diff options
author | BogDan Vatra <bogdan@kdab.com> | 2016-07-20 15:52:51 +0300 |
---|---|---|
committer | BogDan Vatra <bogdan@kdab.com> | 2016-07-20 13:04:20 +0000 |
commit | f9be94cb60925d67b19e1bbbbeaa70aa575c4933 (patch) | |
tree | bf45a9cbaa5d55e1adcd34d76cc7fc8593aa9654 | |
parent | b1c4135bfe16192376b2386e5bb1d7a0947a3061 (diff) |
Make sure JNI_OnLoad is not called more than once
Since Android 5.0 Google introduce a nasty bug[1] which calls
JNI_OnLoad more than once.
Basically every time when a library is loaded JNI_OnLoad is
called if found, but it calls *again* JNI_OnLoad of its .so
dependencies!
[1] Workaround https://code.google.com/p/android/issues/detail?id=215069
Change-Id: Id04f7e55ee93ec5adef791809eca481fdfdbab4e
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
-rw-r--r-- | src/plugins/gamepads/android/src/qandroidgamepadbackend.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/plugins/gamepads/android/src/qandroidgamepadbackend.cpp b/src/plugins/gamepads/android/src/qandroidgamepadbackend.cpp index 492e123..009e0eb 100644 --- a/src/plugins/gamepads/android/src/qandroidgamepadbackend.cpp +++ b/src/plugins/gamepads/android/src/qandroidgamepadbackend.cpp @@ -608,6 +608,11 @@ void QAndroidGamepadBackend::saveData(const QAndroidGamepadBackend::Mapping &dev JNIEXPORT jint JNICALL JNI_OnLoad(JavaVM *vm, void */*reserved*/) { + static bool initialized = false; + if (initialized) + return JNI_VERSION_1_6; + initialized = true; + JNIEnv* env; // get the JNIEnv pointer. if (vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_6) != JNI_OK) |