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-rw-r--r--src/3rdparty/libwebp/src/dsp/lossless_mips_dsp_r2.c79
1 files changed, 44 insertions, 35 deletions
diff --git a/src/3rdparty/libwebp/src/dsp/lossless_mips_dsp_r2.c b/src/3rdparty/libwebp/src/dsp/lossless_mips_dsp_r2.c
index 90aed7f..2984ce8 100644
--- a/src/3rdparty/libwebp/src/dsp/lossless_mips_dsp_r2.c
+++ b/src/3rdparty/libwebp/src/dsp/lossless_mips_dsp_r2.c
@@ -17,6 +17,7 @@
#if defined(WEBP_USE_MIPS_DSP_R2)
#include "./lossless.h"
+#include "./lossless_common.h"
#define MAP_COLOR_FUNCS(FUNC_NAME, TYPE, GET_INDEX, GET_VALUE) \
static void FUNC_NAME(const TYPE* src, \
@@ -227,25 +228,27 @@ static uint32_t Predictor13(uint32_t left, const uint32_t* const top) {
// Add green to blue and red channels (i.e. perform the inverse transform of
// 'subtract green').
-static void AddGreenToBlueAndRed(uint32_t* data, int num_pixels) {
+static void AddGreenToBlueAndRed(const uint32_t* src, int num_pixels,
+ uint32_t* dst) {
uint32_t temp0, temp1, temp2, temp3, temp4, temp5, temp6, temp7;
- uint32_t* const p_loop1_end = data + (num_pixels & ~3);
- uint32_t* const p_loop2_end = data + num_pixels;
+ const uint32_t* const p_loop1_end = src + (num_pixels & ~3);
+ const uint32_t* const p_loop2_end = src + num_pixels;
__asm__ volatile (
".set push \n\t"
".set noreorder \n\t"
- "beq %[data], %[p_loop1_end], 3f \n\t"
+ "beq %[src], %[p_loop1_end], 3f \n\t"
" nop \n\t"
"0: \n\t"
- "lw %[temp0], 0(%[data]) \n\t"
- "lw %[temp1], 4(%[data]) \n\t"
- "lw %[temp2], 8(%[data]) \n\t"
- "lw %[temp3], 12(%[data]) \n\t"
+ "lw %[temp0], 0(%[src]) \n\t"
+ "lw %[temp1], 4(%[src]) \n\t"
+ "lw %[temp2], 8(%[src]) \n\t"
+ "lw %[temp3], 12(%[src]) \n\t"
"ext %[temp4], %[temp0], 8, 8 \n\t"
"ext %[temp5], %[temp1], 8, 8 \n\t"
"ext %[temp6], %[temp2], 8, 8 \n\t"
"ext %[temp7], %[temp3], 8, 8 \n\t"
- "addiu %[data], %[data], 16 \n\t"
+ "addiu %[src], %[src], 16 \n\t"
+ "addiu %[dst], %[dst], 16 \n\t"
"replv.ph %[temp4], %[temp4] \n\t"
"replv.ph %[temp5], %[temp5] \n\t"
"replv.ph %[temp6], %[temp6] \n\t"
@@ -254,44 +257,47 @@ static void AddGreenToBlueAndRed(uint32_t* data, int num_pixels) {
"addu.qb %[temp1], %[temp1], %[temp5] \n\t"
"addu.qb %[temp2], %[temp2], %[temp6] \n\t"
"addu.qb %[temp3], %[temp3], %[temp7] \n\t"
- "sw %[temp0], -16(%[data]) \n\t"
- "sw %[temp1], -12(%[data]) \n\t"
- "sw %[temp2], -8(%[data]) \n\t"
- "bne %[data], %[p_loop1_end], 0b \n\t"
- " sw %[temp3], -4(%[data]) \n\t"
+ "sw %[temp0], -16(%[dst]) \n\t"
+ "sw %[temp1], -12(%[dst]) \n\t"
+ "sw %[temp2], -8(%[dst]) \n\t"
+ "bne %[src], %[p_loop1_end], 0b \n\t"
+ " sw %[temp3], -4(%[dst]) \n\t"
"3: \n\t"
- "beq %[data], %[p_loop2_end], 2f \n\t"
+ "beq %[src], %[p_loop2_end], 2f \n\t"
" nop \n\t"
"1: \n\t"
- "lw %[temp0], 0(%[data]) \n\t"
- "addiu %[data], %[data], 4 \n\t"
+ "lw %[temp0], 0(%[src]) \n\t"
+ "addiu %[src], %[src], 4 \n\t"
+ "addiu %[dst], %[dst], 4 \n\t"
"ext %[temp4], %[temp0], 8, 8 \n\t"
"replv.ph %[temp4], %[temp4] \n\t"
"addu.qb %[temp0], %[temp0], %[temp4] \n\t"
- "bne %[data], %[p_loop2_end], 1b \n\t"
- " sw %[temp0], -4(%[data]) \n\t"
+ "bne %[src], %[p_loop2_end], 1b \n\t"
+ " sw %[temp0], -4(%[dst]) \n\t"
"2: \n\t"
".set pop \n\t"
- : [data]"+&r"(data), [temp0]"=&r"(temp0), [temp1]"=&r"(temp1),
- [temp2]"=&r"(temp2), [temp3]"=&r"(temp3), [temp4]"=&r"(temp4),
- [temp5]"=&r"(temp5), [temp6]"=&r"(temp6), [temp7]"=&r"(temp7)
+ : [dst]"+&r"(dst), [src]"+&r"(src), [temp0]"=&r"(temp0),
+ [temp1]"=&r"(temp1), [temp2]"=&r"(temp2), [temp3]"=&r"(temp3),
+ [temp4]"=&r"(temp4), [temp5]"=&r"(temp5), [temp6]"=&r"(temp6),
+ [temp7]"=&r"(temp7)
: [p_loop1_end]"r"(p_loop1_end), [p_loop2_end]"r"(p_loop2_end)
: "memory"
);
}
static void TransformColorInverse(const VP8LMultipliers* const m,
- uint32_t* data, int num_pixels) {
+ const uint32_t* src, int num_pixels,
+ uint32_t* dst) {
int temp0, temp1, temp2, temp3, temp4, temp5;
uint32_t argb, argb1, new_red;
const uint32_t G_to_R = m->green_to_red_;
const uint32_t G_to_B = m->green_to_blue_;
const uint32_t R_to_B = m->red_to_blue_;
- uint32_t* const p_loop_end = data + (num_pixels & ~1);
+ const uint32_t* const p_loop_end = src + (num_pixels & ~1);
__asm__ volatile (
".set push \n\t"
".set noreorder \n\t"
- "beq %[data], %[p_loop_end], 1f \n\t"
+ "beq %[src], %[p_loop_end], 1f \n\t"
" nop \n\t"
"replv.ph %[temp0], %[G_to_R] \n\t"
"replv.ph %[temp1], %[G_to_B] \n\t"
@@ -303,9 +309,12 @@ static void TransformColorInverse(const VP8LMultipliers* const m,
"shra.ph %[temp1], %[temp1], 8 \n\t"
"shra.ph %[temp2], %[temp2], 8 \n\t"
"0: \n\t"
- "lw %[argb], 0(%[data]) \n\t"
- "lw %[argb1], 4(%[data]) \n\t"
- "addiu %[data], %[data], 8 \n\t"
+ "lw %[argb], 0(%[src]) \n\t"
+ "lw %[argb1], 4(%[src]) \n\t"
+ "sw %[argb], 0(%[dst]) \n\t"
+ "sw %[argb1], 4(%[dst]) \n\t"
+ "addiu %[src], %[src], 8 \n\t"
+ "addiu %[dst], %[dst], 8 \n\t"
"precrq.qb.ph %[temp3], %[argb], %[argb1] \n\t"
"preceu.ph.qbra %[temp3], %[temp3] \n\t"
"shll.ph %[temp3], %[temp3], 8 \n\t"
@@ -322,29 +331,29 @@ static void TransformColorInverse(const VP8LMultipliers* const m,
"shll.ph %[temp4], %[temp5], 8 \n\t"
"shra.ph %[temp4], %[temp4], 8 \n\t"
"mul.ph %[temp4], %[temp4], %[temp2] \n\t"
- "sb %[temp5], -2(%[data]) \n\t"
+ "sb %[temp5], -2(%[dst]) \n\t"
"sra %[temp5], %[temp5], 16 \n\t"
"shra.ph %[temp4], %[temp4], 5 \n\t"
"addu.ph %[argb1], %[argb1], %[temp4] \n\t"
"preceu.ph.qbra %[temp3], %[argb1] \n\t"
- "sb %[temp5], -6(%[data]) \n\t"
- "sb %[temp3], -4(%[data]) \n\t"
+ "sb %[temp5], -6(%[dst]) \n\t"
+ "sb %[temp3], -4(%[dst]) \n\t"
"sra %[temp3], %[temp3], 16 \n\t"
- "bne %[data], %[p_loop_end], 0b \n\t"
- " sb %[temp3], -8(%[data]) \n\t"
+ "bne %[src], %[p_loop_end], 0b \n\t"
+ " sb %[temp3], -8(%[dst]) \n\t"
"1: \n\t"
".set pop \n\t"
: [temp0]"=&r"(temp0), [temp1]"=&r"(temp1), [temp2]"=&r"(temp2),
[temp3]"=&r"(temp3), [temp4]"=&r"(temp4), [temp5]"=&r"(temp5),
[new_red]"=&r"(new_red), [argb]"=&r"(argb),
- [argb1]"=&r"(argb1), [data]"+&r"(data)
+ [argb1]"=&r"(argb1), [dst]"+&r"(dst), [src]"+&r"(src)
: [G_to_R]"r"(G_to_R), [R_to_B]"r"(R_to_B),
[G_to_B]"r"(G_to_B), [p_loop_end]"r"(p_loop_end)
: "memory", "hi", "lo"
);
// Fall-back to C-version for left-overs.
- if (num_pixels & 1) VP8LTransformColorInverse_C(m, data, 1);
+ if (num_pixels & 1) VP8LTransformColorInverse_C(m, src, 1, dst);
}
static void ConvertBGRAToRGB(const uint32_t* src,