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authorAndy Shaw <andy.shaw@qt.io>2019-06-28 08:54:24 +0200
committerAndy Shaw <andy.shaw@qt.io>2019-07-03 12:43:46 +0200
commitf9664053132affe48a069235eb6561a32d38b2a7 (patch)
tree956d02bb8ec0b85acddfb171565f5f5d9db6c7b9 /dist
parentc8ba132f6ca78f63440f21e9a18f9e90f62377f1 (diff)
Account for the device pixel ratio when showing a DropShadow
The radius and samples needs to be multiplied by the device pixel ratio so that it looks as it would if it was on a non HighDpi screen. So the size of the shadow still looks the same size and as good. Change-Id: Ifa87ec6fad5cdded1a7b1888b2e8c74bcc3f0b54 Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Diffstat (limited to 'dist')
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