters.indexOf(text.charAt(text.length-1)) >= 0) keyboard.symbolMode = false accept = true break case Qt.Key_Tab: case Qt.Key_Backspace: if (InputContext.cursorPosition > 0) { if (InputContext.selectedText.length == 0) InputContext.commit("", -1, 1) else InputContext.commit("") } break default: if (key === Qt.Key_Asterisk && InputContext.inputMethodHints & Qt.ImhDialableCharactersOnly) { if (key != lastKey) { multiTapTimer.index = 0 InputContext.commit(InputContext.preeditText) multiTapTimer.running = false } multiTapTimer.index = multiTapTimer.running ? (multiTapTimer.index+1) % text.length : 0 var character = text.charAt(multiTapTimer.index) if (multiTapTimer.running) InputContext.preeditText = InputContext.preeditText.substr(0, InputContext.preeditText.length - 1) + character else InputContext.preeditText += character multiTapTimer.restart() } else if (multiTapTimer.running) { InputContext.commit(InputContext.preeditText) multiTapTimer.stop() } if (!multiTapTimer.running) InputContext.commit(text) accept = true break } if (!accept) { InputContext.sendKeyClick(key, text, modifiers) } } }