blob: cc6453dde22955f6cf7da6b524d2e80bef907a77 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
|
/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt Gamepad module
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QGAMEPADBACKEND_H
#define QGAMEPADBACKEND_H
#include <QtGamepad/qtgamepadglobal.h>
#include <QtCore/QObject>
#include <QtGamepad/QGamepadManager>
QT_BEGIN_NAMESPACE
class Q_GAMEPAD_EXPORT QGamepadBackend : public QObject
{
Q_OBJECT
public:
explicit QGamepadBackend(QObject *parent = 0);
public slots:
virtual bool start();
virtual void stop();
signals:
void gamepadAdded(int index);
void gamepadRemoved(int index);
void gamepadAxisMoved(int index, QGamepadManager::GamepadAxis axis, double value);
void gamepadButtonPressed(int index, QGamepadManager::GamepadButton button, double value);
void gamepadButtonReleased(int index, QGamepadManager::GamepadButton button);
};
QT_END_NAMESPACE
#endif // QGAMEPADBACKEND_H
|