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-rw-r--r--src/3rdparty/libwebp/src/enc/picture_tools_enc.c121
1 files changed, 84 insertions, 37 deletions
diff --git a/src/3rdparty/libwebp/src/enc/picture_tools_enc.c b/src/3rdparty/libwebp/src/enc/picture_tools_enc.c
index 895df51..be292d4 100644
--- a/src/3rdparty/libwebp/src/enc/picture_tools_enc.c
+++ b/src/3rdparty/libwebp/src/enc/picture_tools_enc.c
@@ -13,8 +13,8 @@
#include <assert.h>
-#include "./vp8i_enc.h"
-#include "../dsp/yuv.h"
+#include "src/enc/vp8i_enc.h"
+#include "src/dsp/yuv.h"
static WEBP_INLINE uint32_t MakeARGB32(int r, int g, int b) {
return (0xff000000u | (r << 16) | (g << 8) | b);
@@ -25,20 +25,7 @@ static WEBP_INLINE uint32_t MakeARGB32(int r, int g, int b) {
#define SIZE 8
#define SIZE2 (SIZE / 2)
-static int is_transparent_area(const uint8_t* ptr, int stride, int size) {
- int y, x;
- for (y = 0; y < size; ++y) {
- for (x = 0; x < size; ++x) {
- if (ptr[x]) {
- return 0;
- }
- }
- ptr += stride;
- }
- return 1;
-}
-
-static int is_transparent_argb_area(const uint32_t* ptr, int stride, int size) {
+static int IsTransparentARGBArea(const uint32_t* ptr, int stride, int size) {
int y, x;
for (y = 0; y < size; ++y) {
for (x = 0; x < size; ++x) {
@@ -51,7 +38,7 @@ static int is_transparent_argb_area(const uint32_t* ptr, int stride, int size) {
return 1;
}
-static void flatten(uint8_t* ptr, int v, int stride, int size) {
+static void Flatten(uint8_t* ptr, int v, int stride, int size) {
int y;
for (y = 0; y < size; ++y) {
memset(ptr, v, size);
@@ -59,7 +46,7 @@ static void flatten(uint8_t* ptr, int v, int stride, int size) {
}
}
-static void flatten_argb(uint32_t* ptr, uint32_t v, int stride, int size) {
+static void FlattenARGB(uint32_t* ptr, uint32_t v, int stride, int size) {
int x, y;
for (y = 0; y < size; ++y) {
for (x = 0; x < size; ++x) ptr[x] = v;
@@ -67,54 +54,114 @@ static void flatten_argb(uint32_t* ptr, uint32_t v, int stride, int size) {
}
}
+// Smoothen the luma components of transparent pixels. Return true if the whole
+// block is transparent.
+static int SmoothenBlock(const uint8_t* a_ptr, int a_stride, uint8_t* y_ptr,
+ int y_stride, int width, int height) {
+ int sum = 0, count = 0;
+ int x, y;
+ const uint8_t* alpha_ptr = a_ptr;
+ uint8_t* luma_ptr = y_ptr;
+ for (y = 0; y < height; ++y) {
+ for (x = 0; x < width; ++x) {
+ if (alpha_ptr[x] != 0) {
+ ++count;
+ sum += luma_ptr[x];
+ }
+ }
+ alpha_ptr += a_stride;
+ luma_ptr += y_stride;
+ }
+ if (count > 0 && count < width * height) {
+ const uint8_t avg_u8 = (uint8_t)(sum / count);
+ alpha_ptr = a_ptr;
+ luma_ptr = y_ptr;
+ for (y = 0; y < height; ++y) {
+ for (x = 0; x < width; ++x) {
+ if (alpha_ptr[x] == 0) luma_ptr[x] = avg_u8;
+ }
+ alpha_ptr += a_stride;
+ luma_ptr += y_stride;
+ }
+ }
+ return (count == 0);
+}
+
void WebPCleanupTransparentArea(WebPPicture* pic) {
int x, y, w, h;
if (pic == NULL) return;
w = pic->width / SIZE;
h = pic->height / SIZE;
- // note: we ignore the left-overs on right/bottom
+ // note: we ignore the left-overs on right/bottom, except for SmoothenBlock().
if (pic->use_argb) {
uint32_t argb_value = 0;
for (y = 0; y < h; ++y) {
int need_reset = 1;
for (x = 0; x < w; ++x) {
const int off = (y * pic->argb_stride + x) * SIZE;
- if (is_transparent_argb_area(pic->argb + off, pic->argb_stride, SIZE)) {
+ if (IsTransparentARGBArea(pic->argb + off, pic->argb_stride, SIZE)) {
if (need_reset) {
argb_value = pic->argb[off];
need_reset = 0;
}
- flatten_argb(pic->argb + off, argb_value, pic->argb_stride, SIZE);
+ FlattenARGB(pic->argb + off, argb_value, pic->argb_stride, SIZE);
} else {
need_reset = 1;
}
}
}
} else {
- const uint8_t* const a_ptr = pic->a;
+ const int width = pic->width;
+ const int height = pic->height;
+ const int y_stride = pic->y_stride;
+ const int uv_stride = pic->uv_stride;
+ const int a_stride = pic->a_stride;
+ uint8_t* y_ptr = pic->y;
+ uint8_t* u_ptr = pic->u;
+ uint8_t* v_ptr = pic->v;
+ const uint8_t* a_ptr = pic->a;
int values[3] = { 0 };
- if (a_ptr == NULL) return; // nothing to do
- for (y = 0; y < h; ++y) {
+ if (a_ptr == NULL || y_ptr == NULL || u_ptr == NULL || v_ptr == NULL) {
+ return;
+ }
+ for (y = 0; y + SIZE <= height; y += SIZE) {
int need_reset = 1;
- for (x = 0; x < w; ++x) {
- const int off_a = (y * pic->a_stride + x) * SIZE;
- const int off_y = (y * pic->y_stride + x) * SIZE;
- const int off_uv = (y * pic->uv_stride + x) * SIZE2;
- if (is_transparent_area(a_ptr + off_a, pic->a_stride, SIZE)) {
+ for (x = 0; x + SIZE <= width; x += SIZE) {
+ if (SmoothenBlock(a_ptr + x, a_stride, y_ptr + x, y_stride,
+ SIZE, SIZE)) {
if (need_reset) {
- values[0] = pic->y[off_y];
- values[1] = pic->u[off_uv];
- values[2] = pic->v[off_uv];
+ values[0] = y_ptr[x];
+ values[1] = u_ptr[x >> 1];
+ values[2] = v_ptr[x >> 1];
need_reset = 0;
}
- flatten(pic->y + off_y, values[0], pic->y_stride, SIZE);
- flatten(pic->u + off_uv, values[1], pic->uv_stride, SIZE2);
- flatten(pic->v + off_uv, values[2], pic->uv_stride, SIZE2);
+ Flatten(y_ptr + x, values[0], y_stride, SIZE);
+ Flatten(u_ptr + (x >> 1), values[1], uv_stride, SIZE2);
+ Flatten(v_ptr + (x >> 1), values[2], uv_stride, SIZE2);
} else {
need_reset = 1;
}
}
+ if (x < width) {
+ SmoothenBlock(a_ptr + x, a_stride, y_ptr + x, y_stride,
+ width - x, SIZE);
+ }
+ a_ptr += SIZE * a_stride;
+ y_ptr += SIZE * y_stride;
+ u_ptr += SIZE2 * uv_stride;
+ v_ptr += SIZE2 * uv_stride;
+ }
+ if (y < height) {
+ const int sub_height = height - y;
+ for (x = 0; x + SIZE <= width; x += SIZE) {
+ SmoothenBlock(a_ptr + x, a_stride, y_ptr + x, y_stride,
+ SIZE, sub_height);
+ }
+ if (x < width) {
+ SmoothenBlock(a_ptr + x, a_stride, y_ptr + x, y_stride,
+ width - x, sub_height);
+ }
}
}
}
@@ -144,9 +191,9 @@ void WebPCleanupTransparentAreaLossless(WebPPicture* const pic) {
// Blend color and remove transparency info
#define BLEND(V0, V1, ALPHA) \
- ((((V0) * (255 - (ALPHA)) + (V1) * (ALPHA)) * 0x101) >> 16)
+ ((((V0) * (255 - (ALPHA)) + (V1) * (ALPHA)) * 0x101 + 256) >> 16)
#define BLEND_10BIT(V0, V1, ALPHA) \
- ((((V0) * (1020 - (ALPHA)) + (V1) * (ALPHA)) * 0x101) >> 18)
+ ((((V0) * (1020 - (ALPHA)) + (V1) * (ALPHA)) * 0x101 + 1024) >> 18)
void WebPBlendAlpha(WebPPicture* pic, uint32_t background_rgb) {
const int red = (background_rgb >> 16) & 0xff;