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authorLiang Qi <liang.qi@qt.io>2017-03-07 13:05:21 +0100
committerLiang Qi <liang.qi@qt.io>2017-03-13 10:47:45 +0000
commitb7ec9e78633d8f2c75a8b02e17e169497bb103e2 (patch)
treee4be04af4dbcf8cd635715efdf4e769281183746 /src/3rdparty/libwebp/src/enc/frame_enc.c
parentf2dbc67c2b032a5f27d0224e020fb6dfcd3fd142 (diff)
Bundled libwebp updated to version 0.6.0
This commit imports libwebp 0.6.0, including AUTHORS, COPYING, ChangeLog, NEWS, PATENTS, README and src directories. In src, only includes header and source files. Upstream changes since 0.5.1 have been merged in. Also updated version in qt_attribution.json. Conflicts: src/3rdparty/libwebp.pri src/3rdparty/libwebp/qt_attribution.json src/3rdparty/libwebp/src/webp/config.h Change-Id: I001aa7a3fabf0130b54f9005c23aa822bc1d0ec1 Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Diffstat (limited to 'src/3rdparty/libwebp/src/enc/frame_enc.c')
-rw-r--r--src/3rdparty/libwebp/src/enc/frame_enc.c854
1 files changed, 854 insertions, 0 deletions
diff --git a/src/3rdparty/libwebp/src/enc/frame_enc.c b/src/3rdparty/libwebp/src/enc/frame_enc.c
new file mode 100644
index 0000000..abef523
--- /dev/null
+++ b/src/3rdparty/libwebp/src/enc/frame_enc.c
@@ -0,0 +1,854 @@
+// Copyright 2011 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// frame coding and analysis
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <string.h>
+#include <math.h>
+
+#include "./cost_enc.h"
+#include "./vp8i_enc.h"
+#include "../dsp/dsp.h"
+#include "../webp/format_constants.h" // RIFF constants
+
+#define SEGMENT_VISU 0
+#define DEBUG_SEARCH 0 // useful to track search convergence
+
+//------------------------------------------------------------------------------
+// multi-pass convergence
+
+#define HEADER_SIZE_ESTIMATE (RIFF_HEADER_SIZE + CHUNK_HEADER_SIZE + \
+ VP8_FRAME_HEADER_SIZE)
+#define DQ_LIMIT 0.4 // convergence is considered reached if dq < DQ_LIMIT
+// we allow 2k of extra head-room in PARTITION0 limit.
+#define PARTITION0_SIZE_LIMIT ((VP8_MAX_PARTITION0_SIZE - 2048ULL) << 11)
+
+typedef struct { // struct for organizing convergence in either size or PSNR
+ int is_first;
+ float dq;
+ float q, last_q;
+ double value, last_value; // PSNR or size
+ double target;
+ int do_size_search;
+} PassStats;
+
+static int InitPassStats(const VP8Encoder* const enc, PassStats* const s) {
+ const uint64_t target_size = (uint64_t)enc->config_->target_size;
+ const int do_size_search = (target_size != 0);
+ const float target_PSNR = enc->config_->target_PSNR;
+
+ s->is_first = 1;
+ s->dq = 10.f;
+ s->q = s->last_q = enc->config_->quality;
+ s->target = do_size_search ? (double)target_size
+ : (target_PSNR > 0.) ? target_PSNR
+ : 40.; // default, just in case
+ s->value = s->last_value = 0.;
+ s->do_size_search = do_size_search;
+ return do_size_search;
+}
+
+static float Clamp(float v, float min, float max) {
+ return (v < min) ? min : (v > max) ? max : v;
+}
+
+static float ComputeNextQ(PassStats* const s) {
+ float dq;
+ if (s->is_first) {
+ dq = (s->value > s->target) ? -s->dq : s->dq;
+ s->is_first = 0;
+ } else if (s->value != s->last_value) {
+ const double slope = (s->target - s->value) / (s->last_value - s->value);
+ dq = (float)(slope * (s->last_q - s->q));
+ } else {
+ dq = 0.; // we're done?!
+ }
+ // Limit variable to avoid large swings.
+ s->dq = Clamp(dq, -30.f, 30.f);
+ s->last_q = s->q;
+ s->last_value = s->value;
+ s->q = Clamp(s->q + s->dq, 0.f, 100.f);
+ return s->q;
+}
+
+//------------------------------------------------------------------------------
+// Tables for level coding
+
+const uint8_t VP8Cat3[] = { 173, 148, 140 };
+const uint8_t VP8Cat4[] = { 176, 155, 140, 135 };
+const uint8_t VP8Cat5[] = { 180, 157, 141, 134, 130 };
+const uint8_t VP8Cat6[] =
+ { 254, 254, 243, 230, 196, 177, 153, 140, 133, 130, 129 };
+
+//------------------------------------------------------------------------------
+// Reset the statistics about: number of skips, token proba, level cost,...
+
+static void ResetStats(VP8Encoder* const enc) {
+ VP8EncProba* const proba = &enc->proba_;
+ VP8CalculateLevelCosts(proba);
+ proba->nb_skip_ = 0;
+}
+
+//------------------------------------------------------------------------------
+// Skip decision probability
+
+#define SKIP_PROBA_THRESHOLD 250 // value below which using skip_proba is OK.
+
+static int CalcSkipProba(uint64_t nb, uint64_t total) {
+ return (int)(total ? (total - nb) * 255 / total : 255);
+}
+
+// Returns the bit-cost for coding the skip probability.
+static int FinalizeSkipProba(VP8Encoder* const enc) {
+ VP8EncProba* const proba = &enc->proba_;
+ const int nb_mbs = enc->mb_w_ * enc->mb_h_;
+ const int nb_events = proba->nb_skip_;
+ int size;
+ proba->skip_proba_ = CalcSkipProba(nb_events, nb_mbs);
+ proba->use_skip_proba_ = (proba->skip_proba_ < SKIP_PROBA_THRESHOLD);
+ size = 256; // 'use_skip_proba' bit
+ if (proba->use_skip_proba_) {
+ size += nb_events * VP8BitCost(1, proba->skip_proba_)
+ + (nb_mbs - nb_events) * VP8BitCost(0, proba->skip_proba_);
+ size += 8 * 256; // cost of signaling the skip_proba_ itself.
+ }
+ return size;
+}
+
+// Collect statistics and deduce probabilities for next coding pass.
+// Return the total bit-cost for coding the probability updates.
+static int CalcTokenProba(int nb, int total) {
+ assert(nb <= total);
+ return nb ? (255 - nb * 255 / total) : 255;
+}
+
+// Cost of coding 'nb' 1's and 'total-nb' 0's using 'proba' probability.
+static int BranchCost(int nb, int total, int proba) {
+ return nb * VP8BitCost(1, proba) + (total - nb) * VP8BitCost(0, proba);
+}
+
+static void ResetTokenStats(VP8Encoder* const enc) {
+ VP8EncProba* const proba = &enc->proba_;
+ memset(proba->stats_, 0, sizeof(proba->stats_));
+}
+
+static int FinalizeTokenProbas(VP8EncProba* const proba) {
+ int has_changed = 0;
+ int size = 0;
+ int t, b, c, p;
+ for (t = 0; t < NUM_TYPES; ++t) {
+ for (b = 0; b < NUM_BANDS; ++b) {
+ for (c = 0; c < NUM_CTX; ++c) {
+ for (p = 0; p < NUM_PROBAS; ++p) {
+ const proba_t stats = proba->stats_[t][b][c][p];
+ const int nb = (stats >> 0) & 0xffff;
+ const int total = (stats >> 16) & 0xffff;
+ const int update_proba = VP8CoeffsUpdateProba[t][b][c][p];
+ const int old_p = VP8CoeffsProba0[t][b][c][p];
+ const int new_p = CalcTokenProba(nb, total);
+ const int old_cost = BranchCost(nb, total, old_p)
+ + VP8BitCost(0, update_proba);
+ const int new_cost = BranchCost(nb, total, new_p)
+ + VP8BitCost(1, update_proba)
+ + 8 * 256;
+ const int use_new_p = (old_cost > new_cost);
+ size += VP8BitCost(use_new_p, update_proba);
+ if (use_new_p) { // only use proba that seem meaningful enough.
+ proba->coeffs_[t][b][c][p] = new_p;
+ has_changed |= (new_p != old_p);
+ size += 8 * 256;
+ } else {
+ proba->coeffs_[t][b][c][p] = old_p;
+ }
+ }
+ }
+ }
+ }
+ proba->dirty_ = has_changed;
+ return size;
+}
+
+//------------------------------------------------------------------------------
+// Finalize Segment probability based on the coding tree
+
+static int GetProba(int a, int b) {
+ const int total = a + b;
+ return (total == 0) ? 255 // that's the default probability.
+ : (255 * a + total / 2) / total; // rounded proba
+}
+
+static void ResetSegments(VP8Encoder* const enc) {
+ int n;
+ for (n = 0; n < enc->mb_w_ * enc->mb_h_; ++n) {
+ enc->mb_info_[n].segment_ = 0;
+ }
+}
+
+static void SetSegmentProbas(VP8Encoder* const enc) {
+ int p[NUM_MB_SEGMENTS] = { 0 };
+ int n;
+
+ for (n = 0; n < enc->mb_w_ * enc->mb_h_; ++n) {
+ const VP8MBInfo* const mb = &enc->mb_info_[n];
+ p[mb->segment_]++;
+ }
+ if (enc->pic_->stats != NULL) {
+ for (n = 0; n < NUM_MB_SEGMENTS; ++n) {
+ enc->pic_->stats->segment_size[n] = p[n];
+ }
+ }
+ if (enc->segment_hdr_.num_segments_ > 1) {
+ uint8_t* const probas = enc->proba_.segments_;
+ probas[0] = GetProba(p[0] + p[1], p[2] + p[3]);
+ probas[1] = GetProba(p[0], p[1]);
+ probas[2] = GetProba(p[2], p[3]);
+
+ enc->segment_hdr_.update_map_ =
+ (probas[0] != 255) || (probas[1] != 255) || (probas[2] != 255);
+ if (!enc->segment_hdr_.update_map_) ResetSegments(enc);
+ enc->segment_hdr_.size_ =
+ p[0] * (VP8BitCost(0, probas[0]) + VP8BitCost(0, probas[1])) +
+ p[1] * (VP8BitCost(0, probas[0]) + VP8BitCost(1, probas[1])) +
+ p[2] * (VP8BitCost(1, probas[0]) + VP8BitCost(0, probas[2])) +
+ p[3] * (VP8BitCost(1, probas[0]) + VP8BitCost(1, probas[2]));
+ } else {
+ enc->segment_hdr_.update_map_ = 0;
+ enc->segment_hdr_.size_ = 0;
+ }
+}
+
+//------------------------------------------------------------------------------
+// Coefficient coding
+
+static int PutCoeffs(VP8BitWriter* const bw, int ctx, const VP8Residual* res) {
+ int n = res->first;
+ // should be prob[VP8EncBands[n]], but it's equivalent for n=0 or 1
+ const uint8_t* p = res->prob[n][ctx];
+ if (!VP8PutBit(bw, res->last >= 0, p[0])) {
+ return 0;
+ }
+
+ while (n < 16) {
+ const int c = res->coeffs[n++];
+ const int sign = c < 0;
+ int v = sign ? -c : c;
+ if (!VP8PutBit(bw, v != 0, p[1])) {
+ p = res->prob[VP8EncBands[n]][0];
+ continue;
+ }
+ if (!VP8PutBit(bw, v > 1, p[2])) {
+ p = res->prob[VP8EncBands[n]][1];
+ } else {
+ if (!VP8PutBit(bw, v > 4, p[3])) {
+ if (VP8PutBit(bw, v != 2, p[4])) {
+ VP8PutBit(bw, v == 4, p[5]);
+ }
+ } else if (!VP8PutBit(bw, v > 10, p[6])) {
+ if (!VP8PutBit(bw, v > 6, p[7])) {
+ VP8PutBit(bw, v == 6, 159);
+ } else {
+ VP8PutBit(bw, v >= 9, 165);
+ VP8PutBit(bw, !(v & 1), 145);
+ }
+ } else {
+ int mask;
+ const uint8_t* tab;
+ if (v < 3 + (8 << 1)) { // VP8Cat3 (3b)
+ VP8PutBit(bw, 0, p[8]);
+ VP8PutBit(bw, 0, p[9]);
+ v -= 3 + (8 << 0);
+ mask = 1 << 2;
+ tab = VP8Cat3;
+ } else if (v < 3 + (8 << 2)) { // VP8Cat4 (4b)
+ VP8PutBit(bw, 0, p[8]);
+ VP8PutBit(bw, 1, p[9]);
+ v -= 3 + (8 << 1);
+ mask = 1 << 3;
+ tab = VP8Cat4;
+ } else if (v < 3 + (8 << 3)) { // VP8Cat5 (5b)
+ VP8PutBit(bw, 1, p[8]);
+ VP8PutBit(bw, 0, p[10]);
+ v -= 3 + (8 << 2);
+ mask = 1 << 4;
+ tab = VP8Cat5;
+ } else { // VP8Cat6 (11b)
+ VP8PutBit(bw, 1, p[8]);
+ VP8PutBit(bw, 1, p[10]);
+ v -= 3 + (8 << 3);
+ mask = 1 << 10;
+ tab = VP8Cat6;
+ }
+ while (mask) {
+ VP8PutBit(bw, !!(v & mask), *tab++);
+ mask >>= 1;
+ }
+ }
+ p = res->prob[VP8EncBands[n]][2];
+ }
+ VP8PutBitUniform(bw, sign);
+ if (n == 16 || !VP8PutBit(bw, n <= res->last, p[0])) {
+ return 1; // EOB
+ }
+ }
+ return 1;
+}
+
+static void CodeResiduals(VP8BitWriter* const bw, VP8EncIterator* const it,
+ const VP8ModeScore* const rd) {
+ int x, y, ch;
+ VP8Residual res;
+ uint64_t pos1, pos2, pos3;
+ const int i16 = (it->mb_->type_ == 1);
+ const int segment = it->mb_->segment_;
+ VP8Encoder* const enc = it->enc_;
+
+ VP8IteratorNzToBytes(it);
+
+ pos1 = VP8BitWriterPos(bw);
+ if (i16) {
+ VP8InitResidual(0, 1, enc, &res);
+ VP8SetResidualCoeffs(rd->y_dc_levels, &res);
+ it->top_nz_[8] = it->left_nz_[8] =
+ PutCoeffs(bw, it->top_nz_[8] + it->left_nz_[8], &res);
+ VP8InitResidual(1, 0, enc, &res);
+ } else {
+ VP8InitResidual(0, 3, enc, &res);
+ }
+
+ // luma-AC
+ for (y = 0; y < 4; ++y) {
+ for (x = 0; x < 4; ++x) {
+ const int ctx = it->top_nz_[x] + it->left_nz_[y];
+ VP8SetResidualCoeffs(rd->y_ac_levels[x + y * 4], &res);
+ it->top_nz_[x] = it->left_nz_[y] = PutCoeffs(bw, ctx, &res);
+ }
+ }
+ pos2 = VP8BitWriterPos(bw);
+
+ // U/V
+ VP8InitResidual(0, 2, enc, &res);
+ for (ch = 0; ch <= 2; ch += 2) {
+ for (y = 0; y < 2; ++y) {
+ for (x = 0; x < 2; ++x) {
+ const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y];
+ VP8SetResidualCoeffs(rd->uv_levels[ch * 2 + x + y * 2], &res);
+ it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] =
+ PutCoeffs(bw, ctx, &res);
+ }
+ }
+ }
+ pos3 = VP8BitWriterPos(bw);
+ it->luma_bits_ = pos2 - pos1;
+ it->uv_bits_ = pos3 - pos2;
+ it->bit_count_[segment][i16] += it->luma_bits_;
+ it->bit_count_[segment][2] += it->uv_bits_;
+ VP8IteratorBytesToNz(it);
+}
+
+// Same as CodeResiduals, but doesn't actually write anything.
+// Instead, it just records the event distribution.
+static void RecordResiduals(VP8EncIterator* const it,
+ const VP8ModeScore* const rd) {
+ int x, y, ch;
+ VP8Residual res;
+ VP8Encoder* const enc = it->enc_;
+
+ VP8IteratorNzToBytes(it);
+
+ if (it->mb_->type_ == 1) { // i16x16
+ VP8InitResidual(0, 1, enc, &res);
+ VP8SetResidualCoeffs(rd->y_dc_levels, &res);
+ it->top_nz_[8] = it->left_nz_[8] =
+ VP8RecordCoeffs(it->top_nz_[8] + it->left_nz_[8], &res);
+ VP8InitResidual(1, 0, enc, &res);
+ } else {
+ VP8InitResidual(0, 3, enc, &res);
+ }
+
+ // luma-AC
+ for (y = 0; y < 4; ++y) {
+ for (x = 0; x < 4; ++x) {
+ const int ctx = it->top_nz_[x] + it->left_nz_[y];
+ VP8SetResidualCoeffs(rd->y_ac_levels[x + y * 4], &res);
+ it->top_nz_[x] = it->left_nz_[y] = VP8RecordCoeffs(ctx, &res);
+ }
+ }
+
+ // U/V
+ VP8InitResidual(0, 2, enc, &res);
+ for (ch = 0; ch <= 2; ch += 2) {
+ for (y = 0; y < 2; ++y) {
+ for (x = 0; x < 2; ++x) {
+ const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y];
+ VP8SetResidualCoeffs(rd->uv_levels[ch * 2 + x + y * 2], &res);
+ it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] =
+ VP8RecordCoeffs(ctx, &res);
+ }
+ }
+ }
+
+ VP8IteratorBytesToNz(it);
+}
+
+//------------------------------------------------------------------------------
+// Token buffer
+
+#if !defined(DISABLE_TOKEN_BUFFER)
+
+static int RecordTokens(VP8EncIterator* const it, const VP8ModeScore* const rd,
+ VP8TBuffer* const tokens) {
+ int x, y, ch;
+ VP8Residual res;
+ VP8Encoder* const enc = it->enc_;
+
+ VP8IteratorNzToBytes(it);
+ if (it->mb_->type_ == 1) { // i16x16
+ const int ctx = it->top_nz_[8] + it->left_nz_[8];
+ VP8InitResidual(0, 1, enc, &res);
+ VP8SetResidualCoeffs(rd->y_dc_levels, &res);
+ it->top_nz_[8] = it->left_nz_[8] =
+ VP8RecordCoeffTokens(ctx, &res, tokens);
+ VP8InitResidual(1, 0, enc, &res);
+ } else {
+ VP8InitResidual(0, 3, enc, &res);
+ }
+
+ // luma-AC
+ for (y = 0; y < 4; ++y) {
+ for (x = 0; x < 4; ++x) {
+ const int ctx = it->top_nz_[x] + it->left_nz_[y];
+ VP8SetResidualCoeffs(rd->y_ac_levels[x + y * 4], &res);
+ it->top_nz_[x] = it->left_nz_[y] =
+ VP8RecordCoeffTokens(ctx, &res, tokens);
+ }
+ }
+
+ // U/V
+ VP8InitResidual(0, 2, enc, &res);
+ for (ch = 0; ch <= 2; ch += 2) {
+ for (y = 0; y < 2; ++y) {
+ for (x = 0; x < 2; ++x) {
+ const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y];
+ VP8SetResidualCoeffs(rd->uv_levels[ch * 2 + x + y * 2], &res);
+ it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] =
+ VP8RecordCoeffTokens(ctx, &res, tokens);
+ }
+ }
+ }
+ VP8IteratorBytesToNz(it);
+ return !tokens->error_;
+}
+
+#endif // !DISABLE_TOKEN_BUFFER
+
+//------------------------------------------------------------------------------
+// ExtraInfo map / Debug function
+
+#if SEGMENT_VISU
+static void SetBlock(uint8_t* p, int value, int size) {
+ int y;
+ for (y = 0; y < size; ++y) {
+ memset(p, value, size);
+ p += BPS;
+ }
+}
+#endif
+
+static void ResetSSE(VP8Encoder* const enc) {
+ enc->sse_[0] = 0;
+ enc->sse_[1] = 0;
+ enc->sse_[2] = 0;
+ // Note: enc->sse_[3] is managed by alpha.c
+ enc->sse_count_ = 0;
+}
+
+static void StoreSSE(const VP8EncIterator* const it) {
+ VP8Encoder* const enc = it->enc_;
+ const uint8_t* const in = it->yuv_in_;
+ const uint8_t* const out = it->yuv_out_;
+ // Note: not totally accurate at boundary. And doesn't include in-loop filter.
+ enc->sse_[0] += VP8SSE16x16(in + Y_OFF_ENC, out + Y_OFF_ENC);
+ enc->sse_[1] += VP8SSE8x8(in + U_OFF_ENC, out + U_OFF_ENC);
+ enc->sse_[2] += VP8SSE8x8(in + V_OFF_ENC, out + V_OFF_ENC);
+ enc->sse_count_ += 16 * 16;
+}
+
+static void StoreSideInfo(const VP8EncIterator* const it) {
+ VP8Encoder* const enc = it->enc_;
+ const VP8MBInfo* const mb = it->mb_;
+ WebPPicture* const pic = enc->pic_;
+
+ if (pic->stats != NULL) {
+ StoreSSE(it);
+ enc->block_count_[0] += (mb->type_ == 0);
+ enc->block_count_[1] += (mb->type_ == 1);
+ enc->block_count_[2] += (mb->skip_ != 0);
+ }
+
+ if (pic->extra_info != NULL) {
+ uint8_t* const info = &pic->extra_info[it->x_ + it->y_ * enc->mb_w_];
+ switch (pic->extra_info_type) {
+ case 1: *info = mb->type_; break;
+ case 2: *info = mb->segment_; break;
+ case 3: *info = enc->dqm_[mb->segment_].quant_; break;
+ case 4: *info = (mb->type_ == 1) ? it->preds_[0] : 0xff; break;
+ case 5: *info = mb->uv_mode_; break;
+ case 6: {
+ const int b = (int)((it->luma_bits_ + it->uv_bits_ + 7) >> 3);
+ *info = (b > 255) ? 255 : b; break;
+ }
+ case 7: *info = mb->alpha_; break;
+ default: *info = 0; break;
+ }
+ }
+#if SEGMENT_VISU // visualize segments and prediction modes
+ SetBlock(it->yuv_out_ + Y_OFF_ENC, mb->segment_ * 64, 16);
+ SetBlock(it->yuv_out_ + U_OFF_ENC, it->preds_[0] * 64, 8);
+ SetBlock(it->yuv_out_ + V_OFF_ENC, mb->uv_mode_ * 64, 8);
+#endif
+}
+
+static double GetPSNR(uint64_t mse, uint64_t size) {
+ return (mse > 0 && size > 0) ? 10. * log10(255. * 255. * size / mse) : 99;
+}
+
+//------------------------------------------------------------------------------
+// StatLoop(): only collect statistics (number of skips, token usage, ...).
+// This is used for deciding optimal probabilities. It also modifies the
+// quantizer value if some target (size, PSNR) was specified.
+
+static void SetLoopParams(VP8Encoder* const enc, float q) {
+ // Make sure the quality parameter is inside valid bounds
+ q = Clamp(q, 0.f, 100.f);
+
+ VP8SetSegmentParams(enc, q); // setup segment quantizations and filters
+ SetSegmentProbas(enc); // compute segment probabilities
+
+ ResetStats(enc);
+ ResetSSE(enc);
+}
+
+static uint64_t OneStatPass(VP8Encoder* const enc, VP8RDLevel rd_opt,
+ int nb_mbs, int percent_delta,
+ PassStats* const s) {
+ VP8EncIterator it;
+ uint64_t size = 0;
+ uint64_t size_p0 = 0;
+ uint64_t distortion = 0;
+ const uint64_t pixel_count = nb_mbs * 384;
+
+ VP8IteratorInit(enc, &it);
+ SetLoopParams(enc, s->q);
+ do {
+ VP8ModeScore info;
+ VP8IteratorImport(&it, NULL);
+ if (VP8Decimate(&it, &info, rd_opt)) {
+ // Just record the number of skips and act like skip_proba is not used.
+ enc->proba_.nb_skip_++;
+ }
+ RecordResiduals(&it, &info);
+ size += info.R + info.H;
+ size_p0 += info.H;
+ distortion += info.D;
+ if (percent_delta && !VP8IteratorProgress(&it, percent_delta)) {
+ return 0;
+ }
+ VP8IteratorSaveBoundary(&it);
+ } while (VP8IteratorNext(&it) && --nb_mbs > 0);
+
+ size_p0 += enc->segment_hdr_.size_;
+ if (s->do_size_search) {
+ size += FinalizeSkipProba(enc);
+ size += FinalizeTokenProbas(&enc->proba_);
+ size = ((size + size_p0 + 1024) >> 11) + HEADER_SIZE_ESTIMATE;
+ s->value = (double)size;
+ } else {
+ s->value = GetPSNR(distortion, pixel_count);
+ }
+ return size_p0;
+}
+
+static int StatLoop(VP8Encoder* const enc) {
+ const int method = enc->method_;
+ const int do_search = enc->do_search_;
+ const int fast_probe = ((method == 0 || method == 3) && !do_search);
+ int num_pass_left = enc->config_->pass;
+ const int task_percent = 20;
+ const int percent_per_pass =
+ (task_percent + num_pass_left / 2) / num_pass_left;
+ const int final_percent = enc->percent_ + task_percent;
+ const VP8RDLevel rd_opt =
+ (method >= 3 || do_search) ? RD_OPT_BASIC : RD_OPT_NONE;
+ int nb_mbs = enc->mb_w_ * enc->mb_h_;
+ PassStats stats;
+
+ InitPassStats(enc, &stats);
+ ResetTokenStats(enc);
+
+ // Fast mode: quick analysis pass over few mbs. Better than nothing.
+ if (fast_probe) {
+ if (method == 3) { // we need more stats for method 3 to be reliable.
+ nb_mbs = (nb_mbs > 200) ? nb_mbs >> 1 : 100;
+ } else {
+ nb_mbs = (nb_mbs > 200) ? nb_mbs >> 2 : 50;
+ }
+ }
+
+ while (num_pass_left-- > 0) {
+ const int is_last_pass = (fabs(stats.dq) <= DQ_LIMIT) ||
+ (num_pass_left == 0) ||
+ (enc->max_i4_header_bits_ == 0);
+ const uint64_t size_p0 =
+ OneStatPass(enc, rd_opt, nb_mbs, percent_per_pass, &stats);
+ if (size_p0 == 0) return 0;
+#if (DEBUG_SEARCH > 0)
+ printf("#%d value:%.1lf -> %.1lf q:%.2f -> %.2f\n",
+ num_pass_left, stats.last_value, stats.value, stats.last_q, stats.q);
+#endif
+ if (enc->max_i4_header_bits_ > 0 && size_p0 > PARTITION0_SIZE_LIMIT) {
+ ++num_pass_left;
+ enc->max_i4_header_bits_ >>= 1; // strengthen header bit limitation...
+ continue; // ...and start over
+ }
+ if (is_last_pass) {
+ break;
+ }
+ // If no target size: just do several pass without changing 'q'
+ if (do_search) {
+ ComputeNextQ(&stats);
+ if (fabs(stats.dq) <= DQ_LIMIT) break;
+ }
+ }
+ if (!do_search || !stats.do_size_search) {
+ // Need to finalize probas now, since it wasn't done during the search.
+ FinalizeSkipProba(enc);
+ FinalizeTokenProbas(&enc->proba_);
+ }
+ VP8CalculateLevelCosts(&enc->proba_); // finalize costs
+ return WebPReportProgress(enc->pic_, final_percent, &enc->percent_);
+}
+
+//------------------------------------------------------------------------------
+// Main loops
+//
+
+static const int kAverageBytesPerMB[8] = { 50, 24, 16, 9, 7, 5, 3, 2 };
+
+static int PreLoopInitialize(VP8Encoder* const enc) {
+ int p;
+ int ok = 1;
+ const int average_bytes_per_MB = kAverageBytesPerMB[enc->base_quant_ >> 4];
+ const int bytes_per_parts =
+ enc->mb_w_ * enc->mb_h_ * average_bytes_per_MB / enc->num_parts_;
+ // Initialize the bit-writers
+ for (p = 0; ok && p < enc->num_parts_; ++p) {
+ ok = VP8BitWriterInit(enc->parts_ + p, bytes_per_parts);
+ }
+ if (!ok) {
+ VP8EncFreeBitWriters(enc); // malloc error occurred
+ WebPEncodingSetError(enc->pic_, VP8_ENC_ERROR_OUT_OF_MEMORY);
+ }
+ return ok;
+}
+
+static int PostLoopFinalize(VP8EncIterator* const it, int ok) {
+ VP8Encoder* const enc = it->enc_;
+ if (ok) { // Finalize the partitions, check for extra errors.
+ int p;
+ for (p = 0; p < enc->num_parts_; ++p) {
+ VP8BitWriterFinish(enc->parts_ + p);
+ ok &= !enc->parts_[p].error_;
+ }
+ }
+
+ if (ok) { // All good. Finish up.
+ if (enc->pic_->stats != NULL) { // finalize byte counters...
+ int i, s;
+ for (i = 0; i <= 2; ++i) {
+ for (s = 0; s < NUM_MB_SEGMENTS; ++s) {
+ enc->residual_bytes_[i][s] = (int)((it->bit_count_[s][i] + 7) >> 3);
+ }
+ }
+ }
+ VP8AdjustFilterStrength(it); // ...and store filter stats.
+ } else {
+ // Something bad happened -> need to do some memory cleanup.
+ VP8EncFreeBitWriters(enc);
+ }
+ return ok;
+}
+
+//------------------------------------------------------------------------------
+// VP8EncLoop(): does the final bitstream coding.
+
+static void ResetAfterSkip(VP8EncIterator* const it) {
+ if (it->mb_->type_ == 1) {
+ *it->nz_ = 0; // reset all predictors
+ it->left_nz_[8] = 0;
+ } else {
+ *it->nz_ &= (1 << 24); // preserve the dc_nz bit
+ }
+}
+
+int VP8EncLoop(VP8Encoder* const enc) {
+ VP8EncIterator it;
+ int ok = PreLoopInitialize(enc);
+ if (!ok) return 0;
+
+ StatLoop(enc); // stats-collection loop
+
+ VP8IteratorInit(enc, &it);
+ VP8InitFilter(&it);
+ do {
+ VP8ModeScore info;
+ const int dont_use_skip = !enc->proba_.use_skip_proba_;
+ const VP8RDLevel rd_opt = enc->rd_opt_level_;
+
+ VP8IteratorImport(&it, NULL);
+ // Warning! order is important: first call VP8Decimate() and
+ // *then* decide how to code the skip decision if there's one.
+ if (!VP8Decimate(&it, &info, rd_opt) || dont_use_skip) {
+ CodeResiduals(it.bw_, &it, &info);
+ } else { // reset predictors after a skip
+ ResetAfterSkip(&it);
+ }
+ StoreSideInfo(&it);
+ VP8StoreFilterStats(&it);
+ VP8IteratorExport(&it);
+ ok = VP8IteratorProgress(&it, 20);
+ VP8IteratorSaveBoundary(&it);
+ } while (ok && VP8IteratorNext(&it));
+
+ return PostLoopFinalize(&it, ok);
+}
+
+//------------------------------------------------------------------------------
+// Single pass using Token Buffer.
+
+#if !defined(DISABLE_TOKEN_BUFFER)
+
+#define MIN_COUNT 96 // minimum number of macroblocks before updating stats
+
+int VP8EncTokenLoop(VP8Encoder* const enc) {
+ // Roughly refresh the proba eight times per pass
+ int max_count = (enc->mb_w_ * enc->mb_h_) >> 3;
+ int num_pass_left = enc->config_->pass;
+ const int do_search = enc->do_search_;
+ VP8EncIterator it;
+ VP8EncProba* const proba = &enc->proba_;
+ const VP8RDLevel rd_opt = enc->rd_opt_level_;
+ const uint64_t pixel_count = enc->mb_w_ * enc->mb_h_ * 384;
+ PassStats stats;
+ int ok;
+
+ InitPassStats(enc, &stats);
+ ok = PreLoopInitialize(enc);
+ if (!ok) return 0;
+
+ if (max_count < MIN_COUNT) max_count = MIN_COUNT;
+
+ assert(enc->num_parts_ == 1);
+ assert(enc->use_tokens_);
+ assert(proba->use_skip_proba_ == 0);
+ assert(rd_opt >= RD_OPT_BASIC); // otherwise, token-buffer won't be useful
+ assert(num_pass_left > 0);
+
+ while (ok && num_pass_left-- > 0) {
+ const int is_last_pass = (fabs(stats.dq) <= DQ_LIMIT) ||
+ (num_pass_left == 0) ||
+ (enc->max_i4_header_bits_ == 0);
+ uint64_t size_p0 = 0;
+ uint64_t distortion = 0;
+ int cnt = max_count;
+ VP8IteratorInit(enc, &it);
+ SetLoopParams(enc, stats.q);
+ if (is_last_pass) {
+ ResetTokenStats(enc);
+ VP8InitFilter(&it); // don't collect stats until last pass (too costly)
+ }
+ VP8TBufferClear(&enc->tokens_);
+ do {
+ VP8ModeScore info;
+ VP8IteratorImport(&it, NULL);
+ if (--cnt < 0) {
+ FinalizeTokenProbas(proba);
+ VP8CalculateLevelCosts(proba); // refresh cost tables for rd-opt
+ cnt = max_count;
+ }
+ VP8Decimate(&it, &info, rd_opt);
+ ok = RecordTokens(&it, &info, &enc->tokens_);
+ if (!ok) {
+ WebPEncodingSetError(enc->pic_, VP8_ENC_ERROR_OUT_OF_MEMORY);
+ break;
+ }
+ size_p0 += info.H;
+ distortion += info.D;
+ if (is_last_pass) {
+ StoreSideInfo(&it);
+ VP8StoreFilterStats(&it);
+ VP8IteratorExport(&it);
+ ok = VP8IteratorProgress(&it, 20);
+ }
+ VP8IteratorSaveBoundary(&it);
+ } while (ok && VP8IteratorNext(&it));
+ if (!ok) break;
+
+ size_p0 += enc->segment_hdr_.size_;
+ if (stats.do_size_search) {
+ uint64_t size = FinalizeTokenProbas(&enc->proba_);
+ size += VP8EstimateTokenSize(&enc->tokens_,
+ (const uint8_t*)proba->coeffs_);
+ size = (size + size_p0 + 1024) >> 11; // -> size in bytes
+ size += HEADER_SIZE_ESTIMATE;
+ stats.value = (double)size;
+ } else { // compute and store PSNR
+ stats.value = GetPSNR(distortion, pixel_count);
+ }
+
+#if (DEBUG_SEARCH > 0)
+ printf("#%2d metric:%.1lf -> %.1lf last_q=%.2lf q=%.2lf dq=%.2lf\n",
+ num_pass_left, stats.last_value, stats.value,
+ stats.last_q, stats.q, stats.dq);
+#endif
+ if (enc->max_i4_header_bits_ > 0 && size_p0 > PARTITION0_SIZE_LIMIT) {
+ ++num_pass_left;
+ enc->max_i4_header_bits_ >>= 1; // strengthen header bit limitation...
+ continue; // ...and start over
+ }
+ if (is_last_pass) {
+ break; // done
+ }
+ if (do_search) {
+ ComputeNextQ(&stats); // Adjust q
+ }
+ }
+ if (ok) {
+ if (!stats.do_size_search) {
+ FinalizeTokenProbas(&enc->proba_);
+ }
+ ok = VP8EmitTokens(&enc->tokens_, enc->parts_ + 0,
+ (const uint8_t*)proba->coeffs_, 1);
+ }
+ ok = ok && WebPReportProgress(enc->pic_, enc->percent_ + 20, &enc->percent_);
+ return PostLoopFinalize(&it, ok);
+}
+
+#else
+
+int VP8EncTokenLoop(VP8Encoder* const enc) {
+ (void)enc;
+ return 0; // we shouldn't be here.
+}
+
+#endif // DISABLE_TOKEN_BUFFER
+
+//------------------------------------------------------------------------------
+