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diff --git a/src/3rdparty/libwebp/src/dsp/enc_neon.c b/src/3rdparty/libwebp/src/dsp/enc_neon.c
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+// Copyright 2012 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// ARM NEON version of speed-critical encoding functions.
+//
+// adapted from libvpx (http://www.webmproject.org/code/)
+
+#include "./dsp.h"
+
+#if defined(WEBP_USE_NEON)
+
+#include "../enc/vp8enci.h"
+
+//------------------------------------------------------------------------------
+// Transforms (Paragraph 14.4)
+
+// Inverse transform.
+// This code is pretty much the same as TransformOneNEON in the decoder, except
+// for subtraction to *ref. See the comments there for algorithmic explanations.
+static void ITransformOne(const uint8_t* ref,
+ const int16_t* in, uint8_t* dst) {
+ const int kBPS = BPS;
+ const int16_t kC1C2[] = { 20091, 17734, 0, 0 }; // kC1 / (kC2 >> 1) / 0 / 0
+
+ __asm__ volatile (
+ "vld1.16 {q1, q2}, [%[in]] \n"
+ "vld1.16 {d0}, [%[kC1C2]] \n"
+
+ // d2: in[0]
+ // d3: in[8]
+ // d4: in[4]
+ // d5: in[12]
+ "vswp d3, d4 \n"
+
+ // q8 = {in[4], in[12]} * kC1 * 2 >> 16
+ // q9 = {in[4], in[12]} * kC2 >> 16
+ "vqdmulh.s16 q8, q2, d0[0] \n"
+ "vqdmulh.s16 q9, q2, d0[1] \n"
+
+ // d22 = a = in[0] + in[8]
+ // d23 = b = in[0] - in[8]
+ "vqadd.s16 d22, d2, d3 \n"
+ "vqsub.s16 d23, d2, d3 \n"
+
+ // q8 = in[4]/[12] * kC1 >> 16
+ "vshr.s16 q8, q8, #1 \n"
+
+ // Add {in[4], in[12]} back after the multiplication.
+ "vqadd.s16 q8, q2, q8 \n"
+
+ // d20 = c = in[4]*kC2 - in[12]*kC1
+ // d21 = d = in[4]*kC1 + in[12]*kC2
+ "vqsub.s16 d20, d18, d17 \n"
+ "vqadd.s16 d21, d19, d16 \n"
+
+ // d2 = tmp[0] = a + d
+ // d3 = tmp[1] = b + c
+ // d4 = tmp[2] = b - c
+ // d5 = tmp[3] = a - d
+ "vqadd.s16 d2, d22, d21 \n"
+ "vqadd.s16 d3, d23, d20 \n"
+ "vqsub.s16 d4, d23, d20 \n"
+ "vqsub.s16 d5, d22, d21 \n"
+
+ "vzip.16 q1, q2 \n"
+ "vzip.16 q1, q2 \n"
+
+ "vswp d3, d4 \n"
+
+ // q8 = {tmp[4], tmp[12]} * kC1 * 2 >> 16
+ // q9 = {tmp[4], tmp[12]} * kC2 >> 16
+ "vqdmulh.s16 q8, q2, d0[0] \n"
+ "vqdmulh.s16 q9, q2, d0[1] \n"
+
+ // d22 = a = tmp[0] + tmp[8]
+ // d23 = b = tmp[0] - tmp[8]
+ "vqadd.s16 d22, d2, d3 \n"
+ "vqsub.s16 d23, d2, d3 \n"
+
+ "vshr.s16 q8, q8, #1 \n"
+ "vqadd.s16 q8, q2, q8 \n"
+
+ // d20 = c = in[4]*kC2 - in[12]*kC1
+ // d21 = d = in[4]*kC1 + in[12]*kC2
+ "vqsub.s16 d20, d18, d17 \n"
+ "vqadd.s16 d21, d19, d16 \n"
+
+ // d2 = tmp[0] = a + d
+ // d3 = tmp[1] = b + c
+ // d4 = tmp[2] = b - c
+ // d5 = tmp[3] = a - d
+ "vqadd.s16 d2, d22, d21 \n"
+ "vqadd.s16 d3, d23, d20 \n"
+ "vqsub.s16 d4, d23, d20 \n"
+ "vqsub.s16 d5, d22, d21 \n"
+
+ "vld1.32 d6[0], [%[ref]], %[kBPS] \n"
+ "vld1.32 d6[1], [%[ref]], %[kBPS] \n"
+ "vld1.32 d7[0], [%[ref]], %[kBPS] \n"
+ "vld1.32 d7[1], [%[ref]], %[kBPS] \n"
+
+ "sub %[ref], %[ref], %[kBPS], lsl #2 \n"
+
+ // (val) + 4 >> 3
+ "vrshr.s16 d2, d2, #3 \n"
+ "vrshr.s16 d3, d3, #3 \n"
+ "vrshr.s16 d4, d4, #3 \n"
+ "vrshr.s16 d5, d5, #3 \n"
+
+ "vzip.16 q1, q2 \n"
+ "vzip.16 q1, q2 \n"
+
+ // Must accumulate before saturating
+ "vmovl.u8 q8, d6 \n"
+ "vmovl.u8 q9, d7 \n"
+
+ "vqadd.s16 q1, q1, q8 \n"
+ "vqadd.s16 q2, q2, q9 \n"
+
+ "vqmovun.s16 d0, q1 \n"
+ "vqmovun.s16 d1, q2 \n"
+
+ "vst1.32 d0[0], [%[dst]], %[kBPS] \n"
+ "vst1.32 d0[1], [%[dst]], %[kBPS] \n"
+ "vst1.32 d1[0], [%[dst]], %[kBPS] \n"
+ "vst1.32 d1[1], [%[dst]] \n"
+
+ : [in] "+r"(in), [dst] "+r"(dst) // modified registers
+ : [kBPS] "r"(kBPS), [kC1C2] "r"(kC1C2), [ref] "r"(ref) // constants
+ : "memory", "q0", "q1", "q2", "q8", "q9", "q10", "q11" // clobbered
+ );
+}
+
+static void ITransform(const uint8_t* ref,
+ const int16_t* in, uint8_t* dst, int do_two) {
+ ITransformOne(ref, in, dst);
+ if (do_two) {
+ ITransformOne(ref + 4, in + 16, dst + 4);
+ }
+}
+
+// Same code as dec_neon.c
+static void ITransformWHT(const int16_t* in, int16_t* out) {
+ const int kStep = 32; // The store is only incrementing the pointer as if we
+ // had stored a single byte.
+ __asm__ volatile (
+ // part 1
+ // load data into q0, q1
+ "vld1.16 {q0, q1}, [%[in]] \n"
+
+ "vaddl.s16 q2, d0, d3 \n" // a0 = in[0] + in[12]
+ "vaddl.s16 q3, d1, d2 \n" // a1 = in[4] + in[8]
+ "vsubl.s16 q4, d1, d2 \n" // a2 = in[4] - in[8]
+ "vsubl.s16 q5, d0, d3 \n" // a3 = in[0] - in[12]
+
+ "vadd.s32 q0, q2, q3 \n" // tmp[0] = a0 + a1
+ "vsub.s32 q2, q2, q3 \n" // tmp[8] = a0 - a1
+ "vadd.s32 q1, q5, q4 \n" // tmp[4] = a3 + a2
+ "vsub.s32 q3, q5, q4 \n" // tmp[12] = a3 - a2
+
+ // Transpose
+ // q0 = tmp[0, 4, 8, 12], q1 = tmp[2, 6, 10, 14]
+ // q2 = tmp[1, 5, 9, 13], q3 = tmp[3, 7, 11, 15]
+ "vswp d1, d4 \n" // vtrn.64 q0, q2
+ "vswp d3, d6 \n" // vtrn.64 q1, q3
+ "vtrn.32 q0, q1 \n"
+ "vtrn.32 q2, q3 \n"
+
+ "vmov.s32 q4, #3 \n" // dc = 3
+ "vadd.s32 q0, q0, q4 \n" // dc = tmp[0] + 3
+ "vadd.s32 q6, q0, q3 \n" // a0 = dc + tmp[3]
+ "vadd.s32 q7, q1, q2 \n" // a1 = tmp[1] + tmp[2]
+ "vsub.s32 q8, q1, q2 \n" // a2 = tmp[1] - tmp[2]
+ "vsub.s32 q9, q0, q3 \n" // a3 = dc - tmp[3]
+
+ "vadd.s32 q0, q6, q7 \n"
+ "vshrn.s32 d0, q0, #3 \n" // (a0 + a1) >> 3
+ "vadd.s32 q1, q9, q8 \n"
+ "vshrn.s32 d1, q1, #3 \n" // (a3 + a2) >> 3
+ "vsub.s32 q2, q6, q7 \n"
+ "vshrn.s32 d2, q2, #3 \n" // (a0 - a1) >> 3
+ "vsub.s32 q3, q9, q8 \n"
+ "vshrn.s32 d3, q3, #3 \n" // (a3 - a2) >> 3
+
+ // set the results to output
+ "vst1.16 d0[0], [%[out]], %[kStep] \n"
+ "vst1.16 d1[0], [%[out]], %[kStep] \n"
+ "vst1.16 d2[0], [%[out]], %[kStep] \n"
+ "vst1.16 d3[0], [%[out]], %[kStep] \n"
+ "vst1.16 d0[1], [%[out]], %[kStep] \n"
+ "vst1.16 d1[1], [%[out]], %[kStep] \n"
+ "vst1.16 d2[1], [%[out]], %[kStep] \n"
+ "vst1.16 d3[1], [%[out]], %[kStep] \n"
+ "vst1.16 d0[2], [%[out]], %[kStep] \n"
+ "vst1.16 d1[2], [%[out]], %[kStep] \n"
+ "vst1.16 d2[2], [%[out]], %[kStep] \n"
+ "vst1.16 d3[2], [%[out]], %[kStep] \n"
+ "vst1.16 d0[3], [%[out]], %[kStep] \n"
+ "vst1.16 d1[3], [%[out]], %[kStep] \n"
+ "vst1.16 d2[3], [%[out]], %[kStep] \n"
+ "vst1.16 d3[3], [%[out]], %[kStep] \n"
+
+ : [out] "+r"(out) // modified registers
+ : [in] "r"(in), [kStep] "r"(kStep) // constants
+ : "memory", "q0", "q1", "q2", "q3", "q4",
+ "q5", "q6", "q7", "q8", "q9" // clobbered
+ );
+}
+
+// Forward transform.
+
+// adapted from vp8/encoder/arm/neon/shortfdct_neon.asm
+static const int16_t kCoeff16[] = {
+ 5352, 5352, 5352, 5352, 2217, 2217, 2217, 2217
+};
+static const int32_t kCoeff32[] = {
+ 1812, 1812, 1812, 1812,
+ 937, 937, 937, 937,
+ 12000, 12000, 12000, 12000,
+ 51000, 51000, 51000, 51000
+};
+
+static void FTransform(const uint8_t* src, const uint8_t* ref,
+ int16_t* out) {
+ const int kBPS = BPS;
+ const uint8_t* src_ptr = src;
+ const uint8_t* ref_ptr = ref;
+ const int16_t* coeff16 = kCoeff16;
+ const int32_t* coeff32 = kCoeff32;
+
+ __asm__ volatile (
+ // load src into q4, q5 in high half
+ "vld1.8 {d8}, [%[src_ptr]], %[kBPS] \n"
+ "vld1.8 {d10}, [%[src_ptr]], %[kBPS] \n"
+ "vld1.8 {d9}, [%[src_ptr]], %[kBPS] \n"
+ "vld1.8 {d11}, [%[src_ptr]] \n"
+
+ // load ref into q6, q7 in high half
+ "vld1.8 {d12}, [%[ref_ptr]], %[kBPS] \n"
+ "vld1.8 {d14}, [%[ref_ptr]], %[kBPS] \n"
+ "vld1.8 {d13}, [%[ref_ptr]], %[kBPS] \n"
+ "vld1.8 {d15}, [%[ref_ptr]] \n"
+
+ // Pack the high values in to q4 and q6
+ "vtrn.32 q4, q5 \n"
+ "vtrn.32 q6, q7 \n"
+
+ // d[0-3] = src - ref
+ "vsubl.u8 q0, d8, d12 \n"
+ "vsubl.u8 q1, d9, d13 \n"
+
+ // load coeff16 into q8(d16=5352, d17=2217)
+ "vld1.16 {q8}, [%[coeff16]] \n"
+
+ // load coeff32 high half into q9 = 1812, q10 = 937
+ "vld1.32 {q9, q10}, [%[coeff32]]! \n"
+
+ // load coeff32 low half into q11=12000, q12=51000
+ "vld1.32 {q11,q12}, [%[coeff32]] \n"
+
+ // part 1
+ // Transpose. Register dN is the same as dN in C
+ "vtrn.32 d0, d2 \n"
+ "vtrn.32 d1, d3 \n"
+ "vtrn.16 d0, d1 \n"
+ "vtrn.16 d2, d3 \n"
+
+ "vadd.s16 d4, d0, d3 \n" // a0 = d0 + d3
+ "vadd.s16 d5, d1, d2 \n" // a1 = d1 + d2
+ "vsub.s16 d6, d1, d2 \n" // a2 = d1 - d2
+ "vsub.s16 d7, d0, d3 \n" // a3 = d0 - d3
+
+ "vadd.s16 d0, d4, d5 \n" // a0 + a1
+ "vshl.s16 d0, d0, #3 \n" // temp[0+i*4] = (a0+a1) << 3
+ "vsub.s16 d2, d4, d5 \n" // a0 - a1
+ "vshl.s16 d2, d2, #3 \n" // (temp[2+i*4] = (a0-a1) << 3
+
+ "vmlal.s16 q9, d7, d16 \n" // a3*5352 + 1812
+ "vmlal.s16 q10, d7, d17 \n" // a3*2217 + 937
+ "vmlal.s16 q9, d6, d17 \n" // a2*2217 + a3*5352 + 1812
+ "vmlsl.s16 q10, d6, d16 \n" // a3*2217 + 937 - a2*5352
+
+ // temp[1+i*4] = (d2*2217 + d3*5352 + 1812) >> 9
+ // temp[3+i*4] = (d3*2217 + 937 - d2*5352) >> 9
+ "vshrn.s32 d1, q9, #9 \n"
+ "vshrn.s32 d3, q10, #9 \n"
+
+ // part 2
+ // transpose d0=ip[0], d1=ip[4], d2=ip[8], d3=ip[12]
+ "vtrn.32 d0, d2 \n"
+ "vtrn.32 d1, d3 \n"
+ "vtrn.16 d0, d1 \n"
+ "vtrn.16 d2, d3 \n"
+
+ "vmov.s16 d26, #7 \n"
+
+ "vadd.s16 d4, d0, d3 \n" // a1 = ip[0] + ip[12]
+ "vadd.s16 d5, d1, d2 \n" // b1 = ip[4] + ip[8]
+ "vsub.s16 d6, d1, d2 \n" // c1 = ip[4] - ip[8]
+ "vadd.s16 d4, d4, d26 \n" // a1 + 7
+ "vsub.s16 d7, d0, d3 \n" // d1 = ip[0] - ip[12]
+
+ "vadd.s16 d0, d4, d5 \n" // op[0] = a1 + b1 + 7
+ "vsub.s16 d2, d4, d5 \n" // op[8] = a1 - b1 + 7
+
+ "vmlal.s16 q11, d7, d16 \n" // d1*5352 + 12000
+ "vmlal.s16 q12, d7, d17 \n" // d1*2217 + 51000
+
+ "vceq.s16 d4, d7, #0 \n"
+
+ "vshr.s16 d0, d0, #4 \n"
+ "vshr.s16 d2, d2, #4 \n"
+
+ "vmlal.s16 q11, d6, d17 \n" // c1*2217 + d1*5352 + 12000
+ "vmlsl.s16 q12, d6, d16 \n" // d1*2217 - c1*5352 + 51000
+
+ "vmvn d4, d4 \n" // !(d1 == 0)
+ // op[4] = (c1*2217 + d1*5352 + 12000)>>16
+ "vshrn.s32 d1, q11, #16 \n"
+ // op[4] += (d1!=0)
+ "vsub.s16 d1, d1, d4 \n"
+ // op[12]= (d1*2217 - c1*5352 + 51000)>>16
+ "vshrn.s32 d3, q12, #16 \n"
+
+ // set result to out array
+ "vst1.16 {q0, q1}, [%[out]] \n"
+ : [src_ptr] "+r"(src_ptr), [ref_ptr] "+r"(ref_ptr),
+ [coeff32] "+r"(coeff32) // modified registers
+ : [kBPS] "r"(kBPS), [coeff16] "r"(coeff16),
+ [out] "r"(out) // constants
+ : "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7", "q8", "q9",
+ "q10", "q11", "q12", "q13" // clobbered
+ );
+}
+
+static void FTransformWHT(const int16_t* in, int16_t* out) {
+ const int kStep = 32;
+ __asm__ volatile (
+ // d0 = in[0 * 16] , d1 = in[1 * 16]
+ // d2 = in[2 * 16] , d3 = in[3 * 16]
+ "vld1.16 d0[0], [%[in]], %[kStep] \n"
+ "vld1.16 d1[0], [%[in]], %[kStep] \n"
+ "vld1.16 d2[0], [%[in]], %[kStep] \n"
+ "vld1.16 d3[0], [%[in]], %[kStep] \n"
+ "vld1.16 d0[1], [%[in]], %[kStep] \n"
+ "vld1.16 d1[1], [%[in]], %[kStep] \n"
+ "vld1.16 d2[1], [%[in]], %[kStep] \n"
+ "vld1.16 d3[1], [%[in]], %[kStep] \n"
+ "vld1.16 d0[2], [%[in]], %[kStep] \n"
+ "vld1.16 d1[2], [%[in]], %[kStep] \n"
+ "vld1.16 d2[2], [%[in]], %[kStep] \n"
+ "vld1.16 d3[2], [%[in]], %[kStep] \n"
+ "vld1.16 d0[3], [%[in]], %[kStep] \n"
+ "vld1.16 d1[3], [%[in]], %[kStep] \n"
+ "vld1.16 d2[3], [%[in]], %[kStep] \n"
+ "vld1.16 d3[3], [%[in]], %[kStep] \n"
+
+ "vaddl.s16 q2, d0, d2 \n" // a0=(in[0*16]+in[2*16])
+ "vaddl.s16 q3, d1, d3 \n" // a1=(in[1*16]+in[3*16])
+ "vsubl.s16 q4, d1, d3 \n" // a2=(in[1*16]-in[3*16])
+ "vsubl.s16 q5, d0, d2 \n" // a3=(in[0*16]-in[2*16])
+
+ "vqadd.s32 q6, q2, q3 \n" // a0 + a1
+ "vqadd.s32 q7, q5, q4 \n" // a3 + a2
+ "vqsub.s32 q8, q5, q4 \n" // a3 - a2
+ "vqsub.s32 q9, q2, q3 \n" // a0 - a1
+
+ // Transpose
+ // q6 = tmp[0, 1, 2, 3] ; q7 = tmp[ 4, 5, 6, 7]
+ // q8 = tmp[8, 9, 10, 11] ; q9 = tmp[12, 13, 14, 15]
+ "vswp d13, d16 \n" // vtrn.64 q0, q2
+ "vswp d15, d18 \n" // vtrn.64 q1, q3
+ "vtrn.32 q6, q7 \n"
+ "vtrn.32 q8, q9 \n"
+
+ "vqadd.s32 q0, q6, q8 \n" // a0 = tmp[0] + tmp[8]
+ "vqadd.s32 q1, q7, q9 \n" // a1 = tmp[4] + tmp[12]
+ "vqsub.s32 q2, q7, q9 \n" // a2 = tmp[4] - tmp[12]
+ "vqsub.s32 q3, q6, q8 \n" // a3 = tmp[0] - tmp[8]
+
+ "vqadd.s32 q4, q0, q1 \n" // b0 = a0 + a1
+ "vqadd.s32 q5, q3, q2 \n" // b1 = a3 + a2
+ "vqsub.s32 q6, q3, q2 \n" // b2 = a3 - a2
+ "vqsub.s32 q7, q0, q1 \n" // b3 = a0 - a1
+
+ "vshrn.s32 d18, q4, #1 \n" // b0 >> 1
+ "vshrn.s32 d19, q5, #1 \n" // b1 >> 1
+ "vshrn.s32 d20, q6, #1 \n" // b2 >> 1
+ "vshrn.s32 d21, q7, #1 \n" // b3 >> 1
+
+ "vst1.16 {q9, q10}, [%[out]] \n"
+
+ : [in] "+r"(in)
+ : [kStep] "r"(kStep), [out] "r"(out)
+ : "memory", "q0", "q1", "q2", "q3", "q4", "q5",
+ "q6", "q7", "q8", "q9", "q10" // clobbered
+ ) ;
+}
+
+//------------------------------------------------------------------------------
+// Texture distortion
+//
+// We try to match the spectral content (weighted) between source and
+// reconstructed samples.
+
+// Hadamard transform
+// Returns the weighted sum of the absolute value of transformed coefficients.
+// This uses a TTransform helper function in C
+static int Disto4x4(const uint8_t* const a, const uint8_t* const b,
+ const uint16_t* const w) {
+ const int kBPS = BPS;
+ const uint8_t* A = a;
+ const uint8_t* B = b;
+ const uint16_t* W = w;
+ int sum;
+ __asm__ volatile (
+ "vld1.32 d0[0], [%[a]], %[kBPS] \n"
+ "vld1.32 d0[1], [%[a]], %[kBPS] \n"
+ "vld1.32 d2[0], [%[a]], %[kBPS] \n"
+ "vld1.32 d2[1], [%[a]] \n"
+
+ "vld1.32 d1[0], [%[b]], %[kBPS] \n"
+ "vld1.32 d1[1], [%[b]], %[kBPS] \n"
+ "vld1.32 d3[0], [%[b]], %[kBPS] \n"
+ "vld1.32 d3[1], [%[b]] \n"
+
+ // a d0/d2, b d1/d3
+ // d0/d1: 01 01 01 01
+ // d2/d3: 23 23 23 23
+ // But: it goes 01 45 23 67
+ // Notice the middle values are transposed
+ "vtrn.16 q0, q1 \n"
+
+ // {a0, a1} = {in[0] + in[2], in[1] + in[3]}
+ "vaddl.u8 q2, d0, d2 \n"
+ "vaddl.u8 q10, d1, d3 \n"
+ // {a3, a2} = {in[0] - in[2], in[1] - in[3]}
+ "vsubl.u8 q3, d0, d2 \n"
+ "vsubl.u8 q11, d1, d3 \n"
+
+ // tmp[0] = a0 + a1
+ "vpaddl.s16 q0, q2 \n"
+ "vpaddl.s16 q8, q10 \n"
+
+ // tmp[1] = a3 + a2
+ "vpaddl.s16 q1, q3 \n"
+ "vpaddl.s16 q9, q11 \n"
+
+ // No pair subtract
+ // q2 = {a0, a3}
+ // q3 = {a1, a2}
+ "vtrn.16 q2, q3 \n"
+ "vtrn.16 q10, q11 \n"
+
+ // {tmp[3], tmp[2]} = {a0 - a1, a3 - a2}
+ "vsubl.s16 q12, d4, d6 \n"
+ "vsubl.s16 q13, d5, d7 \n"
+ "vsubl.s16 q14, d20, d22 \n"
+ "vsubl.s16 q15, d21, d23 \n"
+
+ // separate tmp[3] and tmp[2]
+ // q12 = tmp[3]
+ // q13 = tmp[2]
+ "vtrn.32 q12, q13 \n"
+ "vtrn.32 q14, q15 \n"
+
+ // Transpose tmp for a
+ "vswp d1, d26 \n" // vtrn.64
+ "vswp d3, d24 \n" // vtrn.64
+ "vtrn.32 q0, q1 \n"
+ "vtrn.32 q13, q12 \n"
+
+ // Transpose tmp for b
+ "vswp d17, d30 \n" // vtrn.64
+ "vswp d19, d28 \n" // vtrn.64
+ "vtrn.32 q8, q9 \n"
+ "vtrn.32 q15, q14 \n"
+
+ // The first Q register is a, the second b.
+ // q0/8 tmp[0-3]
+ // q13/15 tmp[4-7]
+ // q1/9 tmp[8-11]
+ // q12/14 tmp[12-15]
+
+ // These are still in 01 45 23 67 order. We fix it easily in the addition
+ // case but the subtraction propagates them.
+ "vswp d3, d27 \n"
+ "vswp d19, d31 \n"
+
+ // a0 = tmp[0] + tmp[8]
+ "vadd.s32 q2, q0, q1 \n"
+ "vadd.s32 q3, q8, q9 \n"
+
+ // a1 = tmp[4] + tmp[12]
+ "vadd.s32 q10, q13, q12 \n"
+ "vadd.s32 q11, q15, q14 \n"
+
+ // a2 = tmp[4] - tmp[12]
+ "vsub.s32 q13, q13, q12 \n"
+ "vsub.s32 q15, q15, q14 \n"
+
+ // a3 = tmp[0] - tmp[8]
+ "vsub.s32 q0, q0, q1 \n"
+ "vsub.s32 q8, q8, q9 \n"
+
+ // b0 = a0 + a1
+ "vadd.s32 q1, q2, q10 \n"
+ "vadd.s32 q9, q3, q11 \n"
+
+ // b1 = a3 + a2
+ "vadd.s32 q12, q0, q13 \n"
+ "vadd.s32 q14, q8, q15 \n"
+
+ // b2 = a3 - a2
+ "vsub.s32 q0, q0, q13 \n"
+ "vsub.s32 q8, q8, q15 \n"
+
+ // b3 = a0 - a1
+ "vsub.s32 q2, q2, q10 \n"
+ "vsub.s32 q3, q3, q11 \n"
+
+ "vld1.64 {q10, q11}, [%[w]] \n"
+
+ // abs(b0)
+ "vabs.s32 q1, q1 \n"
+ "vabs.s32 q9, q9 \n"
+ // abs(b1)
+ "vabs.s32 q12, q12 \n"
+ "vabs.s32 q14, q14 \n"
+ // abs(b2)
+ "vabs.s32 q0, q0 \n"
+ "vabs.s32 q8, q8 \n"
+ // abs(b3)
+ "vabs.s32 q2, q2 \n"
+ "vabs.s32 q3, q3 \n"
+
+ // expand w before using.
+ "vmovl.u16 q13, d20 \n"
+ "vmovl.u16 q15, d21 \n"
+
+ // w[0] * abs(b0)
+ "vmul.u32 q1, q1, q13 \n"
+ "vmul.u32 q9, q9, q13 \n"
+
+ // w[4] * abs(b1)
+ "vmla.u32 q1, q12, q15 \n"
+ "vmla.u32 q9, q14, q15 \n"
+
+ // expand w before using.
+ "vmovl.u16 q13, d22 \n"
+ "vmovl.u16 q15, d23 \n"
+
+ // w[8] * abs(b1)
+ "vmla.u32 q1, q0, q13 \n"
+ "vmla.u32 q9, q8, q13 \n"
+
+ // w[12] * abs(b1)
+ "vmla.u32 q1, q2, q15 \n"
+ "vmla.u32 q9, q3, q15 \n"
+
+ // Sum the arrays
+ "vpaddl.u32 q1, q1 \n"
+ "vpaddl.u32 q9, q9 \n"
+ "vadd.u64 d2, d3 \n"
+ "vadd.u64 d18, d19 \n"
+
+ // Hadamard transform needs 4 bits of extra precision (2 bits in each
+ // direction) for dynamic raw. Weights w[] are 16bits at max, so the maximum
+ // precision for coeff is 8bit of input + 4bits of Hadamard transform +
+ // 16bits for w[] + 2 bits of abs() summation.
+ //
+ // This uses a maximum of 31 bits (signed). Discarding the top 32 bits is
+ // A-OK.
+
+ // sum2 - sum1
+ "vsub.u32 d0, d2, d18 \n"
+ // abs(sum2 - sum1)
+ "vabs.s32 d0, d0 \n"
+ // abs(sum2 - sum1) >> 5
+ "vshr.u32 d0, #5 \n"
+
+ // It would be better to move the value straight into r0 but I'm not
+ // entirely sure how this works with inline assembly.
+ "vmov.32 %[sum], d0[0] \n"
+
+ : [sum] "=r"(sum), [a] "+r"(A), [b] "+r"(B), [w] "+r"(W)
+ : [kBPS] "r"(kBPS)
+ : "memory", "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7", "q8", "q9",
+ "q10", "q11", "q12", "q13", "q14", "q15" // clobbered
+ ) ;
+
+ return sum;
+}
+
+static int Disto16x16(const uint8_t* const a, const uint8_t* const b,
+ const uint16_t* const w) {
+ int D = 0;
+ int x, y;
+ for (y = 0; y < 16 * BPS; y += 4 * BPS) {
+ for (x = 0; x < 16; x += 4) {
+ D += Disto4x4(a + x + y, b + x + y, w);
+ }
+ }
+ return D;
+}
+
+#endif // WEBP_USE_NEON
+
+//------------------------------------------------------------------------------
+// Entry point
+
+extern void VP8EncDspInitNEON(void);
+
+void VP8EncDspInitNEON(void) {
+#if defined(WEBP_USE_NEON)
+ VP8ITransform = ITransform;
+ VP8FTransform = FTransform;
+
+ VP8ITransformWHT = ITransformWHT;
+ VP8FTransformWHT = FTransformWHT;
+
+ VP8TDisto4x4 = Disto4x4;
+ VP8TDisto16x16 = Disto16x16;
+#endif // WEBP_USE_NEON
+}
+