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qt/qtgamepad.git
5.10
5.11
5.12
5.13
5.14
5.15
5.7
5.8
5.9
6.2
6.2.0
6.2.1
6.2.2
6.2.3
6.2.4
6.3
6.3.0
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wip/cmake
A Qt 5 module that adds support for getting events from gamepad devices on multiple platforms.
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*
Fix license headers in the Android backend
Laszlo Agocs
2016-02-01
3
-0
/
+3
*
fix repo dependencies
Oswald Buddenhagen
2016-02-01
1
-1
/
+3
*
sync version with qt (5.7.0)
Oswald Buddenhagen
2016-02-01
1
-1
/
+1
*
EVDEV: Button[L2|R2] Act as an axis
BogDan Vatra
2016-02-01
1
-0
/
+2
*
EVDEV: Don't send negative values
BogDan Vatra
2016-02-01
1
-2
/
+2
*
EVDEV: Use a reliable deviceId
BogDan Vatra
2016-02-01
2
-22
/
+33
*
Update plugin qmltypes
BogDan Vatra
2016-01-14
1
-6
/
+400
*
Initialize member vars.
BogDan Vatra
2016-01-14
1
-0
/
+2
*
Fix normalize function to correctly trigger axis
Andy Nichols
2015-11-05
1
-3
/
+6
*
Bump module version to 5.6.0
Andy Nichols
2015-10-26
2
-2
/
+9
*
Say hello to android gamepad support
BogDan Vatra
2015-10-26
21
-18
/
+1082
*
Enable the usage of unknown gamepads.
BogDan Vatra
2015-10-26
15
-218
/
+1189
*
We need GamepadManager in QML to listen for gamepad[Dis]Connected signals
BogDan Vatra
2015-10-16
1
-0
/
+9
*
SDL2: Add all connected controllers at startup
BogDan Vatra
2015-10-15
2
-9
/
+22
*
EVDEV: Fix normalize logic.
BogDan Vatra
2015-10-15
2
-16
/
+21
*
Rename index -> deviceId
BogDan Vatra
2015-10-15
9
-75
/
+86
*
EVDEV: Add QGamepadManager::Button[L/R]2 buttons.
BogDan Vatra
2015-10-15
1
-0
/
+8
*
iOS Gamepad support
Andy Nichols
2015-08-14
6
-0
/
+691
*
Remove QT_BEGIN_HEADER and QT_END_HEADER
Andy Nichols
2015-05-13
4
-10
/
+0
*
Use macros for slots/signals
Laszlo Agocs
2015-05-11
3
-8
/
+8
*
Initial public release of Qt Gamepad module
Andy Nichols
2015-05-11
102
-0
/
+6795
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