From 324dd701ec755684a2bc5c7e8b2d5413316f2f53 Mon Sep 17 00:00:00 2001 From: Paul Wicking Date: Wed, 11 Sep 2019 15:23:45 +0200 Subject: Doc: Fix typo MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Change-Id: Ibcd295e8aa571f788deec2488ce11f5635f499cf Reviewed-by: Topi Reiniƶ --- src/gamepad/doc/src/qtgamepad-index.qdoc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gamepad/doc/src/qtgamepad-index.qdoc b/src/gamepad/doc/src/qtgamepad-index.qdoc index 3b4cd36..146cb49 100644 --- a/src/gamepad/doc/src/qtgamepad-index.qdoc +++ b/src/gamepad/doc/src/qtgamepad-index.qdoc @@ -59,7 +59,7 @@ are not in scope for this module. A number of third-party gamepads may be supported as well, however, some of these may need custom configuration steps in order to map the button/trigger codes the device or driver in question - provides onto what QtGamepad expects. The can be done by the + provides onto what QtGamepad expects. This can be done by the \l{Qt Gamepad Configure Buttons Example}{configureButtons} example that can also save the generated layout persistently for use by other applications. -- cgit v1.2.3