| Commit message (Collapse) | Author | Age | Files | Lines |
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Subjects each *.png file that matched grep -law "sRGB" to:
pngcrush -ow -brute -rem allb -reduce
Change-Id: I21879d6d43c610ebee074bd12417d9d5ebc69096
Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
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The logic had several flaws, including not respecting sourceRect
and wanted interpolation, so do it over.
Change-Id: I40b147a0e18ef5f9f3a0086904f9e9f93463c7fc
Task-number: QTBUG-47749
Reviewed-by: Mitch Curtis <mitch.curtis@theqtcompany.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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The tests was depending on a buggy behavior (QTBUG-37851)
Change-Id: I238ff02a3ac4cdb4690b5233603f7cb4db3ef422
Reviewed-by: Liang Qi <liang.qi@theqtcompany.com>
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Change-Id: Icf416b5db2cf9dbb0be29fc0e3b9a855c58035e3
Task-number: QTBUG-48625
Reviewed-by: Mitch Curtis <mitch.curtis@theqtcompany.com>
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This allows us to sanity-check future changes. The newly added
checks are expected to fail until QTBUG-48625 is fixed.
Change-Id: I9d505ee83ce774a13334c9d2e3c03baea0862237
Task-number: QTBUG-48625
Reviewed-by: Liang Qi <liang.qi@theqtcompany.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Running graphics and QML files would just be asking for trouble.
Change-Id: I36ae4d060d1794f572230b04d1b1d4de30ed80e8
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@theqtcompany.com>
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@theqtcompany.com>
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Though this makes DropShadows work out of the box and
be less confusing to users, it also ends up breaking code
that uses DropShadow as a glow effect.
Change-Id: Id65dc85d2877709f3bd8d036f06c7b8fc2886777
Task-number: QTBUG-47749
Reviewed-by: Mitch Curtis <mitch.curtis@theqtcompany.com>
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Change-Id: Iff577c9400cf2b3de9b97c8b898b4c971a2b9514
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Change-Id: I27c405af55384b5ea9a5c823bfed9fb5e8ba2161
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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In the old SourceProxy implementation, layer.enabled = true that the
layer was used without a shader source in between. However, since
effects like Blur and DropShadow requires updates to sourceRect and
such, the effects would not work properly.
Since the usecase for layers is primarily to combine it with
layer.effect, we configure the layer.
[ChangeLog] When applying an effect to Item::layer.effect, the effect
will update the layer properties to make the effect work, such as
'smooth' to 'true' and changing 'sourceRect' to take
'transparentBorder' into account.
Change-Id: Idd68b025ade46c0b84142b2afb244730bed863d2
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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This gives us a bit better control in terms of what we
want to check for. It should also fix some subtle bugs
when layer and ShaderEffectSource is used as input.
Change-Id: I29de13598811623c31563ac6e88f070aee0bab54
Task-number: QTBUG-40849
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I8983b05749d75b438a314e7f385a85c612a04f6f
Reviewed-by: Jani Heikkinen <jani.heikkinen@theqtcompany.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL
Change-Id: I452f44a464e8da80ee4c0c38de6ec6abfd6ac285
Reviewed-by: Antti Kokko <antti.kokko@digia.com>
Reviewed-by: Tony Sarajärvi <tony.sarajarvi@digia.com>
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Make the test find the 'QtGraphicalEffects' import under
Qml2ImportsPath (QML 2.x) instead of ImportsPath (QML 1.x)
when the source code is not available.
This seems to have worked so far because the source code is always
available in the CI machines, but it fails on devices where is not.
Change-Id: I475ccd5431d5e7c3adf239b1158d7bb67e0bc042
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Change-Id: Idaf2ac8f4dc2a8586c6e148bd67a33e9bdd677e1
Reviewed-by: Akseli Salovaara <akseli.salovaara@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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Change-Id: I8c00ae2974c9697602214a0e46df98b86adbf35c
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: I06d9e8f818910ab9243afb73087f187a4b3b05f4
Reviewed-by: Janne Anttila <janne.anttila@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Use QtQml instead.
Change-Id: I88479de928a358a521efded01c68ac2c37f953bb
Reviewed-by: Marko Niemelä <marko.a.niemela@nokia.com>
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Effect internal cache was incorreclty sized according to parent,
not shaderItem as it should be.
Change-Id: I7d9c8c034b9c0e4f5a8f65c223cd0b82ed807691
Reviewed-by: Kim Gronholm <kim.1.gronholm@nokia.com>
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Tests should be working both before and after `make install'.
Adjust this test so it can load QtGraphicalEffects either from the
source tree or the install tree.
This code already attempted to accomplish this:
engine.addImportPath("../../src");
It didn't work, since the directory in the source tree is named
"effects" and not "QtGraphicalEffects". It also would not work when
the build tree and source tree are different.
Change-Id: Ied964714d72e041caa937a4204668fe4f86da3f5
Reviewed-by: Marko Niemelä <marko.a.niemela@nokia.com>
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lenght -> length
Change-Id: I406995cad6992e5f48e38ebcb6d94cfae2a1b9db
Reviewed-by: Marko Niemelä <marko.a.niemela@nokia.com>
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If errors occur, include them in the test failure message.
Verify that the component is ready before calling create().
Remove unnecessary QTest::qWait().
Change-Id: I6a63bafed859ab564c3e3fc7a044ac998e079fea
Reviewed-by: Marko Niemelä <marko.a.niemela@nokia.com>
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Change-Id: I210c10369f97ab8289bff3c3d7e6dc26d9215936
Reviewed-by: Jyri Tahtela <jyri.tahtela@nokia.com>
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Change-Id: I2e46eeed1e966cb3677f12e9bfab6ec6598eb91e
Reviewed-by: Marko Niemelä <marko.a.niemela@nokia.com>
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