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authorAndy Nichols <andy.nichols@theqtcompany.com>2015-08-12 16:32:15 +0200
committerAndy Nichols <andy.nichols@theqtcompany.com>2015-08-14 08:57:21 +0000
commit758834d36923faf31bc056f6825a09676c2de262 (patch)
tree6d9d561146cee8a84c47f13657d8763f772141f1 /src/plugins/gamepads/gamepads.pro
parent3a41635e27b4f3202a9d47797590d37e92ba4c5e (diff)
iOS Gamepad support
Initial support for using the iOS GameController API to provide a gamepad backend on iOS. Not all buttons are supported, and for some reason the Pause button is inteded to behave as a toggle button. Change-Id: Ibe6a3011a85ecf29731f9ac890efdac36b43e446 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Diffstat (limited to 'src/plugins/gamepads/gamepads.pro')
-rw-r--r--src/plugins/gamepads/gamepads.pro1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/plugins/gamepads/gamepads.pro b/src/plugins/gamepads/gamepads.pro
index 928b288..30347bb 100644
--- a/src/plugins/gamepads/gamepads.pro
+++ b/src/plugins/gamepads/gamepads.pro
@@ -2,3 +2,4 @@ TEMPLATE = subdirs
config_sdl:SUBDIRS += sdl2
contains(QT_CONFIG, evdev): SUBDIRS += evdev
win32: !wince*: SUBDIRS += xinput
+ios: SUBDIRS += ios