diff options
Diffstat (limited to 'src/3rdparty/libwebp/src/dsp/dec.c')
-rw-r--r-- | src/3rdparty/libwebp/src/dsp/dec.c | 174 |
1 files changed, 102 insertions, 72 deletions
diff --git a/src/3rdparty/libwebp/src/dsp/dec.c b/src/3rdparty/libwebp/src/dsp/dec.c index 3a8dc81..a787206 100644 --- a/src/3rdparty/libwebp/src/dsp/dec.c +++ b/src/3rdparty/libwebp/src/dsp/dec.c @@ -7,7 +7,7 @@ // be found in the AUTHORS file in the root of the source tree. // ----------------------------------------------------------------------------- // -// Speed-critical decoding functions. +// Speed-critical decoding functions, default plain-C implementations. // // Author: Skal (pascal.massimino@gmail.com) @@ -34,9 +34,8 @@ static WEBP_INLINE uint8_t clip_8b(int v) { STORE(3, y, DC - (d)); \ } while (0) -static const int kC1 = 20091 + (1 << 16); -static const int kC2 = 35468; -#define MUL(a, b) (((a) * (b)) >> 16) +#define MUL1(a) ((((a) * 20091) >> 16) + (a)) +#define MUL2(a) (((a) * 35468) >> 16) static void TransformOne(const int16_t* in, uint8_t* dst) { int C[4 * 4], *tmp; @@ -45,8 +44,8 @@ static void TransformOne(const int16_t* in, uint8_t* dst) { for (i = 0; i < 4; ++i) { // vertical pass const int a = in[0] + in[8]; // [-4096, 4094] const int b = in[0] - in[8]; // [-4095, 4095] - const int c = MUL(in[4], kC2) - MUL(in[12], kC1); // [-3783, 3783] - const int d = MUL(in[4], kC1) + MUL(in[12], kC2); // [-3785, 3781] + const int c = MUL2(in[4]) - MUL1(in[12]); // [-3783, 3783] + const int d = MUL1(in[4]) + MUL2(in[12]); // [-3785, 3781] tmp[0] = a + d; // [-7881, 7875] tmp[1] = b + c; // [-7878, 7878] tmp[2] = b - c; // [-7878, 7878] @@ -55,7 +54,7 @@ static void TransformOne(const int16_t* in, uint8_t* dst) { in++; } // Each pass is expanding the dynamic range by ~3.85 (upper bound). - // The exact value is (2. + (kC1 + kC2) / 65536). + // The exact value is (2. + (20091 + 35468) / 65536). // After the second pass, maximum interval is [-3794, 3794], assuming // an input in [-2048, 2047] interval. We then need to add a dst value // in the [0, 255] range. @@ -66,8 +65,8 @@ static void TransformOne(const int16_t* in, uint8_t* dst) { const int dc = tmp[0] + 4; const int a = dc + tmp[8]; const int b = dc - tmp[8]; - const int c = MUL(tmp[4], kC2) - MUL(tmp[12], kC1); - const int d = MUL(tmp[4], kC1) + MUL(tmp[12], kC2); + const int c = MUL2(tmp[4]) - MUL1(tmp[12]); + const int d = MUL1(tmp[4]) + MUL2(tmp[12]); STORE(0, 0, a + d); STORE(1, 0, b + c); STORE(2, 0, b - c); @@ -80,16 +79,17 @@ static void TransformOne(const int16_t* in, uint8_t* dst) { // Simplified transform when only in[0], in[1] and in[4] are non-zero static void TransformAC3(const int16_t* in, uint8_t* dst) { const int a = in[0] + 4; - const int c4 = MUL(in[4], kC2); - const int d4 = MUL(in[4], kC1); - const int c1 = MUL(in[1], kC2); - const int d1 = MUL(in[1], kC1); + const int c4 = MUL2(in[4]); + const int d4 = MUL1(in[4]); + const int c1 = MUL2(in[1]); + const int d1 = MUL1(in[1]); STORE2(0, a + d4, d1, c1); STORE2(1, a + c4, d1, c1); STORE2(2, a - c4, d1, c1); STORE2(3, a - d4, d1, c1); } -#undef MUL +#undef MUL1 +#undef MUL2 #undef STORE2 static void TransformTwo(const int16_t* in, uint8_t* dst, int do_two) { @@ -104,7 +104,7 @@ static void TransformUV(const int16_t* in, uint8_t* dst) { VP8Transform(in + 2 * 16, dst + 4 * BPS, 1); } -static void TransformDC(const int16_t *in, uint8_t* dst) { +static void TransformDC(const int16_t* in, uint8_t* dst) { const int DC = in[0] + 4; int i, j; for (j = 0; j < 4; ++j) { @@ -160,7 +160,7 @@ void (*VP8TransformWHT)(const int16_t* in, int16_t* out); #define DST(x, y) dst[(x) + (y) * BPS] -static WEBP_INLINE void TrueMotion(uint8_t *dst, int size) { +static WEBP_INLINE void TrueMotion(uint8_t* dst, int size) { const uint8_t* top = dst - BPS; const uint8_t* const clip0 = VP8kclip1 - top[-1]; int y; @@ -173,21 +173,21 @@ static WEBP_INLINE void TrueMotion(uint8_t *dst, int size) { dst += BPS; } } -static void TM4(uint8_t *dst) { TrueMotion(dst, 4); } -static void TM8uv(uint8_t *dst) { TrueMotion(dst, 8); } -static void TM16(uint8_t *dst) { TrueMotion(dst, 16); } +static void TM4(uint8_t* dst) { TrueMotion(dst, 4); } +static void TM8uv(uint8_t* dst) { TrueMotion(dst, 8); } +static void TM16(uint8_t* dst) { TrueMotion(dst, 16); } //------------------------------------------------------------------------------ // 16x16 -static void VE16(uint8_t *dst) { // vertical +static void VE16(uint8_t* dst) { // vertical int j; for (j = 0; j < 16; ++j) { memcpy(dst + j * BPS, dst - BPS, 16); } } -static void HE16(uint8_t *dst) { // horizontal +static void HE16(uint8_t* dst) { // horizontal int j; for (j = 16; j > 0; --j) { memset(dst, dst[-1], 16); @@ -202,7 +202,7 @@ static WEBP_INLINE void Put16(int v, uint8_t* dst) { } } -static void DC16(uint8_t *dst) { // DC +static void DC16(uint8_t* dst) { // DC int DC = 16; int j; for (j = 0; j < 16; ++j) { @@ -211,7 +211,7 @@ static void DC16(uint8_t *dst) { // DC Put16(DC >> 5, dst); } -static void DC16NoTop(uint8_t *dst) { // DC with top samples not available +static void DC16NoTop(uint8_t* dst) { // DC with top samples not available int DC = 8; int j; for (j = 0; j < 16; ++j) { @@ -220,7 +220,7 @@ static void DC16NoTop(uint8_t *dst) { // DC with top samples not available Put16(DC >> 4, dst); } -static void DC16NoLeft(uint8_t *dst) { // DC with left samples not available +static void DC16NoLeft(uint8_t* dst) { // DC with left samples not available int DC = 8; int i; for (i = 0; i < 16; ++i) { @@ -229,17 +229,19 @@ static void DC16NoLeft(uint8_t *dst) { // DC with left samples not available Put16(DC >> 4, dst); } -static void DC16NoTopLeft(uint8_t *dst) { // DC with no top and left samples +static void DC16NoTopLeft(uint8_t* dst) { // DC with no top and left samples Put16(0x80, dst); } +VP8PredFunc VP8PredLuma16[NUM_B_DC_MODES]; + //------------------------------------------------------------------------------ // 4x4 #define AVG3(a, b, c) (((a) + 2 * (b) + (c) + 2) >> 2) #define AVG2(a, b) (((a) + (b) + 1) >> 1) -static void VE4(uint8_t *dst) { // vertical +static void VE4(uint8_t* dst) { // vertical const uint8_t* top = dst - BPS; const uint8_t vals[4] = { AVG3(top[-1], top[0], top[1]), @@ -253,19 +255,19 @@ static void VE4(uint8_t *dst) { // vertical } } -static void HE4(uint8_t *dst) { // horizontal +static void HE4(uint8_t* dst) { // horizontal const int A = dst[-1 - BPS]; const int B = dst[-1]; const int C = dst[-1 + BPS]; const int D = dst[-1 + 2 * BPS]; const int E = dst[-1 + 3 * BPS]; - *(uint32_t*)(dst + 0 * BPS) = 0x01010101U * AVG3(A, B, C); - *(uint32_t*)(dst + 1 * BPS) = 0x01010101U * AVG3(B, C, D); - *(uint32_t*)(dst + 2 * BPS) = 0x01010101U * AVG3(C, D, E); - *(uint32_t*)(dst + 3 * BPS) = 0x01010101U * AVG3(D, E, E); + WebPUint32ToMem(dst + 0 * BPS, 0x01010101U * AVG3(A, B, C)); + WebPUint32ToMem(dst + 1 * BPS, 0x01010101U * AVG3(B, C, D)); + WebPUint32ToMem(dst + 2 * BPS, 0x01010101U * AVG3(C, D, E)); + WebPUint32ToMem(dst + 3 * BPS, 0x01010101U * AVG3(D, E, E)); } -static void DC4(uint8_t *dst) { // DC +static void DC4(uint8_t* dst) { // DC uint32_t dc = 4; int i; for (i = 0; i < 4; ++i) dc += dst[i - BPS] + dst[-1 + i * BPS]; @@ -273,7 +275,7 @@ static void DC4(uint8_t *dst) { // DC for (i = 0; i < 4; ++i) memset(dst + i * BPS, dc, 4); } -static void RD4(uint8_t *dst) { // Down-right +static void RD4(uint8_t* dst) { // Down-right const int I = dst[-1 + 0 * BPS]; const int J = dst[-1 + 1 * BPS]; const int K = dst[-1 + 2 * BPS]; @@ -284,15 +286,15 @@ static void RD4(uint8_t *dst) { // Down-right const int C = dst[2 - BPS]; const int D = dst[3 - BPS]; DST(0, 3) = AVG3(J, K, L); - DST(0, 2) = DST(1, 3) = AVG3(I, J, K); - DST(0, 1) = DST(1, 2) = DST(2, 3) = AVG3(X, I, J); - DST(0, 0) = DST(1, 1) = DST(2, 2) = DST(3, 3) = AVG3(A, X, I); - DST(1, 0) = DST(2, 1) = DST(3, 2) = AVG3(B, A, X); - DST(2, 0) = DST(3, 1) = AVG3(C, B, A); - DST(3, 0) = AVG3(D, C, B); + DST(1, 3) = DST(0, 2) = AVG3(I, J, K); + DST(2, 3) = DST(1, 2) = DST(0, 1) = AVG3(X, I, J); + DST(3, 3) = DST(2, 2) = DST(1, 1) = DST(0, 0) = AVG3(A, X, I); + DST(3, 2) = DST(2, 1) = DST(1, 0) = AVG3(B, A, X); + DST(3, 1) = DST(2, 0) = AVG3(C, B, A); + DST(3, 0) = AVG3(D, C, B); } -static void LD4(uint8_t *dst) { // Down-Left +static void LD4(uint8_t* dst) { // Down-Left const int A = dst[0 - BPS]; const int B = dst[1 - BPS]; const int C = dst[2 - BPS]; @@ -305,12 +307,12 @@ static void LD4(uint8_t *dst) { // Down-Left DST(1, 0) = DST(0, 1) = AVG3(B, C, D); DST(2, 0) = DST(1, 1) = DST(0, 2) = AVG3(C, D, E); DST(3, 0) = DST(2, 1) = DST(1, 2) = DST(0, 3) = AVG3(D, E, F); - DST(3, 1) = DST(2, 2) = DST(1, 3) = AVG3(E, F, G); - DST(3, 2) = DST(2, 3) = AVG3(F, G, H); - DST(3, 3) = AVG3(G, H, H); + DST(3, 1) = DST(2, 2) = DST(1, 3) = AVG3(E, F, G); + DST(3, 2) = DST(2, 3) = AVG3(F, G, H); + DST(3, 3) = AVG3(G, H, H); } -static void VR4(uint8_t *dst) { // Vertical-Right +static void VR4(uint8_t* dst) { // Vertical-Right const int I = dst[-1 + 0 * BPS]; const int J = dst[-1 + 1 * BPS]; const int K = dst[-1 + 2 * BPS]; @@ -332,7 +334,7 @@ static void VR4(uint8_t *dst) { // Vertical-Right DST(3, 1) = AVG3(B, C, D); } -static void VL4(uint8_t *dst) { // Vertical-Left +static void VL4(uint8_t* dst) { // Vertical-Left const int A = dst[0 - BPS]; const int B = dst[1 - BPS]; const int C = dst[2 - BPS]; @@ -354,7 +356,7 @@ static void VL4(uint8_t *dst) { // Vertical-Left DST(3, 3) = AVG3(F, G, H); } -static void HU4(uint8_t *dst) { // Horizontal-Up +static void HU4(uint8_t* dst) { // Horizontal-Up const int I = dst[-1 + 0 * BPS]; const int J = dst[-1 + 1 * BPS]; const int K = dst[-1 + 2 * BPS]; @@ -369,7 +371,7 @@ static void HU4(uint8_t *dst) { // Horizontal-Up DST(0, 3) = DST(1, 3) = DST(2, 3) = DST(3, 3) = L; } -static void HD4(uint8_t *dst) { // Horizontal-Down +static void HD4(uint8_t* dst) { // Horizontal-Down const int I = dst[-1 + 0 * BPS]; const int J = dst[-1 + 1 * BPS]; const int K = dst[-1 + 2 * BPS]; @@ -396,17 +398,19 @@ static void HD4(uint8_t *dst) { // Horizontal-Down #undef AVG3 #undef AVG2 +VP8PredFunc VP8PredLuma4[NUM_BMODES]; + //------------------------------------------------------------------------------ // Chroma -static void VE8uv(uint8_t *dst) { // vertical +static void VE8uv(uint8_t* dst) { // vertical int j; for (j = 0; j < 8; ++j) { memcpy(dst + j * BPS, dst - BPS, 8); } } -static void HE8uv(uint8_t *dst) { // horizontal +static void HE8uv(uint8_t* dst) { // horizontal int j; for (j = 0; j < 8; ++j) { memset(dst, dst[-1], 8); @@ -422,7 +426,7 @@ static WEBP_INLINE void Put8x8uv(uint8_t value, uint8_t* dst) { } } -static void DC8uv(uint8_t *dst) { // DC +static void DC8uv(uint8_t* dst) { // DC int dc0 = 8; int i; for (i = 0; i < 8; ++i) { @@ -431,7 +435,7 @@ static void DC8uv(uint8_t *dst) { // DC Put8x8uv(dc0 >> 4, dst); } -static void DC8uvNoLeft(uint8_t *dst) { // DC with no left samples +static void DC8uvNoLeft(uint8_t* dst) { // DC with no left samples int dc0 = 4; int i; for (i = 0; i < 8; ++i) { @@ -440,7 +444,7 @@ static void DC8uvNoLeft(uint8_t *dst) { // DC with no left samples Put8x8uv(dc0 >> 3, dst); } -static void DC8uvNoTop(uint8_t *dst) { // DC with no top samples +static void DC8uvNoTop(uint8_t* dst) { // DC with no top samples int dc0 = 4; int i; for (i = 0; i < 8; ++i) { @@ -449,26 +453,11 @@ static void DC8uvNoTop(uint8_t *dst) { // DC with no top samples Put8x8uv(dc0 >> 3, dst); } -static void DC8uvNoTopLeft(uint8_t *dst) { // DC with nothing +static void DC8uvNoTopLeft(uint8_t* dst) { // DC with nothing Put8x8uv(0x80, dst); } -//------------------------------------------------------------------------------ -// default C implementations - -const VP8PredFunc VP8PredLuma4[NUM_BMODES] = { - DC4, TM4, VE4, HE4, RD4, VR4, LD4, VL4, HD4, HU4 -}; - -const VP8PredFunc VP8PredLuma16[NUM_B_DC_MODES] = { - DC16, TM16, VE16, HE16, - DC16NoTop, DC16NoLeft, DC16NoTopLeft -}; - -const VP8PredFunc VP8PredChroma8[NUM_B_DC_MODES] = { - DC8uv, TM8uv, VE8uv, HE8uv, - DC8uvNoTop, DC8uvNoLeft, DC8uvNoTopLeft -}; +VP8PredFunc VP8PredChroma8[NUM_B_DC_MODES]; //------------------------------------------------------------------------------ // Edge filtering functions @@ -685,13 +674,15 @@ VP8SimpleFilterFunc VP8SimpleVFilter16i; VP8SimpleFilterFunc VP8SimpleHFilter16i; extern void VP8DspInitSSE2(void); +extern void VP8DspInitSSE41(void); extern void VP8DspInitNEON(void); extern void VP8DspInitMIPS32(void); +extern void VP8DspInitMIPSdspR2(void); static volatile VP8CPUInfo dec_last_cpuinfo_used = (VP8CPUInfo)&dec_last_cpuinfo_used; -void VP8DspInit(void) { +WEBP_TSAN_IGNORE_FUNCTION void VP8DspInit(void) { if (dec_last_cpuinfo_used == VP8GetCPUInfo) return; VP8InitClipTables(); @@ -716,21 +707,60 @@ void VP8DspInit(void) { VP8SimpleVFilter16i = SimpleVFilter16i; VP8SimpleHFilter16i = SimpleHFilter16i; + VP8PredLuma4[0] = DC4; + VP8PredLuma4[1] = TM4; + VP8PredLuma4[2] = VE4; + VP8PredLuma4[3] = HE4; + VP8PredLuma4[4] = RD4; + VP8PredLuma4[5] = VR4; + VP8PredLuma4[6] = LD4; + VP8PredLuma4[7] = VL4; + VP8PredLuma4[8] = HD4; + VP8PredLuma4[9] = HU4; + + VP8PredLuma16[0] = DC16; + VP8PredLuma16[1] = TM16; + VP8PredLuma16[2] = VE16; + VP8PredLuma16[3] = HE16; + VP8PredLuma16[4] = DC16NoTop; + VP8PredLuma16[5] = DC16NoLeft; + VP8PredLuma16[6] = DC16NoTopLeft; + + VP8PredChroma8[0] = DC8uv; + VP8PredChroma8[1] = TM8uv; + VP8PredChroma8[2] = VE8uv; + VP8PredChroma8[3] = HE8uv; + VP8PredChroma8[4] = DC8uvNoTop; + VP8PredChroma8[5] = DC8uvNoLeft; + VP8PredChroma8[6] = DC8uvNoTopLeft; + // If defined, use CPUInfo() to overwrite some pointers with faster versions. if (VP8GetCPUInfo != NULL) { #if defined(WEBP_USE_SSE2) if (VP8GetCPUInfo(kSSE2)) { VP8DspInitSSE2(); +#if defined(WEBP_USE_SSE41) + if (VP8GetCPUInfo(kSSE4_1)) { + VP8DspInitSSE41(); + } +#endif } -#elif defined(WEBP_USE_NEON) +#endif +#if defined(WEBP_USE_NEON) if (VP8GetCPUInfo(kNEON)) { VP8DspInitNEON(); } -#elif defined(WEBP_USE_MIPS32) +#endif +#if defined(WEBP_USE_MIPS32) if (VP8GetCPUInfo(kMIPS32)) { VP8DspInitMIPS32(); } #endif +#if defined(WEBP_USE_MIPS_DSP_R2) + if (VP8GetCPUInfo(kMIPSdspR2)) { + VP8DspInitMIPSdspR2(); + } +#endif } dec_last_cpuinfo_used = VP8GetCPUInfo; } |