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-rw-r--r--src/3rdparty/libwebp/src/enc/picture_psnr.c150
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diff --git a/src/3rdparty/libwebp/src/enc/picture_psnr.c b/src/3rdparty/libwebp/src/enc/picture_psnr.c
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+// Copyright 2014 Google Inc. All Rights Reserved.
+//
+// Use of this source code is governed by a BSD-style license
+// that can be found in the COPYING file in the root of the source
+// tree. An additional intellectual property rights grant can be found
+// in the file PATENTS. All contributing project authors may
+// be found in the AUTHORS file in the root of the source tree.
+// -----------------------------------------------------------------------------
+//
+// WebPPicture tools for measuring distortion
+//
+// Author: Skal (pascal.massimino@gmail.com)
+
+#include <math.h>
+
+#include "./vp8enci.h"
+
+//------------------------------------------------------------------------------
+// local-min distortion
+//
+// For every pixel in the *reference* picture, we search for the local best
+// match in the compressed image. This is not a symmetrical measure.
+
+#define RADIUS 2 // search radius. Shouldn't be too large.
+
+static float AccumulateLSIM(const uint8_t* src, int src_stride,
+ const uint8_t* ref, int ref_stride,
+ int w, int h) {
+ int x, y;
+ double total_sse = 0.;
+ for (y = 0; y < h; ++y) {
+ const int y_0 = (y - RADIUS < 0) ? 0 : y - RADIUS;
+ const int y_1 = (y + RADIUS + 1 >= h) ? h : y + RADIUS + 1;
+ for (x = 0; x < w; ++x) {
+ const int x_0 = (x - RADIUS < 0) ? 0 : x - RADIUS;
+ const int x_1 = (x + RADIUS + 1 >= w) ? w : x + RADIUS + 1;
+ double best_sse = 255. * 255.;
+ const double value = (double)ref[y * ref_stride + x];
+ int i, j;
+ for (j = y_0; j < y_1; ++j) {
+ const uint8_t* s = src + j * src_stride;
+ for (i = x_0; i < x_1; ++i) {
+ const double sse = (double)(s[i] - value) * (s[i] - value);
+ if (sse < best_sse) best_sse = sse;
+ }
+ }
+ total_sse += best_sse;
+ }
+ }
+ return (float)total_sse;
+}
+#undef RADIUS
+
+//------------------------------------------------------------------------------
+// Distortion
+
+// Max value returned in case of exact similarity.
+static const double kMinDistortion_dB = 99.;
+static float GetPSNR(const double v) {
+ return (float)((v > 0.) ? -4.3429448 * log(v / (255 * 255.))
+ : kMinDistortion_dB);
+}
+
+int WebPPictureDistortion(const WebPPicture* src, const WebPPicture* ref,
+ int type, float result[5]) {
+ DistoStats stats[5];
+ int has_alpha;
+ int uv_w, uv_h;
+
+ if (src == NULL || ref == NULL ||
+ src->width != ref->width || src->height != ref->height ||
+ src->y == NULL || ref->y == NULL ||
+ src->u == NULL || ref->u == NULL ||
+ src->v == NULL || ref->v == NULL ||
+ result == NULL) {
+ return 0;
+ }
+ // TODO(skal): provide distortion for ARGB too.
+ if (src->use_argb == 1 || src->use_argb != ref->use_argb) {
+ return 0;
+ }
+
+ has_alpha = !!(src->colorspace & WEBP_CSP_ALPHA_BIT);
+ if (has_alpha != !!(ref->colorspace & WEBP_CSP_ALPHA_BIT) ||
+ (has_alpha && (src->a == NULL || ref->a == NULL))) {
+ return 0;
+ }
+
+ memset(stats, 0, sizeof(stats));
+
+ uv_w = (src->width + 1) >> 1;
+ uv_h = (src->height + 1) >> 1;
+ if (type >= 2) {
+ float sse[4];
+ sse[0] = AccumulateLSIM(src->y, src->y_stride,
+ ref->y, ref->y_stride, src->width, src->height);
+ sse[1] = AccumulateLSIM(src->u, src->uv_stride,
+ ref->u, ref->uv_stride, uv_w, uv_h);
+ sse[2] = AccumulateLSIM(src->v, src->uv_stride,
+ ref->v, ref->uv_stride, uv_w, uv_h);
+ sse[3] = has_alpha ? AccumulateLSIM(src->a, src->a_stride,
+ ref->a, ref->a_stride,
+ src->width, src->height)
+ : 0.f;
+ result[0] = GetPSNR(sse[0] / (src->width * src->height));
+ result[1] = GetPSNR(sse[1] / (uv_w * uv_h));
+ result[2] = GetPSNR(sse[2] / (uv_w * uv_h));
+ result[3] = GetPSNR(sse[3] / (src->width * src->height));
+ {
+ double total_sse = sse[0] + sse[1] + sse[2];
+ int total_pixels = src->width * src->height + 2 * uv_w * uv_h;
+ if (has_alpha) {
+ total_pixels += src->width * src->height;
+ total_sse += sse[3];
+ }
+ result[4] = GetPSNR(total_sse / total_pixels);
+ }
+ } else {
+ int c;
+ VP8SSIMAccumulatePlane(src->y, src->y_stride,
+ ref->y, ref->y_stride,
+ src->width, src->height, &stats[0]);
+ VP8SSIMAccumulatePlane(src->u, src->uv_stride,
+ ref->u, ref->uv_stride,
+ uv_w, uv_h, &stats[1]);
+ VP8SSIMAccumulatePlane(src->v, src->uv_stride,
+ ref->v, ref->uv_stride,
+ uv_w, uv_h, &stats[2]);
+ if (has_alpha) {
+ VP8SSIMAccumulatePlane(src->a, src->a_stride,
+ ref->a, ref->a_stride,
+ src->width, src->height, &stats[3]);
+ }
+ for (c = 0; c <= 4; ++c) {
+ if (type == 1) {
+ const double v = VP8SSIMGet(&stats[c]);
+ result[c] = (float)((v < 1.) ? -10.0 * log10(1. - v)
+ : kMinDistortion_dB);
+ } else {
+ const double v = VP8SSIMGetSquaredError(&stats[c]);
+ result[c] = GetPSNR(v);
+ }
+ // Accumulate forward
+ if (c < 4) VP8SSIMAddStats(&stats[c], &stats[4]);
+ }
+ }
+ return 1;
+}
+
+//------------------------------------------------------------------------------