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* Fix Quick dependency for mouseItem exampleLaszlo Agocs2016-02-011-3/+3
* We mean it.Laszlo Agocs2016-02-013-0/+33
* Fix namespace issue with metatype declarationsLaszlo Agocs2016-02-012-4/+4
* License header fixesLaszlo Agocs2016-02-017-40/+142
* Fix license headers in the Android backendLaszlo Agocs2016-02-013-0/+3
* fix repo dependenciesOswald Buddenhagen2016-02-011-1/+3
* sync version with qt (5.7.0)Oswald Buddenhagen2016-02-011-1/+1
* EVDEV: Button[L2|R2] Act as an axisBogDan Vatra2016-02-011-0/+2
* EVDEV: Don't send negative valuesBogDan Vatra2016-02-011-2/+2
* EVDEV: Use a reliable deviceIdBogDan Vatra2016-02-012-22/+33
* Update plugin qmltypesBogDan Vatra2016-01-141-6/+400
* Initialize member vars.BogDan Vatra2016-01-141-0/+2
* Fix normalize function to correctly trigger axisAndy Nichols2015-11-051-3/+6
* Bump module version to 5.6.0Andy Nichols2015-10-262-2/+9
* Say hello to android gamepad supportBogDan Vatra2015-10-2621-18/+1082
* Enable the usage of unknown gamepads.BogDan Vatra2015-10-2615-218/+1189
* We need GamepadManager in QML to listen for gamepad[Dis]Connected signalsBogDan Vatra2015-10-161-0/+9
* SDL2: Add all connected controllers at startupBogDan Vatra2015-10-152-9/+22
* EVDEV: Fix normalize logic.BogDan Vatra2015-10-152-16/+21
* Rename index -> deviceIdBogDan Vatra2015-10-159-75/+86
* EVDEV: Add QGamepadManager::Button[L/R]2 buttons.BogDan Vatra2015-10-151-0/+8
* iOS Gamepad supportAndy Nichols2015-08-146-0/+691
* Remove QT_BEGIN_HEADER and QT_END_HEADERAndy Nichols2015-05-134-10/+0
* Use macros for slots/signalsLaszlo Agocs2015-05-113-8/+8
* Initial public release of Qt Gamepad moduleAndy Nichols2015-05-11102-0/+6795