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-rw-r--r--src/3rdparty/libwebp/src/enc/near_lossless_enc.c73
1 files changed, 51 insertions, 22 deletions
diff --git a/src/3rdparty/libwebp/src/enc/near_lossless_enc.c b/src/3rdparty/libwebp/src/enc/near_lossless_enc.c
index 2bd03ab..cadd14c 100644
--- a/src/3rdparty/libwebp/src/enc/near_lossless_enc.c
+++ b/src/3rdparty/libwebp/src/enc/near_lossless_enc.c
@@ -17,18 +17,20 @@
#include <assert.h>
#include <stdlib.h>
-#include "../dsp/lossless_common.h"
-#include "../utils/utils.h"
-#include "./vp8i_enc.h"
+#include "src/dsp/lossless_common.h"
+#include "src/utils/utils.h"
+#include "src/enc/vp8li_enc.h"
+
+#if (WEBP_NEAR_LOSSLESS == 1)
#define MIN_DIM_FOR_NEAR_LOSSLESS 64
#define MAX_LIMIT_BITS 5
// Quantizes the value up or down to a multiple of 1<<bits (or to 255),
// choosing the closer one, resolving ties using bankers' rounding.
-static int FindClosestDiscretized(int a, int bits) {
- const int mask = (1 << bits) - 1;
- const int biased = a + (mask >> 1) + ((a >> bits) & 1);
+static uint32_t FindClosestDiscretized(uint32_t a, int bits) {
+ const uint32_t mask = (1u << bits) - 1;
+ const uint32_t biased = a + (mask >> 1) + ((a >> bits) & 1);
assert(bits > 0);
if (biased > 0xff) return 0xff;
return biased & ~mask;
@@ -69,22 +71,30 @@ static int IsSmooth(const uint32_t* const prev_row,
}
// Adjusts pixel values of image with given maximum error.
-static void NearLossless(int xsize, int ysize, uint32_t* argb,
- int limit_bits, uint32_t* copy_buffer) {
+static void NearLossless(int xsize, int ysize, const uint32_t* argb_src,
+ int stride, int limit_bits, uint32_t* copy_buffer,
+ uint32_t* argb_dst) {
int x, y;
const int limit = 1 << limit_bits;
uint32_t* prev_row = copy_buffer;
uint32_t* curr_row = prev_row + xsize;
uint32_t* next_row = curr_row + xsize;
- memcpy(copy_buffer, argb, xsize * 2 * sizeof(argb[0]));
+ memcpy(curr_row, argb_src, xsize * sizeof(argb_src[0]));
+ memcpy(next_row, argb_src + stride, xsize * sizeof(argb_src[0]));
- for (y = 1; y < ysize - 1; ++y) {
- uint32_t* const curr_argb_row = argb + y * xsize;
- uint32_t* const next_argb_row = curr_argb_row + xsize;
- memcpy(next_row, next_argb_row, xsize * sizeof(argb[0]));
- for (x = 1; x < xsize - 1; ++x) {
- if (!IsSmooth(prev_row, curr_row, next_row, x, limit)) {
- curr_argb_row[x] = ClosestDiscretizedArgb(curr_row[x], limit_bits);
+ for (y = 0; y < ysize; ++y, argb_src += stride, argb_dst += xsize) {
+ if (y == 0 || y == ysize - 1) {
+ memcpy(argb_dst, argb_src, xsize * sizeof(argb_src[0]));
+ } else {
+ memcpy(next_row, argb_src + stride, xsize * sizeof(argb_src[0]));
+ argb_dst[0] = argb_src[0];
+ argb_dst[xsize - 1] = argb_src[xsize - 1];
+ for (x = 1; x < xsize - 1; ++x) {
+ if (IsSmooth(prev_row, curr_row, next_row, x, limit)) {
+ argb_dst[x] = curr_row[x];
+ } else {
+ argb_dst[x] = ClosestDiscretizedArgb(curr_row[x], limit_bits);
+ }
}
}
{
@@ -97,26 +107,45 @@ static void NearLossless(int xsize, int ysize, uint32_t* argb,
}
}
-int VP8ApplyNearLossless(int xsize, int ysize, uint32_t* argb, int quality) {
+int VP8ApplyNearLossless(const WebPPicture* const picture, int quality,
+ uint32_t* const argb_dst) {
int i;
+ const int xsize = picture->width;
+ const int ysize = picture->height;
+ const int stride = picture->argb_stride;
uint32_t* const copy_buffer =
(uint32_t*)WebPSafeMalloc(xsize * 3, sizeof(*copy_buffer));
const int limit_bits = VP8LNearLosslessBits(quality);
- assert(argb != NULL);
- assert(limit_bits >= 0);
+ assert(argb_dst != NULL);
+ assert(limit_bits > 0);
assert(limit_bits <= MAX_LIMIT_BITS);
if (copy_buffer == NULL) {
return 0;
}
// For small icon images, don't attempt to apply near-lossless compression.
- if (xsize < MIN_DIM_FOR_NEAR_LOSSLESS && ysize < MIN_DIM_FOR_NEAR_LOSSLESS) {
+ if ((xsize < MIN_DIM_FOR_NEAR_LOSSLESS &&
+ ysize < MIN_DIM_FOR_NEAR_LOSSLESS) ||
+ ysize < 3) {
+ for (i = 0; i < ysize; ++i) {
+ memcpy(argb_dst + i * xsize, picture->argb + i * picture->argb_stride,
+ xsize * sizeof(*argb_dst));
+ }
WebPSafeFree(copy_buffer);
return 1;
}
- for (i = limit_bits; i != 0; --i) {
- NearLossless(xsize, ysize, argb, i, copy_buffer);
+ NearLossless(xsize, ysize, picture->argb, stride, limit_bits, copy_buffer,
+ argb_dst);
+ for (i = limit_bits - 1; i != 0; --i) {
+ NearLossless(xsize, ysize, argb_dst, xsize, i, copy_buffer, argb_dst);
}
WebPSafeFree(copy_buffer);
return 1;
}
+#else // (WEBP_NEAR_LOSSLESS == 1)
+
+// Define a stub to suppress compiler warnings.
+extern void VP8LNearLosslessStub(void);
+WEBP_TSAN_IGNORE_FUNCTION void VP8LNearLosslessStub(void) {}
+
+#endif // (WEBP_NEAR_LOSSLESS == 1)