/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the QtFeedback module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qdeclarativehapticseffect_p.h" /*! \qmltype HapticsEffect \brief The HapticsEffect element represents a custom haptic feedback effect. \ingroup qml-feedback-api \inherits FeedbackEffect This class closely corresponds to the C++ \l QFeedbackHapticsEffect class. \snippet doc/src/snippets/declarative/declarative-feedback.qml Haptics Effect \sa Actuator, {QFeedbackHapticsEffect} */ QDeclarativeHapticsEffect::QDeclarativeHapticsEffect(QObject *parent) : QDeclarativeFeedbackEffect(parent), m_actuator(0) { d = new QFeedbackHapticsEffect(this); setFeedbackEffect(d); QFeedbackActuator* fa = d->actuator(); QList actuators = QFeedbackActuator::actuators(); foreach (QFeedbackActuator* actuator, actuators) { QDeclarativeFeedbackActuator* dfa; dfa = new QDeclarativeFeedbackActuator(this, actuator); if (fa && *fa == *actuator) { m_actuator = dfa; } m_actuators.push_back(dfa); } } void QDeclarativeHapticsEffect::setDuration(int msecs) { if (msecs != d->duration()) { d->setDuration(msecs); emit durationChanged(); } } int QDeclarativeHapticsEffect::duration() const { return d->duration(); } /*! \qmlproperty double HapticsEffect::intensity The intensity of the main part of the haptics effect, from 0.0 to 1.0. */ void QDeclarativeHapticsEffect::setIntensity(qreal intensity) { if (!qFuzzyCompare(intensity, d->intensity())) { d->setIntensity(intensity); emit intensityChanged(); } } qreal QDeclarativeHapticsEffect::intensity() const { return d->intensity(); } /*! \qmlproperty int HapticsEffect::attackTime The duration of the attack (fade-in) part of the haptics effect. */ void QDeclarativeHapticsEffect::setAttackTime(int msecs) { if (msecs != d->attackTime()) { d->setAttackTime(msecs); emit attackTimeChanged(); } } int QDeclarativeHapticsEffect::attackTime() const { return d->attackTime(); } /*! \qmlproperty double HapticsEffect::attackIntensity The intensity of the attack (fade-in) part of the haptics effect, from 0.0 to 1.0. */ void QDeclarativeHapticsEffect::setAttackIntensity(qreal intensity) { if (!qFuzzyCompare(intensity, d->attackIntensity())) { d->setAttackIntensity(intensity); emit intensityChanged(); } } qreal QDeclarativeHapticsEffect::attackIntensity() const { return d->attackIntensity(); } /*! \qmlproperty int HapticsEffect::fadeTime The duration of the fade-out part of the haptics effect. */ void QDeclarativeHapticsEffect::setFadeTime(int msecs) { if (msecs != d->fadeTime()) { d->setFadeTime(msecs); emit fadeTimeChanged(); } } int QDeclarativeHapticsEffect::fadeTime() const { return d->fadeTime(); } void QDeclarativeHapticsEffect::setFadeIntensity(qreal intensity) { if (!qFuzzyCompare(intensity, d->fadeIntensity())) { d->setFadeIntensity(intensity); emit fadeIntensityChanged(); } } /*! \qmlproperty double HapticsEffect::fadeIntensity The intensity of the fade-out part of the haptics effect, from 0.0 to 1.0. */ qreal QDeclarativeHapticsEffect::fadeIntensity() const { return d->fadeIntensity(); } /*! \qmlproperty int HapticsEffect::period The period of the haptics effect. If the period is zero, the effect will not repeat. If it is non-zero, the effect will repeat every period milliseconds. */ void QDeclarativeHapticsEffect::setPeriod(int msecs) { if (msecs != d->period()) { d->setPeriod(msecs); emit periodChanged(); } } int QDeclarativeHapticsEffect::period() const { return d->period(); } /*! \qmlproperty Actuator HapticsEffect::actuator The actuator that is used for playing this effect. \sa Actuator */ void QDeclarativeHapticsEffect::setActuator(QDeclarativeFeedbackActuator *actuator) { if (actuator != m_actuator) { if (!actuator || !m_actuator || !(*(actuator->feedbackActuator()) == *(m_actuator->feedbackActuator()))) { m_actuator = actuator; d->setActuator(m_actuator ? m_actuator->feedbackActuator() : 0); emit actuatorChanged(); } } } QDeclarativeFeedbackActuator* QDeclarativeHapticsEffect::actuator() const { return m_actuator; } /*! \qmlproperty list HapticsEffect::availableActuators This property holds a list of available actuators. This property is read only. \sa Actuator */ QQmlListProperty QDeclarativeHapticsEffect::availableActuators() { return QQmlListProperty(this, 0, 0 /*appending actuators are not allowed*/, actuator_count, actuator_at, 0 /*removing actuators are not allowed*/); } int QDeclarativeHapticsEffect::actuator_count(QQmlListProperty *prop) { return static_cast(prop->object)->m_actuators.size(); } QDeclarativeFeedbackActuator* QDeclarativeHapticsEffect::actuator_at(QQmlListProperty *prop, int index) { return static_cast(prop->object)->m_actuators.at(index); }