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-rw-r--r--src/3rdparty/libwebp/src/dsp/enc_neon.c483
1 files changed, 169 insertions, 314 deletions
diff --git a/src/3rdparty/libwebp/src/dsp/enc_neon.c b/src/3rdparty/libwebp/src/dsp/enc_neon.c
index 5814fac..c2aef58 100644
--- a/src/3rdparty/libwebp/src/dsp/enc_neon.c
+++ b/src/3rdparty/libwebp/src/dsp/enc_neon.c
@@ -32,9 +32,9 @@ static const int16_t kC2 = 17734; // half of kC2, actually. See comment above.
// This code works but is *slower* than the inlined-asm version below
// (with gcc-4.6). So we disable it for now. Later, it'll be conditional to
-// USE_INTRINSICS define.
+// WEBP_USE_INTRINSICS define.
// With gcc-4.8, it's a little faster speed than inlined-assembly.
-#if defined(USE_INTRINSICS)
+#if defined(WEBP_USE_INTRINSICS)
// Treats 'v' as an uint8x8_t and zero extends to an int16x8_t.
static WEBP_INLINE int16x8_t ConvertU8ToS16(uint32x2_t v) {
@@ -241,7 +241,7 @@ static void ITransformOne(const uint8_t* ref,
);
}
-#endif // USE_INTRINSICS
+#endif // WEBP_USE_INTRINSICS
static void ITransform(const uint8_t* ref,
const int16_t* in, uint8_t* dst, int do_two) {
@@ -263,7 +263,7 @@ static uint8x16_t Load4x4(const uint8_t* src) {
// Forward transform.
-#if defined(USE_INTRINSICS)
+#if defined(WEBP_USE_INTRINSICS)
static WEBP_INLINE void Transpose4x4_S16(const int16x4_t A, const int16x4_t B,
const int16x4_t C, const int16x4_t D,
@@ -548,323 +548,165 @@ static void FTransformWHT(const int16_t* src, int16_t* out) {
// We try to match the spectral content (weighted) between source and
// reconstructed samples.
-// This code works but is *slower* than the inlined-asm version below
-// (with gcc-4.6). So we disable it for now. Later, it'll be conditional to
-// USE_INTRINSICS define.
-// With gcc-4.8, it's only slightly slower than the inlined.
-#if defined(USE_INTRINSICS)
-
-// Zero extend an uint16x4_t 'v' to an int32x4_t.
-static WEBP_INLINE int32x4_t ConvertU16ToS32(uint16x4_t v) {
- return vreinterpretq_s32_u32(vmovl_u16(v));
-}
-
-// Does a regular 4x4 transpose followed by an adjustment of the upper columns
-// in the inner rows to restore the source order of differences,
-// i.e., a0 - a1 | a3 - a2.
-static WEBP_INLINE int32x4x4_t DistoTranspose4x4(const int32x4x4_t rows) {
- int32x4x4_t out = Transpose4x4(rows);
- // restore source order in the columns containing differences.
- const int32x2_t r1h = vget_high_s32(out.val[1]);
- const int32x2_t r2h = vget_high_s32(out.val[2]);
- out.val[1] = vcombine_s32(vget_low_s32(out.val[1]), r2h);
- out.val[2] = vcombine_s32(vget_low_s32(out.val[2]), r1h);
- return out;
-}
-
-static WEBP_INLINE int32x4x4_t DistoHorizontalPass(const uint8x8_t r0r1,
- const uint8x8_t r2r3) {
- // a0 = in[0] + in[2] | a1 = in[1] + in[3]
- const uint16x8_t a0a1 = vaddl_u8(r0r1, r2r3);
- // a3 = in[0] - in[2] | a2 = in[1] - in[3]
- const uint16x8_t a3a2 = vsubl_u8(r0r1, r2r3);
- const int32x4_t tmp0 = vpaddlq_s16(vreinterpretq_s16_u16(a0a1)); // a0 + a1
- const int32x4_t tmp1 = vpaddlq_s16(vreinterpretq_s16_u16(a3a2)); // a3 + a2
- // no pairwise subtraction; reorder to perform tmp[2]/tmp[3] calculations.
- // a0a0 a3a3 a0a0 a3a3 a0a0 a3a3 a0a0 a3a3
- // a1a1 a2a2 a1a1 a2a2 a1a1 a2a2 a1a1 a2a2
- const int16x8x2_t transpose =
- vtrnq_s16(vreinterpretq_s16_u16(a0a1), vreinterpretq_s16_u16(a3a2));
- // tmp[3] = a0 - a1 | tmp[2] = a3 - a2
- const int32x4_t tmp32_1 = vsubl_s16(vget_low_s16(transpose.val[0]),
- vget_low_s16(transpose.val[1]));
- const int32x4_t tmp32_2 = vsubl_s16(vget_high_s16(transpose.val[0]),
- vget_high_s16(transpose.val[1]));
- // [0]: tmp[3] [1]: tmp[2]
- const int32x4x2_t split = vtrnq_s32(tmp32_1, tmp32_2);
- const int32x4x4_t res = { { tmp0, tmp1, split.val[1], split.val[0] } };
- return res;
-}
-
-static WEBP_INLINE int32x4x4_t DistoVerticalPass(const int32x4x4_t rows) {
- // a0 = tmp[0 + i] + tmp[8 + i];
- const int32x4_t a0 = vaddq_s32(rows.val[0], rows.val[1]);
- // a1 = tmp[4 + i] + tmp[12+ i];
- const int32x4_t a1 = vaddq_s32(rows.val[2], rows.val[3]);
- // a2 = tmp[4 + i] - tmp[12+ i];
- const int32x4_t a2 = vsubq_s32(rows.val[2], rows.val[3]);
- // a3 = tmp[0 + i] - tmp[8 + i];
- const int32x4_t a3 = vsubq_s32(rows.val[0], rows.val[1]);
- const int32x4_t b0 = vqabsq_s32(vaddq_s32(a0, a1)); // abs(a0 + a1)
- const int32x4_t b1 = vqabsq_s32(vaddq_s32(a3, a2)); // abs(a3 + a2)
- const int32x4_t b2 = vabdq_s32(a3, a2); // abs(a3 - a2)
- const int32x4_t b3 = vabdq_s32(a0, a1); // abs(a0 - a1)
- const int32x4x4_t res = { { b0, b1, b2, b3 } };
- return res;
-}
-
-// Calculate the weighted sum of the rows in 'b'.
-static WEBP_INLINE int64x1_t DistoSum(const int32x4x4_t b,
- const int32x4_t w0, const int32x4_t w1,
- const int32x4_t w2, const int32x4_t w3) {
- const int32x4_t s0 = vmulq_s32(w0, b.val[0]);
- const int32x4_t s1 = vmlaq_s32(s0, w1, b.val[1]);
- const int32x4_t s2 = vmlaq_s32(s1, w2, b.val[2]);
- const int32x4_t s3 = vmlaq_s32(s2, w3, b.val[3]);
- const int64x2_t sum1 = vpaddlq_s32(s3);
- const int64x1_t sum2 = vadd_s64(vget_low_s64(sum1), vget_high_s64(sum1));
- return sum2;
+// a 0123, b 0123
+// a 4567, b 4567
+// a 89ab, b 89ab
+// a cdef, b cdef
+//
+// transpose
+//
+// a 048c, b 048c
+// a 159d, b 159d
+// a 26ae, b 26ae
+// a 37bf, b 37bf
+//
+static WEBP_INLINE uint8x8x4_t DistoTranspose4x4U8(uint8x8x4_t d4_in) {
+ const uint8x8x2_t d2_tmp0 = vtrn_u8(d4_in.val[0], d4_in.val[1]);
+ const uint8x8x2_t d2_tmp1 = vtrn_u8(d4_in.val[2], d4_in.val[3]);
+ const uint16x4x2_t d2_tmp2 = vtrn_u16(vreinterpret_u16_u8(d2_tmp0.val[0]),
+ vreinterpret_u16_u8(d2_tmp1.val[0]));
+ const uint16x4x2_t d2_tmp3 = vtrn_u16(vreinterpret_u16_u8(d2_tmp0.val[1]),
+ vreinterpret_u16_u8(d2_tmp1.val[1]));
+
+ d4_in.val[0] = vreinterpret_u8_u16(d2_tmp2.val[0]);
+ d4_in.val[2] = vreinterpret_u8_u16(d2_tmp2.val[1]);
+ d4_in.val[1] = vreinterpret_u8_u16(d2_tmp3.val[0]);
+ d4_in.val[3] = vreinterpret_u8_u16(d2_tmp3.val[1]);
+ return d4_in;
+}
+
+static WEBP_INLINE int16x8x4_t DistoTranspose4x4S16(int16x8x4_t q4_in) {
+ const int16x8x2_t q2_tmp0 = vtrnq_s16(q4_in.val[0], q4_in.val[1]);
+ const int16x8x2_t q2_tmp1 = vtrnq_s16(q4_in.val[2], q4_in.val[3]);
+ const int32x4x2_t q2_tmp2 = vtrnq_s32(vreinterpretq_s32_s16(q2_tmp0.val[0]),
+ vreinterpretq_s32_s16(q2_tmp1.val[0]));
+ const int32x4x2_t q2_tmp3 = vtrnq_s32(vreinterpretq_s32_s16(q2_tmp0.val[1]),
+ vreinterpretq_s32_s16(q2_tmp1.val[1]));
+ q4_in.val[0] = vreinterpretq_s16_s32(q2_tmp2.val[0]);
+ q4_in.val[2] = vreinterpretq_s16_s32(q2_tmp2.val[1]);
+ q4_in.val[1] = vreinterpretq_s16_s32(q2_tmp3.val[0]);
+ q4_in.val[3] = vreinterpretq_s16_s32(q2_tmp3.val[1]);
+ return q4_in;
+}
+
+static WEBP_INLINE int16x8x4_t DistoHorizontalPass(const uint8x8x4_t d4_in) {
+ // {a0, a1} = {in[0] + in[2], in[1] + in[3]}
+ // {a3, a2} = {in[0] - in[2], in[1] - in[3]}
+ const int16x8_t q_a0 = vreinterpretq_s16_u16(vaddl_u8(d4_in.val[0],
+ d4_in.val[2]));
+ const int16x8_t q_a1 = vreinterpretq_s16_u16(vaddl_u8(d4_in.val[1],
+ d4_in.val[3]));
+ const int16x8_t q_a3 = vreinterpretq_s16_u16(vsubl_u8(d4_in.val[0],
+ d4_in.val[2]));
+ const int16x8_t q_a2 = vreinterpretq_s16_u16(vsubl_u8(d4_in.val[1],
+ d4_in.val[3]));
+ int16x8x4_t q4_out;
+ // tmp[0] = a0 + a1
+ // tmp[1] = a3 + a2
+ // tmp[2] = a3 - a2
+ // tmp[3] = a0 - a1
+ INIT_VECTOR4(q4_out,
+ vaddq_s16(q_a0, q_a1), vaddq_s16(q_a3, q_a2),
+ vsubq_s16(q_a3, q_a2), vsubq_s16(q_a0, q_a1));
+ return q4_out;
+}
+
+static WEBP_INLINE int16x8x4_t DistoVerticalPass(int16x8x4_t q4_in) {
+ const int16x8_t q_a0 = vaddq_s16(q4_in.val[0], q4_in.val[2]);
+ const int16x8_t q_a1 = vaddq_s16(q4_in.val[1], q4_in.val[3]);
+ const int16x8_t q_a2 = vsubq_s16(q4_in.val[1], q4_in.val[3]);
+ const int16x8_t q_a3 = vsubq_s16(q4_in.val[0], q4_in.val[2]);
+
+ q4_in.val[0] = vaddq_s16(q_a0, q_a1);
+ q4_in.val[1] = vaddq_s16(q_a3, q_a2);
+ q4_in.val[2] = vabdq_s16(q_a3, q_a2);
+ q4_in.val[3] = vabdq_s16(q_a0, q_a1);
+ q4_in.val[0] = vabsq_s16(q4_in.val[0]);
+ q4_in.val[1] = vabsq_s16(q4_in.val[1]);
+ return q4_in;
+}
+
+static WEBP_INLINE int16x4x4_t DistoLoadW(const uint16_t* w) {
+ const uint16x8_t q_w07 = vld1q_u16(&w[0]);
+ const uint16x8_t q_w8f = vld1q_u16(&w[8]);
+ int16x4x4_t d4_w;
+ INIT_VECTOR4(d4_w,
+ vget_low_s16(vreinterpretq_s16_u16(q_w07)),
+ vget_high_s16(vreinterpretq_s16_u16(q_w07)),
+ vget_low_s16(vreinterpretq_s16_u16(q_w8f)),
+ vget_high_s16(vreinterpretq_s16_u16(q_w8f)));
+ return d4_w;
+}
+
+static WEBP_INLINE int32x2_t DistoSum(const int16x8x4_t q4_in,
+ const int16x4x4_t d4_w) {
+ int32x2_t d_sum;
+ // sum += w[ 0] * abs(b0);
+ // sum += w[ 4] * abs(b1);
+ // sum += w[ 8] * abs(b2);
+ // sum += w[12] * abs(b3);
+ int32x4_t q_sum0 = vmull_s16(d4_w.val[0], vget_low_s16(q4_in.val[0]));
+ int32x4_t q_sum1 = vmull_s16(d4_w.val[1], vget_low_s16(q4_in.val[1]));
+ int32x4_t q_sum2 = vmull_s16(d4_w.val[2], vget_low_s16(q4_in.val[2]));
+ int32x4_t q_sum3 = vmull_s16(d4_w.val[3], vget_low_s16(q4_in.val[3]));
+ q_sum0 = vmlsl_s16(q_sum0, d4_w.val[0], vget_high_s16(q4_in.val[0]));
+ q_sum1 = vmlsl_s16(q_sum1, d4_w.val[1], vget_high_s16(q4_in.val[1]));
+ q_sum2 = vmlsl_s16(q_sum2, d4_w.val[2], vget_high_s16(q4_in.val[2]));
+ q_sum3 = vmlsl_s16(q_sum3, d4_w.val[3], vget_high_s16(q4_in.val[3]));
+
+ q_sum0 = vaddq_s32(q_sum0, q_sum1);
+ q_sum2 = vaddq_s32(q_sum2, q_sum3);
+ q_sum2 = vaddq_s32(q_sum0, q_sum2);
+ d_sum = vpadd_s32(vget_low_s32(q_sum2), vget_high_s32(q_sum2));
+ d_sum = vpadd_s32(d_sum, d_sum);
+ return d_sum;
}
#define LOAD_LANE_32b(src, VALUE, LANE) \
- (VALUE) = vld1q_lane_u32((const uint32_t*)(src), (VALUE), (LANE))
+ (VALUE) = vld1_lane_u32((const uint32_t*)(src), (VALUE), (LANE))
// Hadamard transform
// Returns the weighted sum of the absolute value of transformed coefficients.
static int Disto4x4(const uint8_t* const a, const uint8_t* const b,
const uint16_t* const w) {
- uint32x4_t d0d1 = { 0, 0, 0, 0 };
- uint32x4_t d2d3 = { 0, 0, 0, 0 };
- LOAD_LANE_32b(a + 0 * BPS, d0d1, 0); // a00 a01 a02 a03
- LOAD_LANE_32b(a + 1 * BPS, d0d1, 1); // a10 a11 a12 a13
- LOAD_LANE_32b(b + 0 * BPS, d0d1, 2); // b00 b01 b02 b03
- LOAD_LANE_32b(b + 1 * BPS, d0d1, 3); // b10 b11 b12 b13
- LOAD_LANE_32b(a + 2 * BPS, d2d3, 0); // a20 a21 a22 a23
- LOAD_LANE_32b(a + 3 * BPS, d2d3, 1); // a30 a31 a32 a33
- LOAD_LANE_32b(b + 2 * BPS, d2d3, 2); // b20 b21 b22 b23
- LOAD_LANE_32b(b + 3 * BPS, d2d3, 3); // b30 b31 b32 b33
+ uint32x2_t d_in_ab_0123 = vdup_n_u32(0);
+ uint32x2_t d_in_ab_4567 = vdup_n_u32(0);
+ uint32x2_t d_in_ab_89ab = vdup_n_u32(0);
+ uint32x2_t d_in_ab_cdef = vdup_n_u32(0);
+ uint8x8x4_t d4_in;
+
+ // load data a, b
+ LOAD_LANE_32b(a + 0 * BPS, d_in_ab_0123, 0);
+ LOAD_LANE_32b(a + 1 * BPS, d_in_ab_4567, 0);
+ LOAD_LANE_32b(a + 2 * BPS, d_in_ab_89ab, 0);
+ LOAD_LANE_32b(a + 3 * BPS, d_in_ab_cdef, 0);
+ LOAD_LANE_32b(b + 0 * BPS, d_in_ab_0123, 1);
+ LOAD_LANE_32b(b + 1 * BPS, d_in_ab_4567, 1);
+ LOAD_LANE_32b(b + 2 * BPS, d_in_ab_89ab, 1);
+ LOAD_LANE_32b(b + 3 * BPS, d_in_ab_cdef, 1);
+ INIT_VECTOR4(d4_in,
+ vreinterpret_u8_u32(d_in_ab_0123),
+ vreinterpret_u8_u32(d_in_ab_4567),
+ vreinterpret_u8_u32(d_in_ab_89ab),
+ vreinterpret_u8_u32(d_in_ab_cdef));
{
- // a00 a01 a20 a21 a10 a11 a30 a31 b00 b01 b20 b21 b10 b11 b30 b31
- // a02 a03 a22 a23 a12 a13 a32 a33 b02 b03 b22 b23 b12 b13 b32 b33
- const uint16x8x2_t tmp =
- vtrnq_u16(vreinterpretq_u16_u32(d0d1), vreinterpretq_u16_u32(d2d3));
- const uint8x16_t d0d1u8 = vreinterpretq_u8_u16(tmp.val[0]);
- const uint8x16_t d2d3u8 = vreinterpretq_u8_u16(tmp.val[1]);
- const int32x4x4_t hpass_a = DistoHorizontalPass(vget_low_u8(d0d1u8),
- vget_low_u8(d2d3u8));
- const int32x4x4_t hpass_b = DistoHorizontalPass(vget_high_u8(d0d1u8),
- vget_high_u8(d2d3u8));
- const int32x4x4_t tmp_a = DistoTranspose4x4(hpass_a);
- const int32x4x4_t tmp_b = DistoTranspose4x4(hpass_b);
- const int32x4x4_t vpass_a = DistoVerticalPass(tmp_a);
- const int32x4x4_t vpass_b = DistoVerticalPass(tmp_b);
- const int32x4_t w0 = ConvertU16ToS32(vld1_u16(w + 0));
- const int32x4_t w1 = ConvertU16ToS32(vld1_u16(w + 4));
- const int32x4_t w2 = ConvertU16ToS32(vld1_u16(w + 8));
- const int32x4_t w3 = ConvertU16ToS32(vld1_u16(w + 12));
- const int64x1_t sum1 = DistoSum(vpass_a, w0, w1, w2, w3);
- const int64x1_t sum2 = DistoSum(vpass_b, w0, w1, w2, w3);
- const int32x2_t diff = vabd_s32(vreinterpret_s32_s64(sum1),
- vreinterpret_s32_s64(sum2));
- const int32x2_t res = vshr_n_s32(diff, 5);
- return vget_lane_s32(res, 0);
- }
-}
-
-#undef LOAD_LANE_32b
-
-#else
+ // horizontal pass
+ const uint8x8x4_t d4_t = DistoTranspose4x4U8(d4_in);
+ const int16x8x4_t q4_h = DistoHorizontalPass(d4_t);
+ const int16x4x4_t d4_w = DistoLoadW(w);
+ // vertical pass
+ const int16x8x4_t q4_t = DistoTranspose4x4S16(q4_h);
+ const int16x8x4_t q4_v = DistoVerticalPass(q4_t);
+ int32x2_t d_sum = DistoSum(q4_v, d4_w);
-// Hadamard transform
-// Returns the weighted sum of the absolute value of transformed coefficients.
-static int Disto4x4(const uint8_t* const a, const uint8_t* const b,
- const uint16_t* const w) {
- const int kBPS = BPS;
- const uint8_t* A = a;
- const uint8_t* B = b;
- const uint16_t* W = w;
- int sum;
- __asm__ volatile (
- "vld1.32 d0[0], [%[a]], %[kBPS] \n"
- "vld1.32 d0[1], [%[a]], %[kBPS] \n"
- "vld1.32 d2[0], [%[a]], %[kBPS] \n"
- "vld1.32 d2[1], [%[a]] \n"
-
- "vld1.32 d1[0], [%[b]], %[kBPS] \n"
- "vld1.32 d1[1], [%[b]], %[kBPS] \n"
- "vld1.32 d3[0], [%[b]], %[kBPS] \n"
- "vld1.32 d3[1], [%[b]] \n"
-
- // a d0/d2, b d1/d3
- // d0/d1: 01 01 01 01
- // d2/d3: 23 23 23 23
- // But: it goes 01 45 23 67
- // Notice the middle values are transposed
- "vtrn.16 q0, q1 \n"
-
- // {a0, a1} = {in[0] + in[2], in[1] + in[3]}
- "vaddl.u8 q2, d0, d2 \n"
- "vaddl.u8 q10, d1, d3 \n"
- // {a3, a2} = {in[0] - in[2], in[1] - in[3]}
- "vsubl.u8 q3, d0, d2 \n"
- "vsubl.u8 q11, d1, d3 \n"
-
- // tmp[0] = a0 + a1
- "vpaddl.s16 q0, q2 \n"
- "vpaddl.s16 q8, q10 \n"
-
- // tmp[1] = a3 + a2
- "vpaddl.s16 q1, q3 \n"
- "vpaddl.s16 q9, q11 \n"
-
- // No pair subtract
- // q2 = {a0, a3}
- // q3 = {a1, a2}
- "vtrn.16 q2, q3 \n"
- "vtrn.16 q10, q11 \n"
-
- // {tmp[3], tmp[2]} = {a0 - a1, a3 - a2}
- "vsubl.s16 q12, d4, d6 \n"
- "vsubl.s16 q13, d5, d7 \n"
- "vsubl.s16 q14, d20, d22 \n"
- "vsubl.s16 q15, d21, d23 \n"
-
- // separate tmp[3] and tmp[2]
- // q12 = tmp[3]
- // q13 = tmp[2]
- "vtrn.32 q12, q13 \n"
- "vtrn.32 q14, q15 \n"
-
- // Transpose tmp for a
- "vswp d1, d26 \n" // vtrn.64
- "vswp d3, d24 \n" // vtrn.64
- "vtrn.32 q0, q1 \n"
- "vtrn.32 q13, q12 \n"
-
- // Transpose tmp for b
- "vswp d17, d30 \n" // vtrn.64
- "vswp d19, d28 \n" // vtrn.64
- "vtrn.32 q8, q9 \n"
- "vtrn.32 q15, q14 \n"
-
- // The first Q register is a, the second b.
- // q0/8 tmp[0-3]
- // q13/15 tmp[4-7]
- // q1/9 tmp[8-11]
- // q12/14 tmp[12-15]
-
- // These are still in 01 45 23 67 order. We fix it easily in the addition
- // case but the subtraction propagates them.
- "vswp d3, d27 \n"
- "vswp d19, d31 \n"
-
- // a0 = tmp[0] + tmp[8]
- "vadd.s32 q2, q0, q1 \n"
- "vadd.s32 q3, q8, q9 \n"
-
- // a1 = tmp[4] + tmp[12]
- "vadd.s32 q10, q13, q12 \n"
- "vadd.s32 q11, q15, q14 \n"
-
- // a2 = tmp[4] - tmp[12]
- "vsub.s32 q13, q13, q12 \n"
- "vsub.s32 q15, q15, q14 \n"
-
- // a3 = tmp[0] - tmp[8]
- "vsub.s32 q0, q0, q1 \n"
- "vsub.s32 q8, q8, q9 \n"
-
- // b0 = a0 + a1
- "vadd.s32 q1, q2, q10 \n"
- "vadd.s32 q9, q3, q11 \n"
-
- // b1 = a3 + a2
- "vadd.s32 q12, q0, q13 \n"
- "vadd.s32 q14, q8, q15 \n"
-
- // b2 = a3 - a2
- "vsub.s32 q0, q0, q13 \n"
- "vsub.s32 q8, q8, q15 \n"
-
- // b3 = a0 - a1
- "vsub.s32 q2, q2, q10 \n"
- "vsub.s32 q3, q3, q11 \n"
-
- "vld1.64 {q10, q11}, [%[w]] \n"
-
- // abs(b0)
- "vabs.s32 q1, q1 \n"
- "vabs.s32 q9, q9 \n"
- // abs(b1)
- "vabs.s32 q12, q12 \n"
- "vabs.s32 q14, q14 \n"
- // abs(b2)
- "vabs.s32 q0, q0 \n"
- "vabs.s32 q8, q8 \n"
- // abs(b3)
- "vabs.s32 q2, q2 \n"
- "vabs.s32 q3, q3 \n"
-
- // expand w before using.
- "vmovl.u16 q13, d20 \n"
- "vmovl.u16 q15, d21 \n"
-
- // w[0] * abs(b0)
- "vmul.u32 q1, q1, q13 \n"
- "vmul.u32 q9, q9, q13 \n"
-
- // w[4] * abs(b1)
- "vmla.u32 q1, q12, q15 \n"
- "vmla.u32 q9, q14, q15 \n"
-
- // expand w before using.
- "vmovl.u16 q13, d22 \n"
- "vmovl.u16 q15, d23 \n"
-
- // w[8] * abs(b1)
- "vmla.u32 q1, q0, q13 \n"
- "vmla.u32 q9, q8, q13 \n"
-
- // w[12] * abs(b1)
- "vmla.u32 q1, q2, q15 \n"
- "vmla.u32 q9, q3, q15 \n"
-
- // Sum the arrays
- "vpaddl.u32 q1, q1 \n"
- "vpaddl.u32 q9, q9 \n"
- "vadd.u64 d2, d3 \n"
- "vadd.u64 d18, d19 \n"
-
- // Hadamard transform needs 4 bits of extra precision (2 bits in each
- // direction) for dynamic raw. Weights w[] are 16bits at max, so the maximum
- // precision for coeff is 8bit of input + 4bits of Hadamard transform +
- // 16bits for w[] + 2 bits of abs() summation.
- //
- // This uses a maximum of 31 bits (signed). Discarding the top 32 bits is
- // A-OK.
-
- // sum2 - sum1
- "vsub.u32 d0, d2, d18 \n"
- // abs(sum2 - sum1)
- "vabs.s32 d0, d0 \n"
// abs(sum2 - sum1) >> 5
- "vshr.u32 d0, #5 \n"
-
- // It would be better to move the value straight into r0 but I'm not
- // entirely sure how this works with inline assembly.
- "vmov.32 %[sum], d0[0] \n"
-
- : [sum] "=r"(sum), [a] "+r"(A), [b] "+r"(B), [w] "+r"(W)
- : [kBPS] "r"(kBPS)
- : "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7", "q8", "q9",
- "q10", "q11", "q12", "q13", "q14", "q15" // clobbered
- ) ;
-
- return sum;
+ d_sum = vabs_s32(d_sum);
+ d_sum = vshr_n_s32(d_sum, 5);
+ return vget_lane_s32(d_sum, 0);
+ }
}
-
-#endif // USE_INTRINSICS
+#undef LOAD_LANE_32b
static int Disto16x16(const uint8_t* const a, const uint8_t* const b,
const uint16_t* const w) {
@@ -885,6 +727,7 @@ static void CollectHistogram(const uint8_t* ref, const uint8_t* pred,
VP8Histogram* const histo) {
const uint16x8_t max_coeff_thresh = vdupq_n_u16(MAX_COEFF_THRESH);
int j;
+ int distribution[MAX_COEFF_THRESH + 1] = { 0 };
for (j = start_block; j < end_block; ++j) {
int16_t out[16];
FTransform(ref + VP8DspScan[j], pred + VP8DspScan[j], out);
@@ -902,10 +745,11 @@ static void CollectHistogram(const uint8_t* ref, const uint8_t* pred,
vst1q_s16(out + 8, vreinterpretq_s16_u16(b3));
// Convert coefficients to bin.
for (k = 0; k < 16; ++k) {
- histo->distribution[out[k]]++;
+ ++distribution[out[k]];
}
}
}
+ VP8SetHistogramData(distribution, histo);
}
//------------------------------------------------------------------------------
@@ -1049,17 +893,22 @@ static int QuantizeBlock(int16_t in[16], int16_t out[16],
return 0;
}
-#endif // !WORK_AROUND_GCC
+static int Quantize2Blocks(int16_t in[32], int16_t out[32],
+ const VP8Matrix* const mtx) {
+ int nz;
+ nz = QuantizeBlock(in + 0 * 16, out + 0 * 16, mtx) << 0;
+ nz |= QuantizeBlock(in + 1 * 16, out + 1 * 16, mtx) << 1;
+ return nz;
+}
-#endif // WEBP_USE_NEON
+#endif // !WORK_AROUND_GCC
//------------------------------------------------------------------------------
// Entry point
extern void VP8EncDspInitNEON(void);
-void VP8EncDspInitNEON(void) {
-#if defined(WEBP_USE_NEON)
+WEBP_TSAN_IGNORE_FUNCTION void VP8EncDspInitNEON(void) {
VP8ITransform = ITransform;
VP8FTransform = FTransform;
@@ -1074,6 +923,12 @@ void VP8EncDspInitNEON(void) {
VP8SSE4x4 = SSE4x4;
#if !defined(WORK_AROUND_GCC)
VP8EncQuantizeBlock = QuantizeBlock;
+ VP8EncQuantize2Blocks = Quantize2Blocks;
#endif
-#endif // WEBP_USE_NEON
}
+
+#else // !WEBP_USE_NEON
+
+WEBP_DSP_INIT_STUB(VP8EncDspInitNEON)
+
+#endif // WEBP_USE_NEON