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-rw-r--r--doc/src/howtos/scalabilityintro.qdoc2
-rw-r--r--doc/src/platforms/windows.qdoc2
-rw-r--r--doc/src/whatsnew/whatsnew52.qdoc2
3 files changed, 3 insertions, 3 deletions
diff --git a/doc/src/howtos/scalabilityintro.qdoc b/doc/src/howtos/scalabilityintro.qdoc
index 16f7847e4..4b44d6273 100644
--- a/doc/src/howtos/scalabilityintro.qdoc
+++ b/doc/src/howtos/scalabilityintro.qdoc
@@ -75,7 +75,7 @@
application has more tham one top-level layout. Such a top-level
layout is also often referred to as a page, i.e., a layout that
uses the entire screen. For instance, an organizer application
- will typically have separate pages for showing the calender and
+ will typically have separate pages for showing the calendar and
editing todo items.
You should define the measurements separate from the UI, for
diff --git a/doc/src/platforms/windows.qdoc b/doc/src/platforms/windows.qdoc
index a0913c701..c5ced56ed 100644
--- a/doc/src/platforms/windows.qdoc
+++ b/doc/src/platforms/windows.qdoc
@@ -150,7 +150,7 @@
If you installed additional OpenGL drivers from your hardware vendor, then
you may want to consider using this version of OpenGL instead of ANGLE. To
use OpenGL, pass the command line options \c{-opengl desktop} to the
- the configure script.
+ configure script.
\code
configure -opengl desktop
diff --git a/doc/src/whatsnew/whatsnew52.qdoc b/doc/src/whatsnew/whatsnew52.qdoc
index 5d403ad34..1aadc07d1 100644
--- a/doc/src/whatsnew/whatsnew52.qdoc
+++ b/doc/src/whatsnew/whatsnew52.qdoc
@@ -158,7 +158,7 @@
\list
\li Added a new \l{Qt Quick Scene Graph}{scenegraph} renderer for improved performance
\li Added texture atlas support in SceneGraph
- \li Added new \e animator types, which can run animations on the the scene graph's render thread.
+ \li Added new \e animator types, which can run animations on the scene graph's render thread.
\li Support for external drag-and-drop
\endlist