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authorJani Korteniemi <jani.korteniemi@qt.io>2021-07-26 13:42:14 +0300
committerJani Korteniemi <jani.korteniemi@qt.io>2021-11-10 13:46:03 +0200
commit2eff5e431435f2b5be3511823400080d4029a6c1 (patch)
tree7d4647e00bdb463bc4bb29b85b445745bc18c0f3 /examples/demos/hangman/main.cpp
parent28dd0b133435e044224c3141265e14f2a2586efc (diff)
Add QtPurchasing module as an example under Qt demos
QtPurchasing module is deprecated in Qt6. However, the purchasing code is moved as example/demo under qtdoc to demonstrate the use of in-app purchases in Android/iOS. The demo is under demos\hangman. Few fixes done to the original code: * Ported the code to Qt 6. * Removed reinterpret_casts and QQmlListPropertys. * Fixed few QML warnings. * Added documentation * Fixed documentation * Added CMake port * Fixed Cmake for iOS * Modified Fonts in qml file * project name changed from qthangmanpurchasing to hangman Task-number: QTBUG-84776 Pick-to: 6.2 Change-Id: I86051b29d54cfb4a48b310ebc8d538c806fbf8da Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Nicholas Bennett <nicholas.bennett@qt.io> Reviewed-by: Assam Boudjelthia <assam.boudjelthia@qt.io>
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diff --git a/examples/demos/hangman/main.cpp b/examples/demos/hangman/main.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2021 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtQuick>
+#include <QtGui/QGuiApplication>
+#include <QtQml/QQmlApplicationEngine>
+
+#include "hangmangame.h"
+#include "purchasing/qmltypes/inappstoreqmltype.h"
+#include "purchasing/inapp/inappproduct.h"
+#include "purchasing/inapp/inapptransaction.h"
+
+int main(int argc, char *argv[])
+{
+ QGuiApplication app(argc, argv);
+
+ QQmlApplicationEngine engine(QUrl("qrc:/main.qml"));
+
+ return app.exec();
+}