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authorPaul Wicking <paul.wicking@qt.io>2019-03-29 05:15:00 +0100
committerPaul Wicking <paul.wicking@qt.io>2019-04-10 12:20:46 +0000
commit8ecbb7227b5bf2da6887e5a4ec0c7c7012affb6e (patch)
treef5896e8523acaafb6ad6f8ee3548ca6861f1a949
parentcd571466dc25674b25f34a3e2476c6a0b53dd25f (diff)
Doc: Remove redundant see also entry
It isn't obvious why this entry is relevant. It is also inconsistent with the surrounding documentation. Fixes: QTBUG-74819 Change-Id: I1887c1c3f793464420ed0cbf56348f041abec653 Reviewed-by: Frederik Schwarzer <bugfinger@posteo.de> Reviewed-by: Andy Nichols <andy.nichols@qt.io>
-rw-r--r--src/gamepad/qgamepad.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/gamepad/qgamepad.cpp b/src/gamepad/qgamepad.cpp
index 63e9850..d55b169 100644
--- a/src/gamepad/qgamepad.cpp
+++ b/src/gamepad/qgamepad.cpp
@@ -573,8 +573,6 @@ bool QGamepad::buttonA() const
*
* The state of the B button.
* The value is \c true when pressed, and \c false when not pressed.
- *
- * \sa QGamepadManager::connectedGamepads()
*/
/*!
* \qmlproperty bool Gamepad::buttonB
@@ -582,8 +580,6 @@ bool QGamepad::buttonA() const
*
* The state of the B button.
* The value is \c true when pressed, and \c false when not pressed.
- *
- * \sa GamepadManager::connectedGamepads()
*/
bool QGamepad::buttonB() const
{