diff options
author | Paul Wicking <paul.wicking@qt.io> | 2019-03-29 05:15:00 +0100 |
---|---|---|
committer | Paul Wicking <paul.wicking@qt.io> | 2019-04-10 12:20:46 +0000 |
commit | 8ecbb7227b5bf2da6887e5a4ec0c7c7012affb6e (patch) | |
tree | f5896e8523acaafb6ad6f8ee3548ca6861f1a949 | |
parent | cd571466dc25674b25f34a3e2476c6a0b53dd25f (diff) |
Doc: Remove redundant see also entry
It isn't obvious why this entry is relevant. It is also inconsistent with
the surrounding documentation.
Fixes: QTBUG-74819
Change-Id: I1887c1c3f793464420ed0cbf56348f041abec653
Reviewed-by: Frederik Schwarzer <bugfinger@posteo.de>
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
-rw-r--r-- | src/gamepad/qgamepad.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/gamepad/qgamepad.cpp b/src/gamepad/qgamepad.cpp index 63e9850..d55b169 100644 --- a/src/gamepad/qgamepad.cpp +++ b/src/gamepad/qgamepad.cpp @@ -573,8 +573,6 @@ bool QGamepad::buttonA() const * * The state of the B button. * The value is \c true when pressed, and \c false when not pressed. - * - * \sa QGamepadManager::connectedGamepads() */ /*! * \qmlproperty bool Gamepad::buttonB @@ -582,8 +580,6 @@ bool QGamepad::buttonA() const * * The state of the B button. * The value is \c true when pressed, and \c false when not pressed. - * - * \sa GamepadManager::connectedGamepads() */ bool QGamepad::buttonB() const { |