diff options
Diffstat (limited to 'src/effects/shaders/+glslcore/fastblur_internal.vert')
-rw-r--r-- | src/effects/shaders/+glslcore/fastblur_internal.vert | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/effects/shaders/+glslcore/fastblur_internal.vert b/src/effects/shaders/+glslcore/fastblur_internal.vert new file mode 100644 index 0000000..1ceb9a2 --- /dev/null +++ b/src/effects/shaders/+glslcore/fastblur_internal.vert @@ -0,0 +1,18 @@ +#version 150 core +in vec4 qt_Vertex; +in vec2 qt_MultiTexCoord0; +uniform mat4 qt_Matrix; +uniform float yStep; +uniform float xStep; +out vec2 qt_TexCoord0; +out vec2 qt_TexCoord1; +out vec2 qt_TexCoord2; +out vec2 qt_TexCoord3; + +void main() { + qt_TexCoord0 = vec2(qt_MultiTexCoord0.x + xStep, qt_MultiTexCoord0.y + yStep * 0.36); + qt_TexCoord1 = vec2(qt_MultiTexCoord0.x + xStep * 0.36, qt_MultiTexCoord0.y - yStep); + qt_TexCoord2 = vec2(qt_MultiTexCoord0.x - xStep * 0.36, qt_MultiTexCoord0.y + yStep); + qt_TexCoord3 = vec2(qt_MultiTexCoord0.x - xStep, qt_MultiTexCoord0.y - yStep * 0.36); + gl_Position = qt_Matrix * qt_Vertex; +} |